Player Matchup

Izanami
Izanami
Gold V
HYp3RZ_H96
Izanami
Gold V
Level 125
God Stats
32W - 17L
1,622 SR
Queue Stats
267W - 272L
1,043 MMR
Solo
Cerberus
Cerberus
Bronze I
SuperScholle
Cerberus
Bronze I
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
457W - 472L
377 MMR
Solo
Da Ji
Da Ji
Bronze I
Werny91
Da Ji
Bronze I
Level 106
God Stats
66W - 49L
1,502 SR
Queue Stats
354W - 358L
381 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
ghost_shahrour
Zhong Kui
Silver II
Level 104
God Stats
8W - 6L
1,613 SR
Queue Stats
157W - 172L
1,072 MMR
Solo
Xing Tian
Xing Tian
Silver I
zyungDogg
Xing Tian
Silver I
Level 109
God Stats
7W - 2L
1,592 SR
Queue Stats
238W - 257L
1,104 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,523 SR
795 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,536 SR
800 MMR
Cupid
Cupid
Bronze V
BARBAKE 57
Cupid
Bronze V
Level 83
God Stats
0W - 3L
1,484 SR
Queue Stats
128W - 209L
-400 MMR
Solo
Discordia
Discordia
Gold IV
C4_POLICE_061
Discordia
Gold IV
Level 65
God Stats
13W - 20L
1,496 SR
Queue Stats
173W - 161L
1,550 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
GodlyRSIX
Cu Chulainn
Silver II
Level 85
God Stats
2W - 1L
1,545 SR
Queue Stats
124W - 119L
1,002 MMR
Solo
Bellona
Bellona
Silver II
MandenMedHatte
Bellona
Silver II
Level 118
God Stats
6W - 6L
1,718 SR
Queue Stats
532W - 542L
1,143 MMR
Solo
Yemoja
Yemoja
Silver IV
Patria--O--Vida
Yemoja
Silver IV
Level 61
God Stats
8W - 11L
1,439 SR
Queue Stats
47W - 68L
705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HYp3RZ_H96
Izanami
20
13 / 6 / 16
24,874
592
28,242
41,770
20,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
SuperScholle
Cerberus
20
4 / 10 / 30
19,847
473
26,482
54,986
67,683
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Werny91
Da Ji
20
13 / 12 / 13
23,084
550
36,745
41,276
25,125
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ghost_shahrour
Zhong Kui
20
21 / 10 / 17
24,918
593
45,200
41,458
34,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
zyungDogg
Xing Tian
20
6 / 9 / 26
21,856
520
26,576
42,959
66,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
King ArthurArachneAthenaScyllaSet

VS

Bans
JanusTsukuyomiNu WaKaliApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
2 / 17 / 8
16,450
392
18,372
35,436
12,455
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
C4_POLICE_061
Discordia
20
11 / 10 / 20
20,023
477
42,773
24,016
9,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
GodlyRSIX
Cu Chulainn
20
16 / 11 / 15
22,690
540
56,680
61,111
79,710
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 12 / 20
21,371
509
28,912
40,607
21,576
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 7 / 24
17,685
421
17,327
35,683
38,412
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
134
57
Kills
47
47
Deaths
57
102
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
17
8
0.35
L
Discordia
C4_POLICE_061
Discordia
11
10
20
2.1
L
Cu Chulainn
GodlyRSIX
Cu Chulainn
16
11
15
2.14
W
Izanami
HYp3RZ_H96
Izanami
13
6
16
3.5
L
13
12
20
1.92
L
5
7
24
2.43
W
Cerberus
SuperScholle
Cerberus
4
10
30
1.9
W
Da Ji
Werny91
Da Ji
13
12
13
1.63
W
Zhong Kui
ghost_shahrour
Zhong Kui
21
10
17
2.95
W
Xing Tian
zyungDogg
Xing Tian
6
9
26
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,245
Damage
164,064
222,449
Taken
196,853
214,814
Mitigated
161,456
77,758
Healing
37,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
18,372
8,179
1,295
7,142
35,436
12,455
4,562
14,789
20,515
0
104,631
L
Discordia
C4_POLICE_061
Discordia
42,773
515
0
4,076
24,016
9,303
303
13,519
10,345
142,292
0
L
Cu Chulainn
GodlyRSIX
Cu Chulainn
56,680
11,139
1,398
9,241
61,111
79,710
1,480
26,779
33,890
3,780
176,063
W
Izanami
HYp3RZ_H96
Izanami
28,242
17,989
0
20,297
41,770
20,119
10,684
15,570
26,200
0
272,840
L
28,912
9,893
0
2,659
40,607
21,576
2,412
22,276
18,079
0
158,429
L
17,327
2,857
8,901
3,232
35,683
38,412
908
20,073
15,464
66,639
0
W
Cerberus
SuperScholle
Cerberus
26,482
1,168
2,900
15,084
54,986
67,683
855
15,465
39,521
100,636
0
W
Da Ji
Werny91
Da Ji
36,745
7,227
0
2,834
41,276
25,125
667
10,170
31,106
0
164,969
W
Zhong Kui
ghost_shahrour
Zhong Kui
45,200
546
0
24,548
41,458
34,959
1,157
16,912
24,546
162,962
0
W
Xing Tian
zyungDogg
Xing Tian
26,576
1,452
706
11,389
42,959
66,928
1,004
10,571
32,388
112,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,579
Gold Earned
98,219
950
Minions Killed
877
0
Camps Cleared
0
3,339,064
Distance Traveled
3,412,557
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
16,450
392
170
4
0
620,235
8
L
Discordia
20,023
477
176
4
0
728,089
12
L
Cu Chulainn
22,690
540
232
6
0
702,278
5
W
Izanami
24,874
592
335
8
0
679,267
3
L
Bellona
21,371
509
206
5
0
753,954
6
L
Yemoja
17,685
421
93
2
0
608,001
1
W
Cerberus
19,847
473
112
3
0
672,915
15
W
Da Ji
23,084
550
180
4
0
685,474
4
W
Zhong Kui
24,918
593
202
5
0
633,437
0
W
Xing Tian
21,856
520
121
3
0
667,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role