Player Matchup

Izanami
Izanami
Big_O_Casey
Izanami
Level 87
God Stats
7W - 0L
1,500 SR
Queue Stats
170W - 158L
1,411 Elo+
Party 1
Kali
Kali
SpidermonkeyPM
Kali
Level 65
God Stats
6W - 7L
1,373 SR
Queue Stats
139W - 162L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
byzer2000
Cthulhu
Level 26
God Stats
4W - 1L
1,351 SR
Queue Stats
37W - 59L
1,210 Elo+
Party 4
Artio
Artio
parker9988
Artio
Level 88
God Stats
3W - 6L
1,651 SR
Queue Stats
215W - 254L
1,418 Elo+
Party 4
Anubis
Anubis
sky-soldier20
Anubis
Level 26
God Stats
19W - 15L
1,497 SR
Queue Stats
156W - 209L
1,349 Elo+
Party 1
Team Averages
Level 58
1,474 SR
1,356 Elo+

VS

Team Averages
Level 54
1,399 SR
1,563 Elo+
Serqet
Serqet
AngryJoey249109
Serqet
Level 81
God Stats
5W - 10L
1,475 SR
Queue Stats
70W - 73L
1,536 Elo+
Party 3
King Arthur
King Arthur
DripBayless4665
King Arthur
Level 46
God Stats
6W - 6L
1,500 SR
Queue Stats
81W - 114L
1,500 Elo+
Party 2
Chernobog
Chernobog
INonzeroI
Chernobog
Level 14
God Stats
1W - 4L
1,288 SR
Queue Stats
44W - 66L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Sh0tK1Lz
Cthulhu
Level 87
God Stats
3W - 7L
1,234 SR
Queue Stats
405W - 457L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
ThreeNebula6567
Baron Samedi
Level 44
God Stats
2W - 1L
1,497 SR
Queue Stats
7W - 4L
1,828 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big_O_Casey
Izanami
16
7 / 2 / 0
9,563
598
12,190
10,997
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 1 / 0
9,392
587
6,068
9,493
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
byzer2000
Cthulhu
12
1 / 2 / 3
7,634
477
8,966
9,386
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
13
1 / 2 / 5
7,852
491
6,465
14,022
6,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 1 / 1
8,207
513
5,856
7,639
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,536
471
7,040
11,520
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DripBayless4665
King Arthur
11
0 / 3 / 1
6,815
426
4,214
13,951
6,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
INonzeroI
Chernobog
10
1 / 3 / 2
6,542
409
2,978
8,884
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Sh0tK1Lz
Cthulhu
11
1 / 5 / 2
6,886
430
8,117
13,895
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ThreeNebula6567
Baron Samedi
12
2 / 4 / 0
7,231
452
8,264
10,717
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
18
Kills
8
8
Deaths
18
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Izanami
Big_O_Casey
Izanami
7
2
0
3.5
L
King Arthur
DripBayless4665
King Arthur
0
3
1
0.17
L
Chernobog
INonzeroI
Chernobog
1
3
2
0.67
L
Cthulhu
Sh0tK1Lz
Cthulhu
1
5
2
0.4
W
6
1
0
6
L
Baron Samedi
ThreeNebula6567
Baron Samedi
2
4
0
0.5
W
Cthulhu
byzer2000
Cthulhu
1
2
3
1.25
W
Artio
1
2
5
1.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
30,613
51,537
Taken
58,967
25,145
Mitigated
24,680
22,206
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,040
1,141
0
4,745
11,520
4,031
183
2,212
9,283
0
38,347
W
Izanami
Big_O_Casey
Izanami
12,190
8,479
0
6,188
10,997
3,679
1,086
3,698
7,024
0
75,104
L
King Arthur
DripBayless4665
King Arthur
4,214
703
0
3,745
13,951
6,728
0
8,123
5,338
0
30,440
L
Chernobog
INonzeroI
Chernobog
2,978
2,027
0
745
8,884
2,729
132
1,446
7,438
0
22,456
L
Cthulhu
Sh0tK1Lz
Cthulhu
8,117
1,290
599
4,011
13,895
7,647
0
3,979
9,916
34,767
0
W
6,068
3,486
0
3,817
9,493
4,224
0
1,874
7,495
0
65,595
L
Baron Samedi
ThreeNebula6567
Baron Samedi
8,264
382
417
2,904
10,717
3,545
205
5,012
5,705
40,794
0
W
Cthulhu
byzer2000
Cthulhu
8,966
1,491
0
1,428
9,386
7,792
454
575
8,637
36,278
0
W
Artio
6,465
796
533
6,855
14,022
6,226
183
6,235
7,602
25,465
0
W
5,856
428
134
3,251
7,639
3,224
285
3,374
3,559
46,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
35,010
442
Minions Killed
302
0
Camps Cleared
0
1,479,741
Distance Traveled
1,390,815
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,536
471
74
5
0
328,293
0
W
Izanami
9,563
598
150
9
0
275,383
2
L
King Arthur
6,815
426
56
4
0
249,051
0
L
Chernobog
6,542
409
44
3
0
277,393
1
L
Cthulhu
6,886
430
61
4
0
270,459
2
W
Kali
9,392
587
116
7
0
342,252
2
L
Baron Samedi
7,231
452
67
4
0
265,619
3
W
Cthulhu
7,634
477
64
4
0
263,484
0
W
Artio
7,852
491
30
2
0
324,516
3
W
Anubis
8,207
513
82
5
0
274,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role