Player Matchup

Merlin
Merlin
MR MESEEKS8332
Merlin
Level 118
God Stats
18W - 32L
1,388 SR
Queue Stats
518W - 579L
1,443 Elo+
Party 1
Ares
Ares
Nordic Chad
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 1
Thor
Thor
WantedCrowd7959
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 24L
1,226 Elo+
Solo
Team Averages
Level 45
1,463 SR
1,373 Elo+

VS

Team Averages
Level 93
1,579 SR
1,348 Elo+
Odin
Odin
Drei00921
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,182 Elo+
Solo
Zhong Kui
Zhong Kui
Gambit2204
Zhong Kui
Level 119
God Stats
1W - 0L
1,736 SR
Queue Stats
15W - 25L
1,361 Elo+
Solo
Cthulhu
Cthulhu
kanikus
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,940
559
11,550
11,735
4,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 9 / 1
9,329
583
5,756
16,059
15,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 7 / 1
8,041
503
2,379
8,937
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
8 / 0 / 9
10,860
679
11,242
10,641
6,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Gambit2204
Zhong Kui
14
8 / 2 / 6
11,214
701
10,128
12,114
9,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
kanikus
Cthulhu
14
3 / 1 / 11
10,360
648
9,618
15,233
9,894
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
19
19
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
8
0
9
12.5
W
Zhong Kui
Gambit2204
Zhong Kui
8
2
6
5.5
L
1
3
1
0.5
L
2
9
1
0.28
L
0
7
1
0.07
W
Cthulhu
kanikus
Cthulhu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
30,988
36,731
Taken
37,988
23,459
Mitigated
25,718
3,594
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,242
4,273
744
962
10,641
6,010
1,888
7,174
3,467
0
26,507
W
Zhong Kui
Gambit2204
Zhong Kui
10,128
122
123
4,468
12,114
9,814
471
4,584
7,530
63,254
0
L
11,550
139
0
2,984
11,735
4,949
0
9,194
2,541
47,202
0
L
5,756
761
49
561
16,059
15,414
0
5,928
10,131
9,796
0
L
2,379
721
0
0
8,937
3,096
0
4,652
4,285
0
5,791
W
Cthulhu
kanikus
Cthulhu
9,618
990
1,032
1,103
15,233
9,894
561
5,625
9,608
39,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
32,434
88
Minions Killed
166
0
Camps Cleared
0
579,522
Distance Traveled
859,760
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,860
679
39
2
0
294,372
2
W
Zhong Kui
11,214
701
81
5
0
261,693
3
L
Merlin
8,940
559
74
5
0
246,997
0
L
Ares
9,329
583
10
1
0
180,627
0
L
Thor
8,041
503
4
0
0
151,898
0
W
Cthulhu
10,360
648
46
3
0
303,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role