Player Matchup

Bacchus
Bacchus
BacchusBot69
Bacchus
Level 15
God Stats
3W - 1L
1,783 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 1
Arachne
Arachne
BartBimpson
Arachne
Level 88
God Stats
0W - 1L
1,583 SR
Queue Stats
9W - 6L
1,638 Elo+
Party 1
Odin
Odin
StankleyYelknats
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Party 1
Team Averages
Level 69
1,622 SR
1,582 Elo+

VS

Team Averages
Level 26
1,660 SR
1,648 Elo+
Chang'e
Chang'e
Faeva0408
Chang'e
Level 28
God Stats
16W - 5L
1,658 SR
Queue Stats
77W - 33L
1,805 Elo+
Party 2
Cerberus
Cerberus
MaxTennison
Cerberus
Level 23
God Stats
2W - 0L
1,739 SR
Queue Stats
39W - 17L
1,730 Elo+
Party 2
Danzaburou
Danzaburou
TheDoctorBones
Danzaburou
Level 27
God Stats
22W - 18L
1,582 SR
Queue Stats
104W - 128L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BacchusBot69
Bacchus
12
3 / 7 / 5
9,078
757
11,095
12,000
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
BartBimpson
Arachne
14
6 / 4 / 2
9,701
808
6,612
14,270
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 7
8,545
712
5,789
13,992
6,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Faeva0408
Chang'e
13
6 / 4 / 10
9,827
819
8,752
9,194
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MaxTennison
Cerberus
14
8 / 3 / 8
10,050
838
11,810
13,550
12,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheDoctorBones
Danzaburou
13
3 / 3 / 14
9,666
806
11,460
9,870
3,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
17
18
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BacchusBot69
Bacchus
3
7
5
0.79
L
Arachne
BartBimpson
Arachne
6
4
2
1.75
W
Chang'e
Faeva0408
Chang'e
6
4
10
2.75
W
Cerberus
MaxTennison
Cerberus
8
3
8
4
L
1
7
7
0.64
W
Danzaburou
TheDoctorBones
Danzaburou
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
32,022
40,262
Taken
32,614
16,986
Mitigated
18,633
6,962
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BacchusBot69
Bacchus
11,095
789
440
1,559
12,000
5,072
0
6,229
5,771
28,430
0
L
Arachne
BartBimpson
Arachne
6,612
4,870
0
4,775
14,270
5,276
0
7,208
7,062
0
43,462
W
Chang'e
Faeva0408
Chang'e
8,752
984
4,335
3,219
9,194
2,942
451
3,460
5,516
27,455
0
W
Cerberus
MaxTennison
Cerberus
11,810
345
0
2,424
13,550
12,373
735
3,173
10,121
31,306
0
L
5,789
651
0
188
13,992
6,638
0
7,254
6,738
0
28,928
W
Danzaburou
TheDoctorBones
Danzaburou
11,460
7,740
1,038
1,478
9,870
3,318
925
3,842
5,786
0
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
29,543
124
Minions Killed
160
0
Camps Cleared
0
641,627
Distance Traveled
629,371
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,078
757
23
2
0
180,742
1
L
Arachne
9,701
808
64
5
0
242,874
4
W
Chang'e
9,827
819
36
3
0
206,887
0
W
Cerberus
10,050
838
47
4
0
213,812
1
L
Odin
8,545
712
37
3
0
218,011
1
W
Danzaburou
9,666
806
77
6
0
208,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role