Player Matchup

Neith
Neith
Itz_Chibi
Neith
Level 85
God Stats
2W - 6L
1,276 SR
Queue Stats
77W - 69L
1,531 Elo+
Party 3
Thanatos
Thanatos
Itz_Rebbell
Thanatos
Level 83
God Stats
1W - 4L
1,549 SR
Queue Stats
140W - 140L
1,530 Elo+
Party 3
Bacchus
Bacchus
Itz_a234554323
Bacchus
Level 24
God Stats
4W - 2L
1,545 SR
Queue Stats
35W - 34L
1,489 Elo+
Party 3
Vulcan
Vulcan
itz_Manakete
Vulcan
Level 89
God Stats
0W - 2L
1,154 SR
Queue Stats
154W - 151L
1,562 Elo+
Party 3
Tiamat
Tiamat
yael-3004
Tiamat
Level 108
God Stats
27W - 18L
1,663 SR
Queue Stats
121W - 110L
1,532 Elo+
Party 3
Team Averages
Level 78
1,437 SR
1,529 Elo+

VS

Team Averages
Level 79
1,447 SR
1,510 Elo+
Hades
Hades
BRUT2TOSS
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 352L
1,602 Elo+
Party 1
Fenrir
Fenrir
Hoodie_Enzo
Fenrir
Level 63
God Stats
18W - 18L
1,319 SR
Queue Stats
183W - 220L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
Kokku-sensei
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
Scotty_B_99
Cthulhu
Level 29
God Stats
8W - 4L
1,228 SR
Queue Stats
185W - 191L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
patlefield
Danzaburou
Level 141
God Stats
16W - 6L
1,685 SR
Queue Stats
406W - 361L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Itz_Chibi
Neith
7
1 / 6 / 1
4,454
445
3,278
7,215
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Itz_Rebbell
Thanatos
6
1 / 4 / 0
4,564
456
3,953
6,751
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 7 / 2
4,415
442
2,242
8,251
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
10
3 / 2 / 0
5,596
560
4,182
4,776
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
yael-3004
Tiamat
9
0 / 1 / 0
5,120
512
4,745
5,113
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BRUT2TOSS
Hades
10
1 / 3 / 0
5,634
563
2,115
7,299
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
8
2 / 1 / 3
5,129
513
2,303
5,857
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Kokku-sensei
Sun Wukong
11
1 / 0 / 0
5,933
593
4,275
7,540
2,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Scotty_B_99
Cthulhu
7
2 / 1 / 8
5,194
519
2,536
5,368
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
patlefield
Danzaburou
12
14 / 0 / 4
7,657
766
12,402
5,778
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
20
20
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
BRUT2TOSS
Hades
1
3
0
0.33
W
Fenrir
2
1
3
3.5
L
Neith
Itz_Chibi
Neith
1
6
1
0.25
L
Thanatos
Itz_Rebbell
Thanatos
1
4
0
0.25
L
0
7
2
0.14
W
Sun Wukong
Kokku-sensei
Sun Wukong
1
0
0
1
W
Cthulhu
Scotty_B_99
Cthulhu
2
1
8
6
L
Vulcan
3
2
0
1.5
W
Danzaburou
patlefield
Danzaburou
14
0
4
16
L
Tiamat
yael-3004
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
23,631
32,106
Taken
31,842
12,091
Mitigated
11,857
9,548
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BRUT2TOSS
Hades
2,115
323
22
3,663
7,299
2,940
0
3,576
3,501
30,458
0
W
Fenrir
2,303
433
0
2,708
5,857
1,743
0
545
5,290
0
17,342
L
Neith
Itz_Chibi
Neith
3,278
1,343
0
1,321
7,215
1,611
0
726
6,414
0
16,241
L
Thanatos
Itz_Rebbell
Thanatos
3,953
832
0
3,742
6,751
1,617
0
639
6,037
0
13,795
L
2,242
519
214
663
8,251
4,321
0
840
7,230
10,406
0
W
Sun Wukong
Kokku-sensei
Sun Wukong
4,275
653
0
3,129
7,540
2,920
0
4,365
2,795
0
33,577
W
Cthulhu
Scotty_B_99
Cthulhu
2,536
299
123
2,064
5,368
2,402
0
704
4,664
9,310
0
L
Vulcan
4,182
1,759
0
1,330
4,776
1,609
0
2,115
2,661
25,164
0
W
Danzaburou
patlefield
Danzaburou
12,402
6,305
0
2,932
5,778
1,852
600
1,355
4,423
0
42,884
L
Tiamat
yael-3004
Tiamat
4,745
625
0
2,278
5,113
2,933
274
0
5,113
29,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
29,547
202
Minions Killed
290
0
Camps Cleared
0
878,558
Distance Traveled
883,148
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,634
563
73
7
0
173,448
1
W
Fenrir
5,129
513
45
5
0
199,774
1
L
Neith
4,454
445
30
3
0
154,052
1
L
Thanatos
4,564
456
31
3
0
193,634
0
L
Bacchus
4,415
442
15
2
0
163,245
1
W
Sun Wukong
5,933
593
91
9
0
170,852
3
W
Cthulhu
5,194
519
13
1
0
169,134
1
L
Vulcan
5,596
560
56
6
0
188,592
4
W
Danzaburou
7,657
766
68
7
0
169,940
1
L
Tiamat
5,120
512
70
7
0
179,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role