Player Matchup

Ao Kuang
Ao Kuang
RayAlba
Ao Kuang
Level 146
God Stats
1W - 5L
1,303 SR
Queue Stats
125W - 112L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
THEJJ
Gilgamesh
Level 160
God Stats
1W - 6L
1,305 SR
Queue Stats
358W - 240L
1,596 Elo+
Party 2
Skadi
Skadi
W1DG3RZ
Skadi
Level 128
God Stats
2W - 3L
1,452 SR
Queue Stats
371W - 342L
1,526 Elo+
Solo
Bellona
Bellona
WeNeedWards_
Bellona
Level 148
God Stats
6W - 10L
1,500 SR
Queue Stats
21W - 22L
1,299 Elo+
Party 2
Freya
Freya
YourBuddyBen
Freya
Level 155
God Stats
7W - 5L
1,821 SR
Queue Stats
238W - 165L
1,596 Elo+
Party 2
Team Averages
Level 147
1,476 SR
1,504 Elo+

VS

Team Averages
Level 126
1,662 SR
1,493 Elo+
Gilgamesh
Gilgamesh
DEV WIPED9148
Gilgamesh
Level 56
God Stats
4W - 3L
1,669 SR
Queue Stats
56W - 66L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
Daggermouth1234
Baron Samedi
Level 131
God Stats
4W - 3L
1,753 SR
Queue Stats
215W - 197L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dr_red_dread
Cu Chulainn
Level 127
God Stats
7W - 4L
1,704 SR
Queue Stats
482W - 426L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Shadaveli
Danzaburou
Level 156
God Stats
2W - 4L
1,624 SR
Queue Stats
33W - 50L
1,471 Elo+
Solo
Kali
Kali
TheRealBenzo
Kali
Level 160
God Stats
7W - 9L
1,561 SR
Queue Stats
468W - 488L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RayAlba
Ao Kuang
12
4 / 1 / 6
8,146
582
3,977
11,171
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
THEJJ
Gilgamesh
12
5 / 4 / 2
7,312
522
6,039
12,075
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
W1DG3RZ
Skadi
12
2 / 5 / 1
7,453
532
5,837
9,912
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
WeNeedWards_
Bellona
13
3 / 3 / 3
7,632
545
8,863
13,868
12,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 5 / 4
6,582
470
3,955
9,521
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEV WIPED9148
Gilgamesh
11
3 / 6 / 6
7,959
569
6,696
11,415
7,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Daggermouth1234
Baron Samedi
12
7 / 5 / 1
7,888
563
9,968
9,398
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Dr_red_dread
Cu Chulainn
13
2 / 1 / 1
7,886
563
8,517
13,321
8,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Shadaveli
Danzaburou
14
3 / 1 / 2
8,257
590
6,760
6,753
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 3 / 7
8,328
595
6,909
10,551
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
16
Kills
18
18
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEV WIPED9148
Gilgamesh
3
6
6
1
W
Baron Samedi
Daggermouth1234
Baron Samedi
7
5
1
1.5
W
Cu Chulainn
Dr_red_dread
Cu Chulainn
2
1
1
2.5
L
Ao Kuang
RayAlba
Ao Kuang
4
1
6
7
W
Danzaburou
Shadaveli
Danzaburou
3
1
2
4
L
Gilgamesh
THEJJ
Gilgamesh
5
4
2
1.5
W
3
3
7
2.17
L
Skadi
W1DG3RZ
Skadi
2
5
1
0.5
L
Bellona
WeNeedWards_
Bellona
3
3
3
1.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
38,850
56,547
Taken
51,438
26,233
Mitigated
26,077
19,116
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEV WIPED9148
Gilgamesh
6,696
1,488
0
1,389
11,415
7,688
0
1,906
9,509
0
29,836
W
Baron Samedi
Daggermouth1234
Baron Samedi
9,968
568
212
2,731
9,398
4,002
664
3,130
6,268
34,449
0
W
Cu Chulainn
Dr_red_dread
Cu Chulainn
8,517
1,932
0
4,587
13,321
8,384
0
1,669
11,652
0
47,016
L
Ao Kuang
RayAlba
Ao Kuang
3,977
694
0
5,269
11,171
3,267
0
1,988
9,041
32,792
0
W
Danzaburou
Shadaveli
Danzaburou
6,760
2,616
0
3,242
6,753
2,180
504
758
5,995
0
47,340
L
Gilgamesh
THEJJ
Gilgamesh
6,039
2,142
0
3,924
12,075
4,394
0
2,293
9,587
0
41,729
W
6,909
3,063
0
3,695
10,551
3,823
0
2,748
7,803
0
46,428
L
Skadi
W1DG3RZ
Skadi
5,837
2,516
0
2,247
9,912
3,043
0
212
9,700
0
47,222
L
Bellona
WeNeedWards_
Bellona
8,863
2,515
0
5,059
13,868
12,443
0
690
13,134
7,789
35,716
L
3,955
1,343
0
2,617
9,521
3,086
0
4,077
5,117
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
40,318
383
Minions Killed
378
0
Camps Cleared
0
1,296,097
Distance Traveled
1,310,792
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,959
569
54
4
0
256,960
1
W
Baron Samedi
7,888
563
53
4
0
217,090
0
W
Cu Chulainn
7,886
563
103
7
0
272,289
1
L
Ao Kuang
8,146
582
48
3
0
300,142
4
W
Danzaburou
8,257
590
88
6
0
260,703
1
L
Gilgamesh
7,312
522
84
6
0
271,610
1
W
Kali
8,328
595
80
6
0
303,750
1
L
Skadi
7,453
532
92
7
0
225,637
4
L
Bellona
7,632
545
100
7
0
248,002
3
L
Freya
6,582
470
59
4
0
250,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role