Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DarkPhantom4844
Ullr
Level 155
God Stats
0W - 1L
1,313 SR
Queue Stats
15W - 30L
1,373 Elo+
Party 2
Persephone
Persephone
Red9481
Persephone
Level 156
God Stats
0W - 3L
1,475 SR
Queue Stats
14W - 29L
1,473 Elo+
Party 2
Neith
Neith
Soarly
Neith
Level 125
God Stats
0W - 3L
1,412 SR
Queue Stats
6W - 13L
1,151 Elo+
Party 2
Team Averages
Level 148
1,425 SR
1,374 Elo+

VS

Team Averages
Level 93
1,540 SR
1,411 Elo+
Thanatos
Thanatos
Arcaelus
Thanatos
Level 109
God Stats
1W - 0L
1,476 SR
Queue Stats
19W - 21L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,683 SR
Queue Stats
9W - 8L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StonedEagle
Kumbhakarna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,466 Elo+
Party 1
Chang'e
Chang'e
sageie
Chang'e
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 1
7,087
709
3,373
4,496
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 0
7,390
739
1,053
3,394
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Red9481
Persephone
13
1 / 4 / 0
7,832
783
5,681
7,418
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Soarly
Neith
13
1 / 1 / 1
7,691
769
4,904
5,745
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcaelus
Thanatos
15
4 / 1 / 2
8,802
880
4,917
7,515
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
14
1 / 1 / 2
8,569
857
4,077
3,825
1,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
StonedEagle
Kumbhakarna
13
2 / 0 / 2
8,597
860
2,247
5,634
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
sageie
Chang'e
14
2 / 1 / 3
8,556
856
4,760
6,208
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
W
Thanatos
Arcaelus
Thanatos
4
1
2
5
L
0
1
0
0
W
Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
1
1
2
2
L
Persephone
Red9481
Persephone
1
4
0
0.25
L
Neith
Soarly
Neith
1
1
1
1.5
W
Kumbhakarna
StonedEagle
Kumbhakarna
2
0
2
3
W
Chang'e
sageie
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
16,001
21,053
Taken
23,182
6,899
Mitigated
9,640
5,439
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,373
575
0
590
4,496
1,724
0
1,579
2,879
0
12,339
W
Thanatos
Arcaelus
Thanatos
4,917
1,138
0
5,370
7,515
2,878
1,857
2,863
4,474
0
23,034
L
1,053
560
0
1,269
3,394
1,134
580
746
2,608
0
20,458
W
Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
4,077
978
369
802
3,825
1,362
1,935
0
3,825
0
38,285
L
Persephone
Red9481
Persephone
5,681
669
0
1,764
7,418
2,001
562
3,144
4,125
26,162
0
L
Neith
Soarly
Neith
4,904
1,755
0
1,816
5,745
2,040
0
2,170
3,545
0
24,418
W
Kumbhakarna
StonedEagle
Kumbhakarna
2,247
0
0
1,719
5,634
3,218
269
887
4,655
14,288
0
W
Chang'e
sageie
Chang'e
4,760
561
1,551
1,946
6,208
2,182
929
1,990
4,066
25,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
34,524
191
Minions Killed
185
8
Camps Cleared
8
464,098
Distance Traveled
790,524
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,087
709
23
2
3
92,437
0
W
Thanatos
8,802
880
31
3
5
209,529
3
L
Ullr
7,390
739
51
5
3
106,759
0
W
Ah Muzen Cab
8,569
857
69
7
2
191,074
3
L
Persephone
7,832
783
62
6
1
140,831
2
L
Neith
7,691
769
55
6
1
124,071
0
W
Kumbhakarna
8,597
860
28
3
0
197,295
5
W
Chang'e
8,556
856
57
6
1
192,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role