Player Matchup

Horus
Horus
Daystarter
Horus
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 174L
1,520 Elo+
Party 2
Anubis
Anubis
LeftFoot1360
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Ransackz
Xing Tian
Level 107
God Stats
5W - 2L
1,737 SR
Queue Stats
382W - 355L
1,531 Elo+
Party 3
Set
Set
shwa1
Set
Level 129
God Stats
3W - 2L
1,512 SR
Queue Stats
290W - 280L
1,487 Elo+
Party 3
Ne Zha
Ne Zha
swegpenguin
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,793 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,566 Elo+

VS

Team Averages
Level 97
1,563 SR
1,555 Elo+
Chang'e
Chang'e
Artscrub
Chang'e
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 138L
1,502 Elo+
Party 1
Chaac
Chaac
BangBusDriver
Chaac
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
87W - 79L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
KillaQ5
Jormungandr
Level 145
God Stats
8W - 3L
1,817 SR
Queue Stats
337W - 250L
1,570 Elo+
Party 4
Olorun
Olorun
MildlyMediocre
Olorun
Level 124
God Stats
4W - 7L
1,272 SR
Queue Stats
188W - 178L
1,520 Elo+
Party 1
Ullr
Ullr
NGHTMRES
Ullr
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
258W - 144L
1,705 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 2 / 19
9,959
830
9,742
21,395
22,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
10 / 7 / 12
10,917
910
17,995
19,442
12,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Ransackz
Xing Tian
18
3 / 2 / 20
10,831
903
10,225
28,005
30,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
shwa1
Set
16
3 / 4 / 19
10,634
886
9,273
14,367
9,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
18
11 / 5 / 16
11,582
965
26,872
19,511
12,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Artscrub
Chang'e
16
4 / 5 / 14
10,087
841
14,331
14,541
8,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 11
10,517
876
19,217
20,710
21,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
KillaQ5
Jormungandr
17
1 / 5 / 13
10,446
871
18,474
19,724
20,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 10 / 9
9,861
822
10,662
16,253
4,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
17
4 / 6 / 14
10,040
837
19,749
13,633
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
81
30
Kills
20
20
Deaths
30
86
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Artscrub
Chang'e
4
5
14
2.2
L
7
4
11
3.13
W
Horus
3
2
19
6.25
L
Jormungandr
KillaQ5
Jormungandr
1
5
13
1.5
W
Anubis
10
7
12
2.29
L
4
10
9
0.85
L
Ullr
4
6
14
1.83
W
Xing Tian
Ransackz
Xing Tian
3
2
20
6.5
W
Set
shwa1
Set
3
4
19
3.13
W
Ne Zha
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,107
Damage
82,433
102,720
Taken
84,861
87,967
Mitigated
59,768
45,570
Healing
31,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Artscrub
Chang'e
14,331
2,566
9,157
4,783
14,541
8,055
796
4,883
9,658
20,156
0
L
19,217
2,589
1,272
6,553
20,710
21,714
534
7,061
13,649
0
29,448
W
Horus
9,742
4,026
9,687
10,306
21,395
22,726
759
9,972
11,423
0
14,349
L
Jormungandr
KillaQ5
Jormungandr
18,474
3,726
1,627
1,403
19,724
20,034
0
5,902
13,822
41,053
0
W
Anubis
17,995
1,905
996
6,834
19,442
12,241
1,477
7,995
11,447
32,622
0
L
10,662
5,731
2,580
2,092
16,253
4,945
2,275
5,730
10,523
20,034
0
L
Ullr
19,749
5,902
998
1,070
13,633
5,020
1,059
4,644
8,989
0
31,691
W
Xing Tian
Ransackz
Xing Tian
10,225
993
1,540
8,057
28,005
30,812
462
10,742
17,263
20,980
0
W
Set
shwa1
Set
9,273
3,413
194
1,980
14,367
9,636
698
6,839
7,528
0
17,191
W
Ne Zha
26,872
7,613
0
5,976
19,511
12,552
2,438
7,919
11,592
0
51,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
50,951
118
Minions Killed
127
0
Camps Cleared
0
1,058,600
Distance Traveled
1,034,024
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,087
841
17
1
0
199,230
2
L
Chaac
10,517
876
27
2
0
217,669
0
W
Horus
9,959
830
8
1
0
233,746
1
L
Jormungandr
10,446
871
41
3
0
198,987
3
W
Anubis
10,917
910
31
3
0
171,150
0
L
Olorun
9,861
822
24
2
0
185,461
1
L
Ullr
10,040
837
18
2
0
232,677
1
W
Xing Tian
10,831
903
21
2
0
219,947
0
W
Set
10,634
886
16
1
0
222,898
0
W
Ne Zha
11,582
965
42
4
0
210,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role