Player Matchup

Mercury
Mercury
CharlieO234
Mercury
Level 127
God Stats
4W - 10L
1,403 SR
Queue Stats
226W - 232L
1,569 Elo+
Party 2
Ymir
Ymir
Drip X LND
Ymir
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
702W - 634L
1,477 Elo+
Party 3
Rama
Rama
Loastic37
Rama
Level 63
God Stats
8W - 16L
1,572 SR
Queue Stats
740W - 684L
1,586 Elo+
Party 2
Discordia
Discordia
WhizWrld
Discordia
Level 63
God Stats
7W - 4L
1,707 SR
Queue Stats
455W - 427L
1,474 Elo+
Party 3
Ganesha
Ganesha
lordliritm
Ganesha
Level 129
God Stats
2W - 4L
1,583 SR
Queue Stats
293W - 312L
1,604 Elo+
Party 2
Team Averages
Level 102
1,553 SR
1,542 Elo+

VS

Team Averages
Level 85
1,653 SR
1,612 Elo+
Guan Yu
Guan Yu
GotTheSauce17
Guan Yu
Level 112
God Stats
3W - 4L
1,525 SR
Queue Stats
25W - 23L
1,538 Elo+
Party 1
Chang'e
Chang'e
Jhon13011
Chang'e
Level 69
God Stats
2W - 4L
1,628 SR
Queue Stats
135W - 167L
1,455 Elo+
Solo
Zeus
Zeus
SmallFace
Zeus
Level 84
God Stats
8W - 5L
1,767 SR
Queue Stats
336W - 291L
1,656 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bkazasavage
Cu Chulainn
Level 103
God Stats
5W - 1L
1,665 SR
Queue Stats
267W - 206L
1,718 Elo+
Party 1
Fenrir
Fenrir
iiDary
Fenrir
Level 59
God Stats
25W - 15L
1,679 SR
Queue Stats
240W - 201L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CharlieO234
Mercury
10
1 / 7 / 1
6,027
464
3,341
9,307
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 0
7,637
587
5,340
8,631
4,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
12
1 / 2 / 0
6,821
525
1,017
7,326
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
WhizWrld
Discordia
11
2 / 3 / 1
6,280
483
5,375
5,231
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
lordliritm
Ganesha
8
0 / 4 / 2
5,692
438
4,248
11,206
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 2 / 2
6,173
475
3,113
9,006
5,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Jhon13011
Chang'e
10
1 / 2 / 2
6,230
479
2,045
6,397
1,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
13
7 / 0 / 0
8,108
624
7,740
4,304
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
bkazasavage
Cu Chulainn
13
8 / 1 / 5
8,037
618
11,799
11,326
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
iiDary
Fenrir
10
1 / 3 / 8
6,815
524
4,239
8,994
3,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
17
17
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
CharlieO234
Mercury
1
7
1
0.21
L
4
1
0
4
W
Guan Yu
0
2
2
0.5
W
Chang'e
Jhon13011
Chang'e
1
2
2
1
L
Rama
1
2
0
0.5
W
Zeus
7
0
0
7
L
Discordia
WhizWrld
Discordia
2
3
1
0.83
W
Cu Chulainn
bkazasavage
Cu Chulainn
8
1
5
10.5
W
Fenrir
iiDary
Fenrir
1
3
8
1.67
L
Ganesha
lordliritm
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
28,936
41,701
Taken
40,027
16,341
Mitigated
16,583
8,836
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CharlieO234
Mercury
3,341
1,152
0
10
9,307
2,960
0
2,253
7,054
0
32,927
L
5,340
1,930
0
2,232
8,631
4,957
50
353
8,278
39,435
0
W
Guan Yu
3,113
859
106
2,444
9,006
5,232
178
3,455
5,551
0
29,136
W
Chang'e
Jhon13011
Chang'e
2,045
481
931
1,956
6,397
1,980
0
4,462
1,517
26,284
0
L
Rama
1,017
747
0
2,642
7,326
2,023
0
3,171
4,155
0
36,890
W
Zeus
7,740
3,183
0
1,308
4,304
1,221
70
687
3,617
56,841
0
L
Discordia
WhizWrld
Discordia
5,375
159
0
390
5,231
1,559
0
795
4,436
29,380
0
W
Cu Chulainn
bkazasavage
Cu Chulainn
11,799
3,323
0
3,073
11,326
4,633
363
2,803
8,451
0
48,976
W
Fenrir
iiDary
Fenrir
4,239
1,409
0
2,422
8,994
3,517
177
2,928
5,928
0
12,948
L
Ganesha
lordliritm
Ganesha
4,248
457
0
3,562
11,206
4,842
0
3,213
7,993
16,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
35,363
342
Minions Killed
322
0
Camps Cleared
0
1,230,362
Distance Traveled
1,199,984
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,027
464
70
5
0
270,927
0
L
Ymir
7,637
587
96
7
0
233,551
4
W
Guan Yu
6,173
475
53
4
0
232,067
4
W
Chang'e
6,230
479
57
4
0
237,574
3
L
Rama
6,821
525
90
7
0
246,737
4
W
Zeus
8,108
624
107
8
0
218,669
1
L
Discordia
6,280
483
72
6
0
223,654
0
W
Cu Chulainn
8,037
618
81
6
0
253,041
1
W
Fenrir
6,815
524
24
2
0
258,633
5
L
Ganesha
5,692
438
14
1
0
255,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role