Player Matchup

Merlin
Merlin
BaltiLA_
Merlin
Level 29
God Stats
290W - 303L
1,527 SR
Queue Stats
621W - 689L
1,456 Elo+
Solo
Ra
Ra
FeatherAngel11
Ra
Level 6
God Stats
2W - 1L
1,690 SR
Queue Stats
62W - 75L
1,377 Elo+
Solo
Izanami
Izanami
Hectic Sunset
Izanami
Level 29
God Stats
76W - 81L
1,566 SR
Queue Stats
239W - 228L
1,486 Elo+
Solo
Bellona
Bellona
TU2TLE
Bellona
Level 6
God Stats
2W - 7L
1,230 SR
Queue Stats
59W - 65L
1,221 Elo+
Solo
Tiamat
Tiamat
thelocals_
Tiamat
Level 24
God Stats
3W - 7L
1,228 SR
Queue Stats
75W - 106L
1,354 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,379 Elo+

VS

Team Averages
Level 26
1,359 SR
1,458 Elo+
Merlin
Merlin
Armatron4
Merlin
Level 28
God Stats
35W - 37L
1,467 SR
Queue Stats
336W - 362L
1,443 Elo+
Solo
Chernobog
Chernobog
Dokusensei
Chernobog
Level 26
God Stats
1W - 0L
1,333 SR
Queue Stats
9W - 10L
1,530 Elo+
Solo
Hel
Hel
FooltheTrigger2
Hel
Level 24
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 6L
1,526 Elo+
Solo
Anubis
Anubis
cantar_sabio
Anubis
Level 25
God Stats
1W - 0L
1,281 SR
Queue Stats
39W - 24L
1,378 Elo+
Solo
Ymir
Ymir
xSweetOrange18
Ymir
Level 28
God Stats
22W - 27L
1,437 SR
Queue Stats
174W - 190L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaltiLA_
Merlin
16
1 / 2 / 3
9,759
887
11,704
12,897
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 2
9,812
892
5,522
8,350
4,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
15
0 / 5 / 3
9,154
832
6,171
16,082
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TU2TLE
Bellona
15
0 / 10 / 3
9,179
834
6,872
24,688
15,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
thelocals_
Tiamat
15
2 / 4 / 3
9,681
880
10,634
8,986
5,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

147

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armatron4
Merlin
17
4 / 0 / 14
10,555
960
16,175
4,026
1,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Dokusensei
Chernobog
17
2 / 0 / 17
10,924
993
9,608
6,876
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 13
10,507
955
14,001
11,688
6,499
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
11 / 0 / 7
12,086
1,099
18,394
11,285
5,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 2 / 14
10,353
941
8,522
10,963
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
5
Kills
23
23
Deaths
5
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
Armatron4
Merlin
4
0
14
11
L
Merlin
BaltiLA_
Merlin
1
2
3
1.25
W
Chernobog
Dokusensei
Chernobog
2
0
17
10.5
L
2
2
2
1.5
W
4
3
13
3.5
L
Izanami
0
5
3
0.3
L
Bellona
TU2TLE
Bellona
0
10
3
0.15
W
Anubis
11
0
7
14.5
L
Tiamat
thelocals_
Tiamat
2
4
3
0.88
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
66,700
71,003
Taken
44,838
34,599
Mitigated
26,216
6,196
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Armatron4
Merlin
16,175
784
815
814
4,026
1,825
0
2,144
1,882
33,754
0
L
Merlin
BaltiLA_
Merlin
11,704
158
1,259
824
12,897
4,065
0
11,284
1,613
32,923
0
W
Chernobog
Dokusensei
Chernobog
9,608
6,040
0
1,459
6,876
3,297
0
4,481
2,395
0
32,421
L
5,522
42
1,103
193
8,350
4,354
0
7,169
1,181
26,620
0
W
14,001
1,841
6,440
4,699
11,688
6,499
0
7,137
4,551
32,852
0
L
Izanami
6,171
3,333
0
624
16,082
5,484
0
13,140
2,942
0
20,611
L
Bellona
TU2TLE
Bellona
6,872
3,361
0
1,647
24,688
15,308
0
17,673
7,015
0
24,014
W
Anubis
18,394
720
0
3,495
11,285
5,376
0
8,160
3,125
36,332
0
L
Tiamat
thelocals_
Tiamat
10,634
456
0
546
8,986
5,388
0
7,826
1,160
18,817
0
W
8,522
1,210
0
546
10,963
9,219
0
5,938
5,025
10,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
54,425
205
Minions Killed
201
3
Camps Cleared
4
954,216
Distance Traveled
952,684
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,555
960
44
4
1
192,746
2
L
Merlin
9,759
887
63
6
1
197,030
0
W
Chernobog
10,924
993
60
5
0
165,275
0
L
Ra
9,812
892
65
6
0
188,547
2
W
Hel
10,507
955
41
4
3
199,520
0
L
Izanami
9,154
832
30
3
1
190,100
0
L
Bellona
9,179
834
34
3
1
192,922
0
W
Anubis
12,086
1,099
48
4
0
205,940
2
L
Tiamat
9,681
880
13
1
0
185,617
1
W
Ymir
10,353
941
8
1
0
189,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role