Player Matchup

Thor
Thor
Daibingu
Thor
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 91L
1,403 Elo+
Solo
Yemoja
Yemoja
KnockOut767
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,422 Elo+
Solo
Neith
Neith
Sandr0xi
Neith
Level 26
God Stats
1W - 2L
1,479 SR
Queue Stats
19W - 22L
1,296 Elo+
Solo
Nike
Nike
Vitu30
Nike
Level 7
God Stats
2W - 3L
1,193 SR
Queue Stats
28W - 32L
1,607 Elo+
Solo
Ra
Ra
imbadwithsniper2
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,443 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,434 Elo+

VS

Team Averages
Level 23
1,619 SR
1,439 Elo+
Mulan
Mulan
Ballanaar
Mulan
Level 17
God Stats
5W - 3L
1,747 SR
Queue Stats
29W - 25L
1,515 Elo+
Party 1
Chang'e
Chang'e
Lalriel
Chang'e
Level 27
God Stats
24W - 22L
1,555 SR
Queue Stats
43W - 42L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NarupA
Tsukuyomi
Level 26
God Stats
4W - 2L
1,543 SR
Queue Stats
54W - 50L
1,459 Elo+
Party 1
Poseidon
Poseidon
haladines
Poseidon
Level 28
God Stats
3W - 1L
1,505 SR
Queue Stats
92W - 95L
1,448 Elo+
Party 1
Medusa
Medusa
jeretrs
Medusa
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
4W - 6L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 5 / 1
10,262
466
8,461
22,244
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
1 / 2 / 6
8,866
403
4,554
11,987
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sandr0xi
Neith
16
2 / 7 / 3
10,017
455
8,375
13,325
5,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
Vitu30
Nike
12
0 / 3 / 4
8,110
369
4,321
12,910
9,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 4 / 2
11,843
538
13,138
15,891
8,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ballanaar
Mulan
19
11 / 3 / 4
12,461
566
15,663
17,397
14,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Lalriel
Chang'e
15
4 / 0 / 3
9,941
452
9,129
8,467
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
NarupA
Tsukuyomi
18
4 / 5 / 7
11,853
539
10,979
16,856
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
haladines
Poseidon
16
0 / 3 / 8
9,787
445
13,226
9,394
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jeretrs
Medusa
14
1 / 6 / 3
9,332
424
6,103
13,127
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
17
Kills
20
21
Deaths
17
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ballanaar
Mulan
11
3
4
4.33
L
Thor
7
5
1
1.5
L
Yemoja
1
2
6
2
W
Chang'e
Lalriel
Chang'e
4
0
3
5.5
W
Tsukuyomi
NarupA
Tsukuyomi
4
5
7
1.5
L
Neith
Sandr0xi
Neith
2
7
3
0.5
L
Nike
Vitu30
Nike
0
3
4
0.67
W
Poseidon
haladines
Poseidon
0
3
8
1.33
L
7
4
2
2
W
Medusa
jeretrs
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
55,100
76,357
Taken
65,241
39,036
Mitigated
35,452
21,110
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ballanaar
Mulan
15,663
2,056
0
3,292
17,397
14,881
0
4,399
12,830
0
54,776
L
Thor
8,461
2,737
0
6,594
22,244
9,798
142
3,859
17,871
0
73,551
L
Yemoja
4,554
968
3,355
1,442
11,987
6,592
0
4,462
7,305
22,707
0
W
Chang'e
Lalriel
Chang'e
9,129
1,442
5,876
6,769
8,467
6,631
588
2,874
5,497
38,979
0
W
Tsukuyomi
NarupA
Tsukuyomi
10,979
2,655
0
5,377
16,856
6,309
26
3,412
13,312
0
76,792
L
Neith
Sandr0xi
Neith
8,375
3,579
0
1,927
13,325
5,192
1,136
797
12,138
0
55,880
L
Nike
Vitu30
Nike
4,321
765
0
421
12,910
9,418
506
6,972
5,348
183
26,431
W
Poseidon
haladines
Poseidon
13,226
1,430
0
1,285
9,394
3,208
382
3,226
5,976
65,337
0
L
13,138
1,112
1,330
6,041
15,891
8,036
346
5,371
9,909
92,786
0
W
Medusa
jeretrs
Medusa
6,103
2,636
0
0
13,127
4,423
1,429
3,654
9,405
0
51,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
53,374
465
Minions Killed
495
0
Camps Cleared
0
1,959,196
Distance Traveled
2,042,904
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,461
566
107
5
0
474,791
0
L
Thor
10,262
466
113
5
0
410,408
2
L
Yemoja
8,866
403
29
1
0
374,013
0
W
Chang'e
9,941
452
81
4
0
369,494
8
W
Tsukuyomi
11,853
539
108
5
0
409,825
3
L
Neith
10,017
455
90
4
0
385,604
0
L
Nike
8,110
369
62
3
0
390,298
3
W
Poseidon
9,787
445
119
5
0
444,706
3
L
Ra
11,843
538
171
8
0
398,873
9
W
Medusa
9,332
424
80
4
0
344,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role