Player Matchup

Zhong Kui
Zhong Kui
Aviores
Zhong Kui
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,377 Elo+
Solo
Kukulkan
Kukulkan
TruthfulKarpov
Kukulkan
Level 5
God Stats
1W - 0L
1,711 SR
Queue Stats
32W - 22L
1,025 Elo+
Solo
Medusa
Medusa
VvronStar
Medusa
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
ZajVir
Fenrir
Level 18
God Stats
3W - 0L
1,718 SR
Queue Stats
12W - 15L
1,410 Elo+
Party 2
Anhur
Anhur
arturakh
Anhur
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 96L
1,228 Elo+
Solo
Team Averages
Level 14
1,586 SR
1,308 Elo+

VS

Team Averages
Level 15
1,596 SR
1,188 Elo+
Chaac
Chaac
ForestGait
Chaac
Level 16
God Stats
3W - 3L
1,772 SR
Queue Stats
13W - 23L
1,218 Elo+
Party 1
Artemis
Artemis
M3X1C4N
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,038 Elo+
Solo
Athena
Athena
ProudSun
Athena
Level 27
God Stats
19W - 22L
1,444 SR
Queue Stats
35W - 47L
1,181 Elo+
Party 1
Serqet
Serqet
UisuRay
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,348 Elo+
Solo
The Morrigan
The Morrigan
VERTIGO22
The Morrigan
Level 15
God Stats
2W - 1L
1,767 SR
Queue Stats
100W - 101L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aviores
Zhong Kui
12
7 / 1 / 8
7,796
650
12,848
8,909
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
1 / 5 / 2
6,294
525
4,530
6,234
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
VvronStar
Medusa
10
1 / 1 / 0
6,382
532
2,025
2,434
729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
ZajVir
Fenrir
9
1 / 2 / 2
5,971
498
1,086
7,384
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
arturakh
Anhur
12
8 / 1 / 5
8,008
667
5,306
7,875
2,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
5 / 4 / 0
6,376
531
8,810
9,927
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
M3X1C4N
Artemis
6
0 / 4 / 0
4,661
388
2,024
3,748
748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
ProudSun
Athena
8
0 / 6 / 1
5,462
455
1,561
10,439
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
UisuRay
Serqet
8
2 / 2 / 2
6,002
500
1,984
5,998
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
VERTIGO22
The Morrigan
12
3 / 2 / 3
6,605
550
4,282
4,603
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
10
10
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aviores
Zhong Kui
7
1
8
11
L
Chaac
5
4
0
1.25
L
Artemis
M3X1C4N
Artemis
0
4
0
0
L
Athena
ProudSun
Athena
0
6
1
0.08
W
Kukulkan
1
5
2
0.4
L
Serqet
UisuRay
Serqet
2
2
2
1.5
L
The Morrigan
VERTIGO22
The Morrigan
3
2
3
2.25
W
Medusa
VvronStar
Medusa
1
1
0
1
W
Fenrir
ZajVir
Fenrir
1
2
2
1
W
Anhur
arturakh
Anhur
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
18,661
32,836
Taken
34,715
13,761
Mitigated
15,008
11,261
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aviores
Zhong Kui
12,848
2,850
0
3,754
8,909
6,266
1,780
1,780
6,929
36,060
2,269
L
Chaac
8,810
1,988
0
1,814
9,927
6,701
0
4,703
5,100
0
20,670
L
Artemis
M3X1C4N
Artemis
2,024
735
0
520
3,748
748
0
1,728
2,020
0
9,930
L
Athena
ProudSun
Athena
1,561
823
0
852
10,439
4,143
85
4,934
5,465
19,359
0
W
Kukulkan
4,530
526
0
440
6,234
2,165
564
958
4,921
30,959
0
L
Serqet
UisuRay
Serqet
1,984
730
0
1,406
5,998
1,734
0
2,480
3,516
0
13,789
L
The Morrigan
VERTIGO22
The Morrigan
4,282
768
0
710
4,603
1,682
307
2,541
1,872
25,623
3,389
W
Medusa
VvronStar
Medusa
2,025
1,313
0
88
2,434
729
515
0
2,209
0
21,634
W
Fenrir
ZajVir
Fenrir
1,086
487
0
3,546
7,384
2,230
0
353
6,957
0
20,818
W
Anhur
arturakh
Anhur
5,306
2,071
0
3,433
7,875
2,371
620
104
7,696
0
32,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
29,106
294
Minions Killed
191
0
Camps Cleared
0
1,095,952
Distance Traveled
1,074,180
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,796
650
57
5
0
235,717
2
L
Chaac
6,376
531
36
3
0
229,269
2
L
Artemis
4,661
388
21
2
0
147,919
3
L
Athena
5,462
455
32
3
0
239,465
1
W
Kukulkan
6,294
525
64
5
0
203,403
1
L
Serqet
6,002
500
37
3
0
248,513
0
L
The Morrigan
6,605
550
65
5
0
209,014
0
W
Medusa
6,382
532
50
4
0
212,215
0
W
Fenrir
5,971
498
61
5
0
209,300
2
W
Anhur
8,008
667
62
5
0
235,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role