Player Matchup

Ne Zha
Ne Zha
CreepyHobbitt
Ne Zha
Level 89
God Stats
4W - 4L
1,618 SR
Queue Stats
612W - 668L
1,419 Elo+
Solo
Arachne
Arachne
DiegoHasashi
Arachne
Level 49
God Stats
4W - 4L
1,462 SR
Queue Stats
188W - 195L
1,448 Elo+
Solo
Ra
Ra
GotTheMonglizzy
Ra
Level 114
God Stats
11W - 12L
1,558 SR
Queue Stats
445W - 430L
1,499 Elo+
Solo
Artio
Artio
Storm_Shadow298
Artio
Level 108
God Stats
1W - 2L
1,328 SR
Queue Stats
584W - 523L
1,503 Elo+
Solo
Neith
Neith
givinguEnema
Neith
Level 49
God Stats
1W - 2L
1,902 SR
Queue Stats
180W - 107L
1,664 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,507 Elo+

VS

Team Averages
Level 124
1,537 SR
1,487 Elo+
Freya
Freya
ApolloXai
Freya
Level 106
God Stats
4W - 3L
1,702 SR
Queue Stats
298W - 311L
1,466 Elo+
Solo
Chronos
Chronos
Ethereal2Scarz
Chronos
Level 124
God Stats
16W - 21L
1,484 SR
Queue Stats
730W - 666L
1,492 Elo+
Solo
Achilles
Achilles
NoStonerUnturned
Achilles
Level 87
God Stats
3W - 3L
1,584 SR
Queue Stats
256W - 236L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
RapDJ-DirtyDan
Gilgamesh
Level 148
God Stats
4W - 6L
1,413 SR
Queue Stats
49W - 43L
1,514 Elo+
Solo
Kali
Kali
venator3G
Kali
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 244L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,659
466
3,061
5,410
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
DiegoHasashi
Arachne
8
2 / 3 / 1
5,196
520
2,628
8,588
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 2
6,219
622
4,975
3,079
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 0 / 0
5,635
564
226
3,876
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

1
0 / 0 / 0
1,893
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ApolloXai
Freya
10
2 / 1 / 0
5,801
580
1,058
5,248
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 3
5,894
589
3,580
5,473
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
3 / 1 / 1
5,691
569
1,953
5,639
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
RapDJ-DirtyDan
Gilgamesh
11
0 / 0 / 0
5,998
600
134
1,960
822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
9
0 / 2 / 4
5,430
543
3,417
6,876
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
7
7
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
ApolloXai
Freya
2
1
0
2
L
0
3
2
0.33
L
Arachne
DiegoHasashi
Arachne
2
3
1
0.83
W
2
0
3
3.5
L
2
1
2
3
W
3
1
1
3.5
W
Gilgamesh
RapDJ-DirtyDan
Gilgamesh
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Kali
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
10,142
20,953
Taken
25,196
8,409
Mitigated
10,229
7,337
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ApolloXai
Freya
1,058
483
0
2,858
5,248
1,577
0
2,171
3,077
22,646
0
L
3,061
940
0
1,475
5,410
2,215
0
1,972
3,438
0
14,670
L
Arachne
DiegoHasashi
Arachne
2,628
2,174
0
2,895
8,588
2,141
0
2,171
6,417
0
20,420
W
3,580
1,183
0
3,149
5,473
1,476
587
367
5,106
34,365
0
L
4,975
545
171
1,283
3,079
868
0
495
2,584
34,701
0
W
1,953
483
0
2,320
5,639
3,071
0
1,160
4,479
0
19,516
W
Gilgamesh
RapDJ-DirtyDan
Gilgamesh
134
0
0
688
1,960
822
0
226
1,734
0
29,935
L
226
0
0
1,513
3,876
3,185
0
0
3,876
26,277
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kali
3,417
1,555
0
2,074
6,876
3,283
0
1,277
5,599
0
33,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
28,814
200
Minions Killed
309
0
Camps Cleared
0
653,963
Distance Traveled
815,354
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,801
580
57
6
0
186,003
1
L
Ne Zha
4,659
466
22
2
0
155,160
3
L
Arachne
5,196
520
41
4
0
175,028
0
W
Chronos
5,894
589
61
6
0
161,992
0
L
Ra
6,219
622
62
6
0
196,381
5
W
Achilles
5,691
569
44
4
0
154,703
1
W
Gilgamesh
5,998
600
76
8
0
124,338
0
L
Artio
5,635
564
75
8
0
127,394
1
L
Neith
1,893
189
0
0
0
0
0
W
Kali
5,430
543
71
7
0
188,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role