Player Matchup

Geb
Geb
BlondeSalamander
Geb
Level 21
God Stats
30W - 23L
1,739 SR
Queue Stats
62W - 75L
1,401 Elo+
Party 4
Medusa
Medusa
Tmk120
Medusa
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
caolankelly
Fenrir
Level 29
God Stats
3W - 3L
1,773 SR
Queue Stats
235W - 214L
1,425 Elo+
Party 4
Nike
Nike
dynksiarz
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 3
Anubis
Anubis
javmal
Anubis
Level 29
God Stats
10W - 9L
1,401 SR
Queue Stats
19W - 29L
1,276 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,366 Elo+

VS

Team Averages
Level 25
1,386 SR
1,331 Elo+
Chaac
Chaac
ArmaxDeath
Chaac
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,630 Elo+
Party 1
Aphrodite
Aphrodite
Damoub
Aphrodite
Level 20
God Stats
1W - 0L
1,295 SR
Queue Stats
62W - 52L
1,630 Elo+
Party 1
Olorun
Olorun
M3X1C4N
Olorun
Level 7
God Stats
3W - 4L
1,326 SR
Queue Stats
7W - 21L
1,074 Elo+
Solo
Nemesis
Nemesis
SuNNytheDank
Nemesis
Level 46
God Stats
2W - 1L
1,712 SR
Queue Stats
23W - 26L
1,161 Elo+
Party 2
Apollo
Apollo
lTuRualAedus
Apollo
Level 11
God Stats
3W - 3L
1,097 SR
Queue Stats
8W - 10L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,804
372
4,938
11,619
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Tmk120
Medusa
15
5 / 8 / 1
9,993
476
9,802
12,120
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
5 / 6 / 3
10,578
504
14,017
20,259
12,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
0 / 7 / 8
8,383
399
8,141
20,270
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
javmal
Anubis
15
9 / 7 / 2
10,949
521
20,755
19,201
10,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 1 / 3
11,710
558
12,008
16,493
13,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Damoub
Aphrodite
17
7 / 3 / 16
11,736
559
11,891
19,450
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
M3X1C4N
Olorun
14
2 / 10 / 8
8,867
422
8,238
14,336
4,215
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SuNNytheDank
Nemesis
18
3 / 3 / 11
11,075
527
8,310
15,190
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
19
15 / 2 / 8
11,931
568
24,576
16,482
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
19
Kills
34
34
Deaths
19
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
3
8.5
L
0
6
1
0.08
W
Aphrodite
Damoub
Aphrodite
7
3
16
5
W
Olorun
M3X1C4N
Olorun
2
10
8
0.6
W
Nemesis
SuNNytheDank
Nemesis
3
3
11
2.83
L
Medusa
Tmk120
Medusa
5
8
1
0.69
L
Fenrir
5
6
3
1.08
L
Nike
0
7
8
0.57
L
Anubis
javmal
Anubis
9
7
2
1.43
W
Apollo
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,653
Damage
65,023
83,469
Taken
81,951
44,086
Mitigated
42,766
17,123
Healing
38,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,008
3,716
0
8,148
16,493
13,631
1,515
2,760
13,435
0
68,682
L
4,938
35
0
1,198
11,619
6,395
0
4,302
7,317
24,718
0
W
Aphrodite
Damoub
Aphrodite
11,891
2,992
6,560
12,930
19,450
11,815
138
8,118
11,232
59,554
0
W
Olorun
M3X1C4N
Olorun
8,238
4,111
493
3,064
14,336
4,215
144
4,731
9,505
43,631
0
W
Nemesis
SuNNytheDank
Nemesis
8,310
4,363
0
2,162
15,190
7,093
789
5,051
10,014
0
86,740
L
Medusa
Tmk120
Medusa
9,802
4,083
0
0
12,120
3,893
909
2,967
9,153
0
40,678
L
Fenrir
14,017
5,315
0
4,671
20,259
12,209
0
3,006
17,253
0
77,474
L
Nike
8,141
1,308
0
3,646
20,270
10,963
108
4,103
16,167
1,381
24,203
L
Anubis
javmal
Anubis
20,755
598
0
7,608
19,201
10,626
1,504
5,751
13,450
64,110
0
W
Apollo
24,576
17,097
0
5,414
16,482
6,012
600
5,505
10,877
0
86,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
55,319
352
Minions Killed
558
0
Camps Cleared
0
1,892,614
Distance Traveled
1,861,927
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,710
558
145
7
0
357,806
1
L
Geb
7,804
372
32
2
0
417,828
1
W
Aphrodite
11,736
559
88
4
0
378,130
4
W
Olorun
8,867
422
72
3
0
283,859
1
W
Nemesis
11,075
527
132
6
0
449,620
1
L
Medusa
9,993
476
72
3
0
405,180
2
L
Fenrir
10,578
504
124
6
0
357,589
0
L
Nike
8,383
399
35
2
0
428,120
2
L
Anubis
10,949
521
89
4
0
283,897
0
W
Apollo
11,931
568
121
6
0
392,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role