Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BadBoy_2717
Susano
Level 127
God Stats
4W - 6L
1,572 SR
Queue Stats
279W - 227L
1,584 Elo+
Party 2
King Arthur
King Arthur
Deatok
King Arthur
Level 57
God Stats
2W - 2L
1,650 SR
Queue Stats
47W - 65L
1,306 Elo+
Solo
Athena
Athena
Nox-David57
Athena
Level 129
God Stats
4W - 3L
1,606 SR
Queue Stats
577W - 511L
1,556 Elo+
Party 2
Cupid
Cupid
papopineda2
Cupid
Level 125
God Stats
10W - 10L
1,470 SR
Queue Stats
201W - 182L
1,553 Elo+
Party 2
Team Averages
Level 115
1,560 SR
1,500 Elo+

VS

Team Averages
Level 97
1,487 SR
1,400 Elo+
Izanami
Izanami
Ghostragedy
Izanami
Level 159
God Stats
8W - 4L
1,612 SR
Queue Stats
375W - 409L
1,412 Elo+
Solo
Pele
Pele
Hearrteaterr
Pele
Level 75
God Stats
21W - 27L
1,443 SR
Queue Stats
319W - 388L
1,398 Elo+
Solo
Aphrodite
Aphrodite
LUMINAIRE__
Aphrodite
Level 61
God Stats
39W - 37L
1,466 SR
Queue Stats
99W - 119L
1,364 Elo+
Party 1
Chaac
Chaac
PowderMage21
Chaac
Level 87
God Stats
5W - 6L
1,411 SR
Queue Stats
138W - 166L
1,452 Elo+
Solo
Chang'e
Chang'e
Zacku597
Chang'e
Level 105
God Stats
56W - 72L
1,506 SR
Queue Stats
353W - 409L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
6 / 0 / 4
6,898
627
6,163
1,793
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
12
6 / 0 / 2
6,811
619
5,269
7,425
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Deatok
King Arthur
11
1 / 2 / 3
6,002
546
3,727
11,630
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
10
1 / 1 / 4
6,377
580
2,882
8,846
3,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 1
6,757
614
2,915
5,385
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghostragedy
Izanami
8
0 / 4 / 0
4,890
445
2,883
6,527
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,386
399
991
5,068
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LUMINAIRE__
Aphrodite
8
0 / 2 / 0
5,001
455
1,222
4,463
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
2 / 3 / 0
5,996
545
7,097
8,156
5,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Zacku597
Chang'e
9
1 / 4 / 0
5,274
479
2,955
6,493
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
3
3
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
4
8
W
Susano
6
0
2
7
W
King Arthur
Deatok
King Arthur
1
2
3
1.25
L
Izanami
Ghostragedy
Izanami
0
4
0
0
L
0
4
0
0
L
Aphrodite
LUMINAIRE__
Aphrodite
0
2
0
0
W
Athena
1
1
4
3
L
2
3
0
0.67
L
Chang'e
Zacku597
Chang'e
1
4
0
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
15,148
35,079
Taken
30,707
15,095
Mitigated
12,257
10,116
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,163
1,275
0
816
1,793
632
40
289
1,496
30,679
0
W
Susano
5,269
1,665
0
520
7,425
2,332
0
410
6,987
0
39,074
W
King Arthur
Deatok
King Arthur
3,727
386
0
4,632
11,630
6,833
7
0
11,630
0
20,387
L
Izanami
Ghostragedy
Izanami
2,883
1,630
0
692
6,527
2,169
245
474
6,053
0
30,789
L
991
422
0
403
5,068
1,293
0
2,338
2,544
0
14,473
L
Aphrodite
LUMINAIRE__
Aphrodite
1,222
317
1,148
2,358
4,463
1,850
673
1,211
3,188
16,542
0
W
Athena
2,882
970
0
1,820
8,846
3,688
0
2,479
6,129
25,525
0
L
7,097
2,386
0
2,925
8,156
5,105
280
1,419
6,261
0
30,633
L
Chang'e
Zacku597
Chang'e
2,955
420
351
2,215
6,493
1,840
0
3,165
3,166
19,538
0
W
2,915
1,669
0
2,328
5,385
1,610
1,272
725
4,660
0
35,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
25,547
323
Minions Killed
231
0
Camps Cleared
0
1,072,584
Distance Traveled
872,259
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,898
627
70
6
0
231,521
0
W
Susano
6,811
619
81
7
0
240,252
0
W
King Arthur
6,002
546
52
5
0
203,855
0
L
Izanami
4,890
445
52
5
0
194,407
7
L
Pele
4,386
399
35
3
0
124,870
0
L
Aphrodite
5,001
455
42
4
0
174,262
2
W
Athena
6,377
580
40
4
0
204,960
5
L
Chaac
5,996
545
62
6
0
171,495
1
L
Chang'e
5,274
479
40
4
0
207,225
4
W
Cupid
6,757
614
80
7
0
191,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role