Player Matchup

Cerberus
Cerberus
Gold I
BrokenFlowers
Cerberus
Gold I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold III
emoloto
Neith
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Discordia
Discordia
Silver II
Кoтофейка
Discordia
Silver II
Level 147
God Stats
13W - 12L
1,403 SR
Queue Stats
173W - 174L
971 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,468 SR
1,324 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,603 SR
1,495 MMR
Chiron
Chiron
Gold II
Mosule
Chiron
Gold II
Level 88
God Stats
40W - 33L
1,684 SR
Queue Stats
352W - 410L
1,421 MMR
Solo
Chang'e
Chang'e
Gold II
ultrakiller98
Chang'e
Gold II
Level 109
God Stats
1W - 1L
1,625 SR
Queue Stats
59W - 56L
1,565 MMR
Party 1
Athena
Athena
Gold I
Црнобог
Athena
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokenFlowers
Cerberus
11
2 / 0 / 9
8,880
807
5,412
10,784
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
emoloto
Neith
14
11 / 1 / 4
9,665
879
16,778
10,376
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 8
8,113
738
4,502
3,535
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneTiamatAphroditeAnhurFenrir

VS

Bans
ThothHou YiScyllaCupidZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mosule
Chiron
11
1 / 6 / 1
7,551
686
6,739
9,477
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
10
1 / 5 / 0
7,514
683
3,600
11,984
3,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
7,382
671
4,019
12,896
6,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrokenFlowers
Cerberus
2
0
9
6.5
L
Chiron
Mosule
Chiron
1
6
1
0.25
W
Neith
emoloto
Neith
11
1
4
13
L
Chang'e
1
5
0
0.2
W
2
1
8
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
14,358
24,695
Taken
34,357
11,830
Mitigated
12,808
9,127
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrokenFlowers
Cerberus
5,412
185
0
4,454
10,784
6,423
496
4,326
6,458
20,488
0
L
Chiron
Mosule
Chiron
6,739
1,963
620
1,503
9,477
2,719
0
2,361
7,015
0
27,543
W
Neith
emoloto
Neith
16,778
6,670
0
4,072
10,376
4,177
2,228
2,832
7,544
0
58,049
L
Chang'e
3,600
136
652
2,700
11,984
3,238
0
3,122
8,570
21,225
0
W
4,502
271
0
601
3,535
1,230
215
1,024
2,511
22,221
0
L
4,019
1,717
0
1,026
12,896
6,851
0
3,927
8,753
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
22,447
143
Minions Killed
120
0
Camps Cleared
0
624,923
Distance Traveled
556,753
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,880
807
21
2
0
218,664
2
L
Chiron
7,551
686
54
5
0
164,842
0
W
Neith
9,665
879
81
7
0
195,408
5
L
Chang'e
7,514
683
31
3
0
185,581
2
W
Discordia
8,113
738
41
4
0
210,851
1
L
Athena
7,382
671
35
3
0
206,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role