Player Matchup

Terra
Terra
GameSaver7381
Terra
Level 102
God Stats
10W - 6L
1,598 SR
Queue Stats
184W - 191L
1,501 Elo+
Party 3
Tiamat
Tiamat
PainForlove3623
Tiamat
Level 159
God Stats
2W - 5L
1,227 SR
Queue Stats
190W - 191L
1,523 Elo+
Party 3
Skadi
Skadi
Reckl3ssGring0
Skadi
Level 122
God Stats
22W - 14L
1,713 SR
Queue Stats
1,018W - 973L
1,445 Elo+
Party 2
Izanami
Izanami
Supagudg
Izanami
Level 105
God Stats
64W - 60L
1,485 SR
Queue Stats
605W - 663L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Undying Faia
Gilgamesh
Level 129
God Stats
0W - 4L
1,288 SR
Queue Stats
15W - 28L
1,297 Elo+
Party 3
Team Averages
Level 123
1,462 SR
1,431 Elo+

VS

Team Averages
Level 108
1,532 SR
1,466 Elo+
Bacchus
Bacchus
Dynastyhunter69
Bacchus
Level 129
God Stats
20W - 21L
1,602 SR
Queue Stats
349W - 414L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
SOFTVXR
Ne Zha
Level 104
God Stats
8W - 8L
1,468 SR
Queue Stats
362W - 363L
1,457 Elo+
Party 1
Cupid
Cupid
Zeit05
Cupid
Level 88
God Stats
20W - 17L
1,481 SR
Queue Stats
628W - 699L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
rhino12120
Baba Yaga
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 206L
1,464 Elo+
Party 1
Loki
Loki
xXNukemsXx
Loki
Level 119
God Stats
6W - 1L
1,610 SR
Queue Stats
87W - 77L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,874
467
9,402
15,056
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 1
9,408
495
7,833
14,859
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 7 / 2
10,236
539
11,166
13,009
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Supagudg
Izanami
15
1 / 8 / 3
9,553
503
8,649
15,150
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Undying Faia
Gilgamesh
12
2 / 9 / 2
8,368
440
5,065
15,921
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
10,221
538
6,493
10,604
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SOFTVXR
Ne Zha
17
10 / 5 / 6
10,564
556
13,165
16,872
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Zeit05
Cupid
18
6 / 1 / 4
11,397
600
11,200
14,456
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
rhino12120
Baba Yaga
17
7 / 2 / 7
10,279
541
14,427
12,670
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 1 / 5
11,202
590
9,605
12,854
7,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
10
Kills
34
34
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
1
3
5
1.17
L
1
7
1
0.21
L
5
7
2
0.86
W
Ne Zha
SOFTVXR
Ne Zha
10
5
6
2.6
L
Izanami
Supagudg
Izanami
1
8
3
0.31
L
Gilgamesh
Undying Faia
Gilgamesh
2
9
2
0.33
W
Cupid
Zeit05
Cupid
6
1
4
8
W
Baba Yaga
rhino12120
Baba Yaga
7
2
7
5.25
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,115
Damage
54,890
73,995
Taken
67,456
40,780
Mitigated
38,393
17,401
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,493
276
0
2,816
10,604
12,746
0
2,629
7,883
25,708
0
L
9,402
161
2,013
5,156
15,056
11,286
468
6,839
7,855
25,421
0
L
7,833
1,254
0
3,542
14,859
12,443
338
2,537
12,248
54,174
0
L
11,166
5,856
0
712
13,009
4,740
216
4,287
8,478
0
56,095
W
Ne Zha
SOFTVXR
Ne Zha
13,165
5,228
0
2,933
16,872
6,907
16
3,977
12,845
0
64,198
L
Izanami
Supagudg
Izanami
8,649
6,239
0
2,459
15,150
5,040
145
2,634
12,468
0
57,043
L
Gilgamesh
Undying Faia
Gilgamesh
5,065
1,392
0
3,519
15,921
7,271
0
3,748
12,026
0
38,966
W
Cupid
Zeit05
Cupid
11,200
8,248
394
8,345
14,456
5,461
3,135
1,971
12,460
0
93,634
W
Baba Yaga
rhino12120
Baba Yaga
14,427
301
219
3,479
12,670
5,313
1,114
2,645
9,975
51,787
0
W
9,605
1,456
0
3,942
12,854
7,966
520
5,402
7,058
0
69,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
53,663
414
Minions Killed
553
0
Camps Cleared
0
1,526,166
Distance Traveled
1,760,409
41
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,221
538
39
2
0
369,671
2
L
Terra
8,874
467
27
1
0
353,296
9
L
Tiamat
9,408
495
113
6
0
302,085
0
L
Skadi
10,236
539
97
5
0
285,951
29
W
Ne Zha
10,564
556
102
5
0
357,953
2
L
Izanami
9,553
503
104
5
0
283,823
3
L
Gilgamesh
8,368
440
73
4
0
301,011
0
W
Cupid
11,397
600
155
8
0
316,223
0
W
Baba Yaga
10,279
541
99
5
0
309,460
0
W
Loki
11,202
590
158
8
0
407,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role