Player Matchup

Tyr
Tyr
Agent SPAM
Tyr
Level 149
God Stats
4W - 9L
1,114 SR
Queue Stats
248W - 276L
1,397 Elo+
Solo
Cabrakan
Cabrakan
LeoR_16
Cabrakan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 331L
1,394 Elo+
Solo
Ne Zha
Ne Zha
TheShadowsHuntUs
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,333 Elo+
Solo
Neith
Neith
Xande7061
Neith
Level 89
God Stats
0W - 3L
1,208 SR
Queue Stats
115W - 135L
1,448 Elo+
Solo
Tiamat
Tiamat
epicsmithy010
Tiamat
Level 78
God Stats
9W - 6L
1,641 SR
Queue Stats
21W - 20L
1,420 Elo+
Solo
Team Averages
Level 92
1,393 SR
1,399 Elo+

VS

Team Averages
Level 75
1,312 SR
1,326 Elo+
Raijin
Raijin
EagleWithGlases
Raijin
Level 76
God Stats
3W - 3L
1,418 SR
Queue Stats
423W - 466L
1,381 Elo+
Solo
Ra
Ra
XxShadowxX1804
Ra
Level 62
God Stats
1W - 3L
1,313 SR
Queue Stats
6W - 9L
1,230 Elo+
Solo
Ravana
Ravana
aidanwilli
Ravana
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 143L
1,326 Elo+
Solo
Izanami
Izanami
le325591
Izanami
Level 52
God Stats
3W - 8L
1,209 SR
Queue Stats
44W - 73L
1,291 Elo+
Solo
Bellona
Bellona
nadertots
Bellona
Level 105
God Stats
9W - 15L
1,123 SR
Queue Stats
605W - 605L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,416
428
9,187
18,018
18,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
LeoR_16
Cabrakan
14
1 / 6 / 7
9,381
426
7,344
20,245
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 9 / 3
9,704
441
8,492
17,523
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Xande7061
Neith
16
4 / 7 / 3
10,126
460
9,056
16,167
5,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 6 / 2
11,093
504
11,895
17,484
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
12,025
547
16,954
12,640
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 12
10,553
480
11,956
10,620
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
aidanwilli
Ravana
19
11 / 5 / 9
12,648
575
12,557
13,839
9,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
le325591
Izanami
19
6 / 4 / 9
12,063
548
16,966
14,688
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
nadertots
Bellona
19
5 / 1 / 9
12,268
558
9,810
15,691
15,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
16
Kills
30
32
Deaths
16
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
3
11
3.17
L
Cabrakan
LeoR_16
Cabrakan
1
6
7
0.75
L
8
9
3
1.06
L
Neith
Xande7061
Neith
4
7
3
0.79
W
4
3
12
3.33
W
Ravana
aidanwilli
Ravana
11
5
9
3.1
L
2
6
2
0.5
W
Izanami
le325591
Izanami
6
4
9
2.63
W
Bellona
nadertots
Bellona
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
68,243
89,437
Taken
67,478
60,062
Mitigated
38,859
28,570
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,187
1,271
245
5,338
18,018
18,374
0
3,271
14,469
0
57,384
W
16,954
1,297
0
1,780
12,640
4,509
866
6,056
6,584
88,039
0
L
Cabrakan
LeoR_16
Cabrakan
7,344
244
768
5,043
20,245
21,723
0
7,049
12,595
35,237
0
L
8,492
3,071
0
3,567
17,523
5,231
128
2,315
15,019
0
42,270
L
Neith
Xande7061
Neith
9,056
3,397
0
5,261
16,167
5,807
304
6,212
9,472
0
75,210
W
11,956
1,102
4,426
4,456
10,620
3,751
1,028
2,719
7,901
52,917
0
W
Ravana
aidanwilli
Ravana
12,557
4,635
0
3,503
13,839
9,783
1,005
2,220
11,619
0
73,918
L
11,895
1,334
825
7,523
17,484
8,927
445
8,001
8,972
86,202
0
W
Izanami
le325591
Izanami
16,966
8,803
0
3,799
14,688
5,133
3,589
5,285
9,403
0
82,983
W
Bellona
nadertots
Bellona
9,810
2,878
743
2,390
15,691
15,683
1,606
2,959
12,732
0
65,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
59,557
526
Minions Killed
642
0
Camps Cleared
0
1,871,771
Distance Traveled
2,057,044
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,416
428
113
5
0
394,897
1
W
Raijin
12,025
547
172
8
0
403,922
2
L
Cabrakan
9,381
426
47
2
0
346,179
9
L
Ne Zha
9,704
441
64
3
0
404,883
6
L
Neith
10,126
460
139
6
0
351,767
3
W
Ra
10,553
480
75
3
0
419,841
3
W
Ravana
12,648
575
104
5
0
444,669
0
L
Tiamat
11,093
504
163
7
0
374,045
0
W
Izanami
12,063
548
149
7
0
356,805
0
W
Bellona
12,268
558
142
6
0
431,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role