Player Matchup

Danzaburou
Danzaburou
Angel Apocalyps
Danzaburou
Level 122
God Stats
0W - 1L
1,827 SR
Queue Stats
121W - 100L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
ApostleVX
Nu Wa
Level 160
God Stats
2W - 4L
1,902 SR
Queue Stats
190W - 162L
1,660 Elo+
Party 2
Khepri
Khepri
Asterinn
Khepri
Level 145
God Stats
1W - 1L
1,811 SR
Queue Stats
29W - 22L
1,719 Elo+
Party 1
Janus
Janus
HollowNight
Janus
Level 126
God Stats
1W - 4L
1,513 SR
Queue Stats
21W - 17L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RayCielo
Tsukuyomi
Level 158
God Stats
0W - 1L
1,902 SR
Queue Stats
32W - 29L
1,673 Elo+
Party 1
Team Averages
Level 142
1,791 SR
1,681 Elo+

VS

Team Averages
Level 137
1,587 SR
1,629 Elo+
Ne Zha
Ne Zha
Bearolnir
Ne Zha
Level 158
God Stats
4W - 0L
1,843 SR
Queue Stats
84W - 67L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
LAuGhinGor
Tsukuyomi
Level 152
God Stats
23W - 16L
1,581 SR
Queue Stats
194W - 200L
1,649 Elo+
Solo
Guan Yu
Guan Yu
NetfixNChill
Guan Yu
Level 66
God Stats
11W - 4L
1,668 SR
Queue Stats
127W - 107L
1,678 Elo+
Solo
Freya
Freya
SoulBreakerDX
Freya
Level 148
God Stats
3W - 5L
1,347 SR
Queue Stats
682W - 631L
1,551 Elo+
Solo
Athena
Athena
aegrix
Athena
Level 159
God Stats
32W - 43L
1,498 SR
Queue Stats
323W - 336L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel Apocalyps
Danzaburou
20
2 / 2 / 10
13,476
674
20,561
14,735
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
ApostleVX
Nu Wa
20
2 / 5 / 10
13,909
695
21,966
14,112
5,782
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Asterinn
Khepri
18
1 / 8 / 12
11,672
584
7,320
20,149
25,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 11
14,737
737
19,992
13,377
6,141
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RayCielo
Tsukuyomi
20
11 / 6 / 10
15,741
787
33,531
20,710
9,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bearolnir
Ne Zha
20
2 / 3 / 18
14,598
730
15,124
30,739
34,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
LAuGhinGor
Tsukuyomi
20
10 / 5 / 10
16,986
849
23,641
19,691
13,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
NetfixNChill
Guan Yu
20
4 / 6 / 15
14,910
746
8,917
24,396
33,139
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 4 / 6
15,723
786
16,193
25,095
9,965
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
aegrix
Athena
18
2 / 5 / 15
13,941
697
8,332
27,596
29,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
23
Kills
25
25
Deaths
23
53
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angel Apocalyps
Danzaburou
2
2
10
3.5
L
Nu Wa
ApostleVX
Nu Wa
2
5
10
1.4
L
Khepri
Asterinn
Khepri
1
8
12
0.88
W
Ne Zha
Bearolnir
Ne Zha
2
3
18
3.67
L
7
4
11
3.13
W
Tsukuyomi
LAuGhinGor
Tsukuyomi
10
5
10
3
W
Guan Yu
NetfixNChill
Guan Yu
4
6
15
1.92
L
Tsukuyomi
RayCielo
Tsukuyomi
11
6
10
2.67
W
7
4
6
2.5
W
Athena
aegrix
Athena
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,370
Damage
72,207
83,083
Taken
127,517
54,957
Mitigated
120,286
6,724
Healing
36,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angel Apocalyps
Danzaburou
20,561
7,645
0
4,575
14,735
7,251
333
2,681
12,054
0
73,592
L
Nu Wa
ApostleVX
Nu Wa
21,966
6,607
0
696
14,112
5,782
863
5,337
8,775
72,076
0
L
Khepri
Asterinn
Khepri
7,320
753
0
0
20,149
25,814
0
5,940
14,209
22,715
0
W
Ne Zha
Bearolnir
Ne Zha
15,124
2,612
0
8,481
30,739
34,500
618
11,411
18,538
0
68,417
L
19,992
1,385
0
901
13,377
6,141
1
5,402
7,975
53,776
0
W
Tsukuyomi
LAuGhinGor
Tsukuyomi
23,641
3,384
0
3,128
19,691
13,481
3,069
8,390
11,003
0
79,625
W
Guan Yu
NetfixNChill
Guan Yu
8,917
634
4,889
5,072
24,396
33,139
1,194
9,994
13,846
0
40,395
L
Tsukuyomi
RayCielo
Tsukuyomi
33,531
7,739
0
552
20,710
9,969
0
5,719
14,991
0
68,534
W
16,193
4,999
0
11,138
25,095
9,965
1,232
9,113
15,630
66,465
0
W
Athena
aegrix
Athena
8,332
2,712
0
3,795
27,596
29,201
473
8,765
18,209
25,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,535
Gold Earned
76,158
479
Minions Killed
480
9
Camps Cleared
7
1,842,008
Distance Traveled
1,964,688
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,476
674
116
6
2
375,691
1
L
Nu Wa
13,909
695
141
7
1
338,016
6
L
Khepri
11,672
584
26
1
1
339,429
5
W
Ne Zha
14,598
730
100
5
7
392,022
0
L
Janus
14,737
737
104
5
3
393,482
2
W
Tsukuyomi
16,986
849
128
6
0
399,849
4
W
Guan Yu
14,910
746
81
4
0
403,866
2
L
Tsukuyomi
15,741
787
92
5
2
395,390
1
W
Freya
15,723
786
133
7
0
365,660
5
W
Athena
13,941
697
38
2
0
403,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role