Player Matchup

Hachiman
Hachiman
GeneralHavic
Hachiman
Level 109
God Stats
20W - 14L
1,601 SR
Queue Stats
263W - 281L
1,490 Elo+
Party 2
Geb
Geb
TricKKzz
Geb
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 223L
1,467 Elo+
Solo
Kukulkan
Kukulkan
bigPapa90
Kukulkan
Level 107
God Stats
2W - 1L
1,687 SR
Queue Stats
88W - 91L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
dontyeetmebro
Sun Wukong
Level 120
God Stats
6W - 7L
1,114 SR
Queue Stats
116W - 130L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
swagdaddysimpboi
Guan Yu
Level 154
God Stats
6W - 4L
1,596 SR
Queue Stats
322W - 335L
1,499 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,491 Elo+

VS

Team Averages
Level 60
1,535 SR
1,490 Elo+
Janus
Janus
DuncanSpaceMAN
Janus
Level 56
God Stats
9W - 16L
1,431 SR
Queue Stats
44W - 48L
1,521 Elo+
Party 1
Terra
Terra
Judge_Syrup
Terra
Level 101
God Stats
29W - 18L
1,583 SR
Queue Stats
556W - 521L
1,538 Elo+
Solo
Neith
Neith
Osmgam3r28
Neith
Level 65
God Stats
10W - 13L
1,535 SR
Queue Stats
141W - 133L
1,525 Elo+
Party 1
Nemesis
Nemesis
SaintJacob15
Nemesis
Level 65
God Stats
3W - 3L
1,814 SR
Queue Stats
52W - 55L
1,506 Elo+
Party 1
Chaac
Chaac
TwiggyBunion1
Chaac
Level 13
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GeneralHavic
Hachiman
18
2 / 2 / 6
11,967
570
11,484
9,915
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 8
10,643
507
8,966
18,039
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
bigPapa90
Kukulkan
20
15 / 3 / 5
13,980
666
26,693
12,456
5,895
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
dontyeetmebro
Sun Wukong
19
4 / 0 / 8
12,307
586
18,068
15,623
9,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 3 / 11
12,330
587
12,564
18,569
14,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 2
11,555
550
8,305
17,335
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 3
10,340
492
4,827
21,107
16,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
5 / 3 / 0
10,595
505
12,733
15,260
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SaintJacob15
Nemesis
15
2 / 7 / 4
9,453
450
12,043
23,325
9,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 0
8,796
419
6,084
18,476
12,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
27
Kills
10
10
Deaths
27
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Hachiman
GeneralHavic
Hachiman
2
2
6
2.5
L
1
6
3
0.42
L
Neith
5
3
0
1.67
L
Nemesis
SaintJacob15
Nemesis
2
7
4
0.57
W
1
2
8
2.5
L
0
4
0
0
W
Kukulkan
bigPapa90
Kukulkan
15
3
5
5.83
W
Sun Wukong
dontyeetmebro
Sun Wukong
4
0
8
8
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,775
Damage
43,992
74,602
Taken
95,503
49,584
Mitigated
50,254
28,485
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,305
938
416
2,542
17,335
6,246
84
10,364
6,971
78,142
0
W
Hachiman
GeneralHavic
Hachiman
11,484
5,428
0
4,742
9,915
3,514
4,083
666
9,249
0
79,383
L
4,827
877
3,575
5,441
21,107
16,849
0
8,263
12,844
16,402
0
L
Neith
12,733
5,847
0
6,740
15,260
5,653
0
4,378
10,882
0
96,014
L
Nemesis
SaintJacob15
Nemesis
12,043
5,823
0
6,197
23,325
9,473
0
9,843
13,369
0
56,006
W
8,966
1,054
0
3,344
18,039
16,462
0
4,239
13,684
35,269
0
L
6,084
707
0
5,349
18,476
12,033
0
2,698
15,778
0
43,609
W
Kukulkan
bigPapa90
Kukulkan
26,693
1,392
0
1,877
12,456
5,895
1,256
2,998
9,320
121,107
0
W
Sun Wukong
dontyeetmebro
Sun Wukong
18,068
3,499
0
7,737
15,623
9,294
1,745
1,736
13,771
0
80,210
W
12,564
903
3,064
7,721
18,569
14,419
1,966
2,993
15,446
0
84,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
50,739
667
Minions Killed
531
0
Camps Cleared
0
1,997,870
Distance Traveled
1,955,747
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,555
550
162
8
0
376,106
1
W
Hachiman
11,967
570
155
7
0
379,872
3
L
Terra
10,340
492
27
1
0
391,085
3
L
Neith
10,595
505
174
8
0
372,593
3
L
Nemesis
9,453
450
76
4
0
416,859
2
W
Geb
10,643
507
41
2
0
396,593
0
L
Chaac
8,796
419
92
4
0
399,104
1
W
Kukulkan
13,980
666
182
9
0
393,210
10
W
Sun Wukong
12,307
586
161
8
0
401,345
4
W
Guan Yu
12,330
587
128
6
0
426,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role