Player Matchup

Ares
Ares
IAmMijae
Ares
Level 5
God Stats
4W - 1L
1,826 SR
Queue Stats
42W - 53L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Ragoholic
Gilgamesh
Level 25
God Stats
30W - 20L
1,578 SR
Queue Stats
89W - 74L
1,571 Elo+
Solo
Izanami
Izanami
Shigedy
Izanami
Level 87
God Stats
125W - 107L
1,500 SR
Queue Stats
276W - 266L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
magnuxㅌ
Guan Yu
Level 4
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 2L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
ricosquad
Zhong Kui
Level 29
God Stats
3W - 1L
1,542 SR
Queue Stats
33W - 35L
1,539 Elo+
Solo
Team Averages
Level 30
1,545 SR
1,522 Elo+

VS

Team Averages
Level 23
1,650 SR
1,532 Elo+
Apollo
Apollo
ALANLXC
Apollo
Level 11
God Stats
0W - 2L
1,328 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Krumb234
Xing Tian
Level 29
God Stats
18W - 15L
1,629 SR
Queue Stats
60W - 73L
1,485 Elo+
Solo
Hercules
Hercules
Lonewolf955
Hercules
Level 29
God Stats
8W - 3L
1,862 SR
Queue Stats
170W - 153L
1,556 Elo+
Solo
Agni
Agni
OolongYo
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
UrWifesNewbf96
Thanatos
Level 18
God Stats
14W - 17L
1,932 SR
Queue Stats
718W - 669L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
7 / 3 / 15
12,650
575
18,328
17,701
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Ragoholic
Gilgamesh
19
10 / 1 / 11
12,387
563
8,213
13,881
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Shigedy
Izanami
17
5 / 4 / 11
10,971
499
12,321
14,563
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
magnuxㅌ
Guan Yu
15
0 / 7 / 10
9,537
434
4,965
12,452
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
ricosquad
Zhong Kui
19
14 / 3 / 16
12,985
590
31,712
21,643
17,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALANLXC
Apollo
17
3 / 5 / 2
10,582
481
4,340
15,010
5,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Krumb234
Xing Tian
14
0 / 6 / 7
10,298
468
7,901
22,023
17,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Lonewolf955
Hercules
17
8 / 5 / 6
12,108
550
13,347
20,101
15,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
1 / 10 / 12
9,324
424
14,437
15,337
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
15
5 / 10 / 5
10,016
455
10,404
20,575
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
36
Kills
17
18
Deaths
36
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
ALANLXC
Apollo
3
5
2
0.8
W
Ares
7
3
15
4.83
L
Xing Tian
Krumb234
Xing Tian
0
6
7
0.58
L
Hercules
Lonewolf955
Hercules
8
5
6
2.2
L
Agni
1
10
12
0.7
W
Gilgamesh
Ragoholic
Gilgamesh
10
1
11
15.5
W
Izanami
Shigedy
Izanami
5
4
11
2.63
L
Thanatos
5
10
5
0.75
W
Guan Yu
magnuxㅌ
Guan Yu
0
7
10
0.71
W
Zhong Kui
ricosquad
Zhong Kui
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,539
Damage
50,429
80,240
Taken
93,046
61,424
Mitigated
52,223
22,442
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ALANLXC
Apollo
4,340
2,901
0
1,524
15,010
5,812
2,742
7,456
7,504
0
67,281
W
Ares
18,328
473
0
1,467
17,701
18,971
624
4,948
12,519
43,165
0
L
Xing Tian
Krumb234
Xing Tian
7,901
645
0
2,128
22,023
17,022
120
11,346
10,602
31,860
0
L
Hercules
Lonewolf955
Hercules
13,347
4,614
0
4,812
20,101
15,186
4
13,799
6,202
434
51,655
L
Agni
14,437
1,264
198
2,527
15,337
5,730
0
9,843
5,469
41,002
0
W
Gilgamesh
Ragoholic
Gilgamesh
8,213
2,402
0
2,686
13,881
7,632
1,351
2,482
11,301
0
86,058
W
Izanami
Shigedy
Izanami
12,321
7,718
0
4,737
14,563
5,853
3,009
4,889
9,466
0
76,091
L
Thanatos
10,404
3,292
0
11,224
20,575
8,473
0
7,596
12,979
0
57,421
W
Guan Yu
magnuxㅌ
Guan Yu
4,965
255
910
1,162
12,452
11,775
501
3,075
9,253
0
44,015
W
Zhong Kui
ricosquad
Zhong Kui
31,712
4,155
1,403
10,077
21,643
17,193
1,869
6,294
14,929
87,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
52,328
474
Minions Killed
444
0
Camps Cleared
0
2,163,537
Distance Traveled
1,908,303
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,582
481
137
6
0
372,793
1
W
Ares
12,650
575
39
2
0
461,640
4
L
Xing Tian
10,298
468
43
2
0
413,976
4
L
Hercules
12,108
550
110
5
0
393,461
1
L
Agni
9,324
424
69
3
0
370,835
3
W
Gilgamesh
12,387
563
129
6
0
477,829
5
W
Izanami
10,971
499
108
5
0
382,345
1
L
Thanatos
10,016
455
85
4
0
357,238
2
W
Guan Yu
9,537
434
80
4
0
443,783
2
W
Zhong Kui
12,985
590
118
5
0
397,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role