Player Matchup

Nemesis
Nemesis
Vezzzoth
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,214 Elo+
Party 2
Amaterasu
Amaterasu
Yonko12
Amaterasu
Level 6
God Stats
1W - 1L
1,306 SR
Queue Stats
46W - 53L
1,381 Elo+
Party 2
Cupid
Cupid
Yummytugboat965
Cupid
Level 35
God Stats
16W - 11L
1,388 SR
Queue Stats
53W - 47L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
astro_spoon
Danzaburou
Level 61
God Stats
2W - 3L
1,450 SR
Queue Stats
2W - 5L
1,425 Elo+
Party 2
Artio
Artio
zigdocter
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 2
Team Averages
Level 35
1,429 SR
1,393 Elo+

VS

Team Averages
Level 22
1,503 SR
1,452 Elo+
Bellona
Bellona
DontStealMyLoot
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,337 Elo+
Solo
Cupid
Cupid
MaximumWorf
Cupid
Level 29
God Stats
57W - 54L
1,565 SR
Queue Stats
75W - 89L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
OverlordEcchi
Gilgamesh
Level 22
God Stats
8W - 7L
1,542 SR
Queue Stats
13W - 17L
1,297 Elo+
Party 3
Fafnir
Fafnir
TheOriginalFloyd
Fafnir
Level 29
God Stats
0W - 2L
1,205 SR
Queue Stats
75W - 88L
1,437 Elo+
Party 1
Ratatoskr
Ratatoskr
kealaboi
Ratatoskr
Level 22
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 4L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Vezzzoth
Nemesis
16
8 / 3 / 6
10,423
521
11,239
14,606
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Yonko12
Amaterasu
12
1 / 4 / 2
7,618
381
1,433
6,853
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 0 / 6
11,899
595
19,470
15,766
6,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
astro_spoon
Danzaburou
17
3 / 6 / 2
10,467
523
9,026
16,137
7,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
zigdocter
Artio
14
0 / 2 / 17
9,665
483
5,613
16,518
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 2
10,170
509
11,689
15,694
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 9 / 0
7,336
367
6,121
12,666
3,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OverlordEcchi
Gilgamesh
16
5 / 4 / 5
10,232
512
12,748
13,992
14,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 6 / 1
8,654
433
4,851
14,468
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
kealaboi
Ratatoskr
15
3 / 5 / 3
9,282
464
5,461
13,074
4,980
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
27
Kills
15
15
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
0
9
0
0
L
Gilgamesh
OverlordEcchi
Gilgamesh
5
4
5
1.88
L
0
6
1
0.08
W
Nemesis
Vezzzoth
Nemesis
8
3
6
3.67
W
Amaterasu
Yonko12
Amaterasu
1
4
2
0.5
W
15
0
6
18
W
Danzaburou
astro_spoon
Danzaburou
3
6
2
0.67
L
Ratatoskr
kealaboi
Ratatoskr
3
5
3
0.9
W
Artio
zigdocter
Artio
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,781
Damage
40,870
69,880
Taken
69,894
44,151
Mitigated
47,369
23,425
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,689
4,477
0
3,918
15,694
12,538
622
416
15,278
0
58,569
L
6,121
3,369
1,214
1,738
12,666
3,315
0
1,467
11,199
0
36,271
L
Gilgamesh
OverlordEcchi
Gilgamesh
12,748
2,951
0
614
13,992
14,201
2,211
893
13,099
0
53,163
L
4,851
1,185
111
1,695
14,468
12,335
104
2,382
12,086
18,941
0
W
Nemesis
Vezzzoth
Nemesis
11,239
5,225
0
4,670
14,606
8,124
506
222
14,384
0
56,715
W
Amaterasu
Yonko12
Amaterasu
1,433
613
0
1,915
6,853
2,617
428
0
6,853
0
15,160
W
19,470
9,966
670
5,739
15,766
6,873
1,743
1,852
13,914
0
104,776
W
Danzaburou
astro_spoon
Danzaburou
9,026
3,780
0
5,174
16,137
7,382
1,872
571
15,566
0
68,748
L
Ratatoskr
kealaboi
Ratatoskr
5,461
1,334
0
3,127
13,074
4,980
1,139
455
12,619
0
54,533
W
Artio
zigdocter
Artio
5,613
636
1,376
3,881
16,518
19,155
276
2,206
14,312
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
45,674
394
Minions Killed
407
0
Camps Cleared
0
1,743,069
Distance Traveled
1,822,420
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,170
509
111
6
0
370,428
0
L
Cupid
7,336
367
79
4
0
337,655
3
L
Gilgamesh
10,232
512
90
5
0
394,105
2
L
Fafnir
8,654
433
30
2
0
354,357
4
W
Nemesis
10,423
521
76
4
0
385,250
1
W
Amaterasu
7,618
381
30
2
0
262,537
0
W
Cupid
11,899
595
151
8
0
382,257
5
W
Danzaburou
10,467
523
112
6
0
347,608
2
L
Ratatoskr
9,282
464
97
5
0
365,875
0
W
Artio
9,665
483
25
1
0
365,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role