Player Matchup

Ra
Ra
GokulaxMaraco
Ra
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Bakasura
Bakasura
HailSmite
Bakasura
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 27L
1,553 Elo+
Party 1
Zeus
Zeus
Krambert
Zeus
Level 25
God Stats
11W - 4L
1,499 SR
Queue Stats
94W - 90L
1,454 Elo+
Solo
Ares
Ares
MONINCONCEJAL
Ares
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Neith
Neith
Thellioot7
Neith
Level 26
God Stats
9W - 14L
1,297 SR
Queue Stats
55W - 99L
1,324 Elo+
Solo
Team Averages
Level 30
1,459 SR
1,466 Elo+

VS

Team Averages
Level 12
1,517 SR
1,507 Elo+
Medusa
Medusa
Hardeth1
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Thor
Thor
Joao Diniz Neto
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Snayder_CVM
Scylla
Level 29
God Stats
11W - 14L
1,196 SR
Queue Stats
148W - 146L
1,397 Elo+
Solo
Neith
Neith
Sz Yukkii
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 187L
1,382 Elo+
Solo
Guan Yu
Guan Yu
lukesol
Guan Yu
Level 5
God Stats
2W - 3L
1,890 SR
Queue Stats
2W - 3L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 28
10,766
1,077
12,180
9,947
4,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
HailSmite
Bakasura
19
13 / 2 / 15
13,430
1,343
17,426
12,605
6,771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
19
18 / 1 / 16
13,564
1,356
25,948
9,912
4,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 4 / 29
11,272
1,127
4,007
13,526
15,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
6 / 2 / 18
11,534
1,153
9,377
13,437
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

250

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hardeth1
Medusa
16
4 / 9 / 6
10,753
1,075
12,688
19,672
7,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 1
8,656
866
1,781
5,731
1,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
17
2 / 10 / 8
10,764
1,076
18,807
18,200
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sz Yukkii
Neith
15
3 / 4 / 6
9,945
995
9,001
7,625
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
lukesol
Guan Yu
16
2 / 13 / 7
10,168
1,017
10,664
23,164
21,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
40
41
Kills
12
12
Deaths
41
106
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
28
5.33
W
Bakasura
HailSmite
Bakasura
13
2
15
10.25
L
Medusa
Hardeth1
Medusa
4
9
6
0.78
L
1
5
1
0.3
W
Zeus
18
1
16
26
W
2
4
29
4.13
L
Scylla
2
10
8
0.6
L
Neith
Sz Yukkii
Neith
3
4
6
1.5
W
Neith
6
2
18
7.5
L
Guan Yu
lukesol
Guan Yu
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,938
Damage
52,941
59,427
Taken
74,392
37,922
Mitigated
38,578
15,975
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,180
1,331
2,091
2,799
9,947
4,974
0
3,831
6,116
27,404
0
W
Bakasura
HailSmite
Bakasura
17,426
12,945
0
3,878
12,605
6,771
0
2,183
10,422
0
34,447
L
Medusa
Hardeth1
Medusa
12,688
5,885
0
1,350
19,672
7,390
0
11,256
8,056
0
47,839
L
1,781
734
0
0
5,731
1,704
0
3,566
2,165
0
5,902
W
Zeus
25,948
3,262
1,678
1,723
9,912
4,159
0
2,086
7,826
51,360
0
W
4,007
119
0
0
13,526
15,380
0
6,133
7,393
10,657
0
L
Scylla
18,807
3,815
0
0
18,200
5,319
0
10,414
7,086
47,933
0
L
Neith
Sz Yukkii
Neith
9,001
3,357
0
487
7,625
2,645
0
3,454
3,751
0
18,320
W
Neith
9,377
6,021
459
3,347
13,437
6,638
0
4,665
8,772
0
27,940
L
Guan Yu
lukesol
Guan Yu
10,664
1,469
864
1,634
23,164
21,520
0
13,445
8,933
91
17,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,566
Gold Earned
50,286
210
Minions Killed
190
12
Camps Cleared
3
955,068
Distance Traveled
766,736
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,766
1,077
57
6
0
188,059
0
W
Bakasura
13,430
1,343
56
6
8
233,654
0
L
Medusa
10,753
1,075
92
9
1
179,973
0
L
Thor
8,656
866
12
1
0
62,490
0
W
Zeus
13,564
1,356
57
6
3
181,848
2
W
Ares
11,272
1,127
2
0
0
165,209
0
L
Scylla
10,764
1,076
61
6
1
151,805
0
L
Neith
9,945
995
11
1
0
165,157
1
W
Neith
11,534
1,153
38
4
1
186,298
0
L
Guan Yu
10,168
1,017
14
1
1
207,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role