Player Matchup

Ra
Ra
DinDinoooo
Ra
Level 12
God Stats
2W - 1L
1,431 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Osiris
Osiris
SavageSamurai999
Osiris
Level 124
God Stats
2W - 0L
1,584 SR
Queue Stats
58W - 60L
1,537 Elo+
Party 1
Rama
Rama
wasnsaftladen
Rama
Level 28
God Stats
5W - 12L
1,535 SR
Queue Stats
64W - 76L
1,527 Elo+
Party 1
Team Averages
Level 55
1,517 SR
1,482 Elo+

VS

Team Averages
Level 83
1,591 SR
1,446 Elo+
Baron Samedi
Baron Samedi
KaLimaK
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MinTrandiR
Gilgamesh
Level 115
God Stats
43W - 38L
1,531 SR
Queue Stats
203W - 264L
1,386 Elo+
Solo
Anhur
Anhur
gidney
Anhur
Level 68
God Stats
1W - 2L
1,741 SR
Queue Stats
150W - 164L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 13
14,766
642
21,290
17,905
8,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 13
16,994
739
13,728
32,024
40,451
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 6 / 5
17,262
751
22,559
18,337
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KaLimaK
Baron Samedi
16
2 / 8 / 11
13,323
579
20,973
18,520
9,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MinTrandiR
Gilgamesh
18
4 / 7 / 13
14,247
619
18,403
27,414
35,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
gidney
Anhur
19
13 / 4 / 5
16,092
700
16,290
24,846
9,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
19
Kills
19
19
Deaths
19
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
7
13
1.21
L
Baron Samedi
KaLimaK
Baron Samedi
2
8
11
0.94
L
Gilgamesh
MinTrandiR
Gilgamesh
4
7
13
1.5
W
4
6
13
1.75
L
Anhur
gidney
Anhur
13
4
5
3.88
W
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
55,666
68,266
Taken
70,780
56,586
Mitigated
54,911
24,797
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,290
1,812
3,822
7,590
17,905
8,141
0
4,778
13,127
85,418
0
L
Baron Samedi
KaLimaK
Baron Samedi
20,973
1,646
2,935
4,417
18,520
9,142
352
4,355
14,165
58,826
0
L
Gilgamesh
MinTrandiR
Gilgamesh
18,403
3,268
921
3,154
27,414
35,963
384
10,574
16,840
4,829
71,089
W
13,728
4,198
0
6,924
32,024
40,451
1,385
11,646
20,378
1,499
54,658
L
Anhur
gidney
Anhur
16,290
8,759
0
5,278
24,846
9,806
1,161
7,861
16,985
0
86,255
W
22,559
19,312
0
6,461
18,337
7,994
2,687
5,874
12,463
0
108,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
43,662
275
Minions Killed
244
0
Camps Cleared
0
1,235,121
Distance Traveled
1,170,947
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,766
642
114
5
0
423,628
3
L
Baron Samedi
13,323
579
58
3
0
339,037
1
L
Gilgamesh
14,247
619
81
4
0
426,692
5
W
Osiris
16,994
739
48
2
0
420,627
5
L
Anhur
16,092
700
105
5
0
405,218
0
W
Rama
17,262
751
113
5
0
390,866
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role