Player Matchup

Merlin
Merlin
NotImport
Merlin
Level 7
God Stats
39W - 26L
1,343 SR
Queue Stats
72W - 51L
1,248 Elo+
Solo
Medusa
Medusa
Siamese2021
Medusa
Level 14
God Stats
3W - 3L
1,856 SR
Queue Stats
18W - 48L
1,232 Elo+
Solo
Olorun
Olorun
Teo el perro
Olorun
Level 7
God Stats
2W - 3L
1,619 SR
Queue Stats
10W - 15L
1,331 Elo+
Solo
Nike
Nike
babybear_koda
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,356 Elo+
Solo
Hel
Hel
boruto42
Hel
Level 14
God Stats
1W - 3L
1,172 SR
Queue Stats
2W - 6L
1,327 Elo+
Solo
Team Averages
Level 11
1,498 SR
1,299 Elo+

VS

Team Averages
Level 20
1,540 SR
1,357 Elo+
Sun Wukong
Sun Wukong
Ambertheotaku
Sun Wukong
Level 25
God Stats
4W - 2L
1,709 SR
Queue Stats
156W - 187L
1,334 Elo+
Solo
Vulcan
Vulcan
ArosStark
Vulcan
Level 6
God Stats
21W - 18L
1,361 SR
Queue Stats
27W - 25L
1,190 Elo+
Solo
Mulan
Mulan
Jolly_Roger-h10
Mulan
Level 26
God Stats
26W - 19L
1,579 SR
Queue Stats
166W - 163L
1,595 Elo+
Solo
Merlin
Merlin
LASTVISION00
Merlin
Level 29
God Stats
3W - 2L
1,553 SR
Queue Stats
9W - 8L
1,415 Elo+
Solo
Guan Yu
Guan Yu
SeBashh-_-
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NotImport
Merlin
16
4 / 4 / 3
10,975
1,098
14,319
16,905
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
2 / 10 / 2
9,756
976
5,574
15,226
5,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
15
1 / 6 / 3
9,358
936
3,779
14,216
4,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 11 / 3
9,023
902
2,055
20,810
13,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 17 / 3
9,092
909
4,861
21,057
6,915
Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ambertheotaku
Sun Wukong
12
0 / 0 / 0
8,000
800
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
ArosStark
Vulcan
19
3 / 0 / 20
11,723
1,172
19,563
3,631
1,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
19 / 2 / 10
13,584
1,358
24,761
14,943
13,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
21 / 1 / 15
13,879
1,388
28,214
7,537
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SeBashh-_-
Guan Yu
18
5 / 4 / 17
10,736
1,074
6,104
10,465
7,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
7
Kills
48
48
Deaths
7
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ambertheotaku
Sun Wukong
0
0
0
0
W
Vulcan
ArosStark
Vulcan
3
0
20
13
W
19
2
10
12
W
Merlin
21
1
15
28.5
L
Merlin
NotImport
Merlin
4
4
3
1.38
W
Guan Yu
SeBashh-_-
Guan Yu
5
4
17
3.38
L
Medusa
2
10
2
0.3
L
Olorun
1
6
3
0.42
L
0
11
3
0.14
L
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
78,642
88,214
Taken
36,576
36,947
Mitigated
25,665
5,272
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ambertheotaku
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
ArosStark
Vulcan
19,563
8,860
1,022
463
3,631
1,267
0
3,159
472
52,303
0
W
24,761
6,328
227
2,873
14,943
13,719
0
7,430
7,513
0
41,139
W
Merlin
28,214
1,757
0
0
7,537
3,037
0
4,265
3,272
47,956
0
L
Merlin
NotImport
Merlin
14,319
2,768
411
2,808
16,905
6,353
0
9,333
7,572
37,784
0
W
Guan Yu
SeBashh-_-
Guan Yu
6,104
2,215
480
1,190
10,465
7,642
0
8,105
2,360
0
7,393
L
Medusa
5,574
3,129
0
82
15,226
5,952
0
7,588
7,638
0
14,997
L
Olorun
3,779
3,306
0
1,171
14,216
4,361
0
8,385
5,831
17,983
0
L
2,055
804
0
0
20,810
13,366
0
11,821
8,989
0
15,824
L
4,861
755
95
705
21,057
6,915
0
10,650
10,407
25,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
57,922
148
Minions Killed
173
4
Camps Cleared
6
760,195
Distance Traveled
794,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,000
800
0
0
0
7,353
0
W
Vulcan
11,723
1,172
97
10
0
195,686
0
W
Mulan
13,584
1,358
29
3
5
184,375
0
W
Merlin
13,879
1,388
44
4
1
199,566
0
L
Merlin
10,975
1,098
38
4
0
162,004
0
W
Guan Yu
10,736
1,074
3
0
0
207,183
0
L
Medusa
9,756
976
20
2
3
143,001
0
L
Olorun
9,358
936
19
2
1
145,531
0
L
Nike
9,023
902
36
4
0
161,913
0
L
Hel
9,092
909
35
4
0
147,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role