Player Matchup

Ra
Ra
B3kZ
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,234 Elo+
Solo
Ymir
Ymir
Julhamix
Ymir
Level 17
God Stats
32W - 31L
1,536 SR
Queue Stats
64W - 66L
1,519 Elo+
Party 1
Chaac
Chaac
LucasMunoz45
Chaac
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,199 Elo+
Solo
Danzaburou
Danzaburou
N0uBB__
Danzaburou
Level 20
God Stats
18W - 15L
1,580 SR
Queue Stats
77W - 72L
1,481 Elo+
Party 1
Anhur
Anhur
Xz_Vico_Loko_zX
Anhur
Level 25
God Stats
6W - 6L
1,554 SR
Queue Stats
44W - 47L
1,481 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,383 Elo+

VS

Team Averages
Level 16
1,602 SR
1,478 Elo+
Aphrodite
Aphrodite
CampHalfBlood7
Aphrodite
Level 17
God Stats
12W - 3L
1,803 SR
Queue Stats
55W - 22L
1,685 Elo+
Party 2
Ares
Ares
Coconomaxi
Ares
Level 8
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 3L
1,288 Elo+
Solo
Nike
Nike
Cooutin
Nike
Level 16
God Stats
2W - 0L
1,724 SR
Queue Stats
20W - 21L
1,347 Elo+
Solo
Nemesis
Nemesis
Mr__Katsu
Nemesis
Level 28
God Stats
4W - 4L
1,483 SR
Queue Stats
333W - 337L
1,385 Elo+
Solo
Chernobog
Chernobog
Piper_Mclean7
Chernobog
Level 13
God Stats
5W - 2L
1,715 SR
Queue Stats
46W - 22L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
B3kZ
Ra
5
0 / 4 / 0
3,604
515
1,838
3,352
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
4
0 / 3 / 0
3,547
507
681
3,968
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,353
622
1,379
3,759
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
N0uBB__
Danzaburou
7
1 / 0 / 0
4,005
572
1,094
2,136
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 2 / 0
3,663
523
323
3,656
809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CampHalfBlood7
Aphrodite
9
3 / 0 / 1
5,329
761
2,302
3,308
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 3
4,392
627
1,303
2,380
856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Cooutin
Nike
7
1 / 1 / 0
4,160
594
2,346
2,867
1,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Mr__Katsu
Nemesis
7
1 / 0 / 4
4,433
633
1,407
3,783
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Piper_Mclean7
Chernobog
8
3 / 0 / 1
4,698
671
2,487
2,133
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
B3kZ
Ra
0
4
0
0
W
Aphrodite
CampHalfBlood7
Aphrodite
3
0
1
3.5
W
1
1
3
2.5
W
Nike
Cooutin
Nike
1
1
0
1
L
Ymir
0
3
0
0
L
1
1
0
1
W
Nemesis
Mr__Katsu
Nemesis
1
0
4
3
L
Danzaburou
N0uBB__
Danzaburou
1
0
0
1
W
Chernobog
Piper_Mclean7
Chernobog
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,315
Damage
9,845
16,871
Taken
14,471
5,319
Mitigated
4,293
4,359
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
B3kZ
Ra
1,838
380
60
271
3,352
911
0
1,626
1,532
10,358
0
W
Aphrodite
CampHalfBlood7
Aphrodite
2,302
251
0
2,362
3,308
896
0
924
2,272
24,471
0
W
1,303
9
71
749
2,380
856
0
414
1,958
8,605
0
W
Nike
Cooutin
Nike
2,346
541
0
203
2,867
1,161
112
0
2,717
0
10,602
L
Ymir
681
0
0
794
3,968
1,270
0
1,151
2,817
3,709
0
L
1,379
342
0
1,798
3,759
1,923
0
0
3,534
0
14,164
W
Nemesis
Mr__Katsu
Nemesis
1,407
574
0
2,090
3,783
882
0
524
3,171
0
16,830
L
Danzaburou
N0uBB__
Danzaburou
1,094
244
0
1,311
2,136
406
0
19
2,117
0
19,083
W
Chernobog
Piper_Mclean7
Chernobog
2,487
1,216
0
1,401
2,133
498
0
441
1,684
0
24,840
L
323
248
0
125
3,656
809
0
533
3,041
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,172
Gold Earned
23,012
140
Minions Killed
192
0
Camps Cleared
0
574,385
Distance Traveled
726,022
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,604
515
20
3
0
124,129
2
W
Aphrodite
5,329
761
54
8
0
140,735
3
W
Ares
4,392
627
14
2
0
145,286
2
W
Nike
4,160
594
25
4
0
151,140
0
L
Ymir
3,547
507
10
1
0
130,408
3
L
Chaac
4,353
622
32
5
0
110,721
0
W
Nemesis
4,433
633
41
6
0
159,636
1
L
Danzaburou
4,005
572
42
6
0
128,401
1
W
Chernobog
4,698
671
58
8
0
129,225
2
L
Anhur
3,663
523
36
5
0
80,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role