Player Matchup

Hades
Hades
Gold V
ButteryPeachs
Hades
Gold V
Level 125
God Stats
32W - 24L
1,690 SR
Queue Stats
487W - 488L
1,252 MMR
Party 2
Ares
Ares
Gold III
Flailing Narwal
Ares
Gold III
Level 127
God Stats
2W - 0L
1,240 SR
Queue Stats
54W - 64L
1,443 MMR
Party 1
Kali
Kali
Gold V
NinjaOverKill47
Kali
Gold V
Level 128
God Stats
17W - 20L
1,588 SR
Queue Stats
166W - 162L
1,362 MMR
Party 1
Danzaburou
Danzaburou
Gold I
butterycrisps
Danzaburou
Gold I
Level 125
God Stats
18W - 11L
1,720 SR
Queue Stats
225W - 215L
1,530 MMR
Party 2
Tyr
Tyr
Gold III
h4ngg__
Tyr
Gold III
Level 138
God Stats
22W - 13L
1,554 SR
Queue Stats
280W - 280L
1,425 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,558 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,492 SR
1,403 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Cap Ang3l
Ah Muzen Cab
Gold IV
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
482W - 493L
1,431 MMR
Solo
Xing Tian
Xing Tian
Gold V
DynamicPlaya
Xing Tian
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 225L
1,343 MMR
Solo
Nemesis
Nemesis
Bronze III
Vire Lords
Nemesis
Bronze III
Level 38
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 16L
1,412 MMR
Solo
Eset
Eset
Gold IV
elcuak11
Eset
Gold IV
Level 103
God Stats
5W - 4L
1,737 SR
Queue Stats
81W - 81L
1,441 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
papachecu
Sun Wukong
Silver I
Level 99
God Stats
8W - 3L
1,427 SR
Queue Stats
94W - 97L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 14
14,452
516
22,713
20,658
13,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 20
13,375
478
11,815
27,248
31,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 15
14,786
528
16,205
27,010
15,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
butterycrisps
Danzaburou
20
11 / 2 / 9
16,049
573
25,276
25,270
12,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
20
2 / 2 / 10
14,652
523
11,263
21,488
28,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AthenaSetCu ChulainnKing ArthurCthulhu

VS

Bans
TiamatCerberusLokiYmirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cap Ang3l
Ah Muzen Cab
17
1 / 10 / 3
11,329
405
8,106
18,626
7,385
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DynamicPlaya
Xing Tian
17
3 / 4 / 8
12,638
451
13,942
30,346
31,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vire Lords
Nemesis
16
2 / 10 / 5
11,041
394
12,081
25,121
12,875
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
7 / 10 / 3
13,721
490
18,630
22,288
11,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
papachecu
Sun Wukong
20
1 / 2 / 4
13,425
479
11,823
20,309
19,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
36
Kills
14
14
Deaths
36
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
L
Ah Muzen Cab
Cap Ang3l
Ah Muzen Cab
1
10
3
0.25
L
Xing Tian
DynamicPlaya
Xing Tian
3
4
8
1.75
W
3
4
20
3.25
W
9
5
15
3.3
L
Nemesis
Vire Lords
Nemesis
2
10
5
0.45
W
Danzaburou
butterycrisps
Danzaburou
11
2
9
7.75
L
Eset
7
10
3
0.85
W
Tyr
2
2
10
3.5
L
Sun Wukong
papachecu
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,272
Damage
64,582
121,674
Taken
116,690
100,261
Mitigated
82,286
51,516
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,713
774
1,365
8,752
20,658
13,128
1,040
7,387
12,741
92,445
0
L
Ah Muzen Cab
Cap Ang3l
Ah Muzen Cab
8,106
3,959
0
2,926
18,626
7,385
0
3,100
15,526
0
71,343
L
Xing Tian
DynamicPlaya
Xing Tian
13,942
1,356
0
3,932
30,346
31,092
0
9,650
20,696
48,700
0
W
11,815
64
1,966
4,448
27,248
31,340
582
7,637
19,347
37,528
0
W
16,205
10,096
0
13,688
27,010
15,339
2,660
5,354
20,580
0
101,904
L
Nemesis
Vire Lords
Nemesis
12,081
4,583
0
1,429
25,121
12,875
0
8,943
16,178
0
57,240
W
Danzaburou
butterycrisps
Danzaburou
25,276
14,788
0
15,288
25,270
12,301
13,079
7,317
17,897
0
133,654
L
Eset
18,630
785
3,820
3,615
22,288
11,190
0
10,058
12,230
93,004
0
W
Tyr
11,263
1,041
0
6,009
21,488
28,153
588
3,691
17,633
0
100,466
L
Sun Wukong
papachecu
Sun Wukong
11,823
1,919
0
4,728
20,309
19,744
542
2,777
17,532
0
101,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,314
Gold Earned
62,154
758
Minions Killed
596
0
Camps Cleared
0
2,712,492
Distance Traveled
2,349,705
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,452
516
134
5
0
520,071
5
L
Ah Muzen Cab
11,329
405
122
4
0
394,935
1
L
Xing Tian
12,638
451
54
2
0
489,102
5
W
Ares
13,375
478
47
2
0
502,587
8
W
Kali
14,786
528
169
6
0
604,559
2
L
Nemesis
11,041
394
74
3
0
543,904
2
W
Danzaburou
16,049
573
210
8
0
493,130
4
L
Eset
13,721
490
143
5
0
457,442
2
W
Tyr
14,652
523
198
7
0
592,145
6
L
Sun Wukong
13,425
479
203
7
0
464,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role