Player Matchup

Tsukuyomi
Tsukuyomi
D9 plxsma
Tsukuyomi
Level 24
God Stats
5W - 4L
1,414 SR
Queue Stats
141W - 160L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
FulChubPicard
Sun Wukong
Level 56
God Stats
34W - 34L
1,225 SR
Queue Stats
242W - 221L
1,445 Elo+
Party 2
Ymir
Ymir
Leijean1
Ymir
Level 29
God Stats
20W - 26L
1,516 SR
Queue Stats
110W - 117L
1,484 Elo+
Solo
Scylla
Scylla
Salempath
Scylla
Level 8
God Stats
20W - 8L
1,603 SR
Queue Stats
51W - 31L
1,613 Elo+
Party 2
Anhur
Anhur
YaBoiMikeyBeans
Anhur
Level 25
God Stats
12W - 12L
1,256 SR
Queue Stats
94W - 72L
1,546 Elo+
Party 2
Team Averages
Level 28
1,403 SR
1,504 Elo+

VS

Team Averages
Level 18
1,477 SR
1,403 Elo+
Ao Kuang
Ao Kuang
Bass TBW5308
Ao Kuang
Level 27
God Stats
6W - 14L
1,447 SR
Queue Stats
373W - 503L
1,405 Elo+
Party 1
Yemoja
Yemoja
FeatherAngel11
Yemoja
Level 5
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
Tu e yag men
Loki
Level 16
God Stats
1W - 3L
1,491 SR
Queue Stats
58W - 84L
1,389 Elo+
Party 1
King Arthur
King Arthur
chaosfragz
King Arthur
Level 26
God Stats
15W - 12L
1,715 SR
Queue Stats
149W - 164L
1,374 Elo+
Solo
Xbalanque
Xbalanque
yCR0C3N73y
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D9 plxsma
Tsukuyomi
10
2 / 2 / 6
6,073
552
4,322
5,581
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
FulChubPicard
Sun Wukong
12
4 / 0 / 0
6,846
622
5,207
6,319
2,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
1 / 0 / 5
5,713
519
1,998
7,147
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Salempath
Scylla
11
9 / 2 / 4
6,855
623
6,080
5,271
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 5
6,370
579
5,592
5,931
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bass TBW5308
Ao Kuang
8
1 / 6 / 1
5,119
465
2,396
8,024
2,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 3 / 1
4,187
381
840
4,361
1,295
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 1
5,705
519
1,952
5,592
1,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
chaosfragz
King Arthur
10
1 / 3 / 0
5,915
538
2,717
8,112
3,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
yCR0C3N73y
Xbalanque
7
0 / 8 / 3
4,904
446
3,344
7,235
1,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
3
5
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bass TBW5308
Ao Kuang
1
6
1
0.25
W
Tsukuyomi
D9 plxsma
Tsukuyomi
2
2
6
2.5
L
0
3
1
0.17
W
Sun Wukong
FulChubPicard
Sun Wukong
4
0
0
4
W
Ymir
1
0
5
3.5
W
Scylla
Salempath
Scylla
9
2
4
5.5
L
1
3
1
0.5
W
6
1
5
8.5
L
King Arthur
chaosfragz
King Arthur
1
3
0
0.33
L
Xbalanque
yCR0C3N73y
Xbalanque
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
11,249
30,249
Taken
33,324
11,512
Mitigated
9,886
8,762
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bass TBW5308
Ao Kuang
2,396
480
0
1,314
8,024
2,381
0
3,691
4,333
10,149
0
W
Tsukuyomi
D9 plxsma
Tsukuyomi
4,322
778
0
2,310
5,581
1,854
0
613
4,968
0
26,170
L
840
36
287
1,067
4,361
1,295
0
2,031
2,330
5,908
0
W
Sun Wukong
FulChubPicard
Sun Wukong
5,207
940
0
2,467
6,319
2,488
176
0
6,319
0
37,787
W
Ymir
1,998
367
0
1,074
7,147
3,882
78
445
6,702
23,077
0
W
Scylla
Salempath
Scylla
6,080
1,717
0
1,024
5,271
1,626
26
1,696
3,575
31,259
0
L
1,952
555
0
1,536
5,592
1,553
0
1,012
4,580
0
25,296
W
5,592
3,359
0
1,887
5,931
1,662
1,080
482
5,449
0
25,524
L
King Arthur
chaosfragz
King Arthur
2,717
492
0
1,970
8,112
3,220
0
0
8,112
0
32,298
L
Xbalanque
yCR0C3N73y
Xbalanque
3,344
1,389
0
204
7,235
1,437
0
1,344
5,891
0
13,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
25,830
277
Minions Killed
175
0
Camps Cleared
0
990,067
Distance Traveled
974,723
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,119
465
15
1
0
199,635
0
W
Tsukuyomi
6,073
552
55
5
0
222,122
3
L
Yemoja
4,187
381
13
1
0
157,935
1
W
Sun Wukong
6,846
622
90
8
0
221,576
0
W
Ymir
5,713
519
31
3
0
187,570
4
W
Scylla
6,855
623
51
5
0
168,974
0
L
Loki
5,705
519
52
5
0
215,728
0
W
Anhur
6,370
579
50
5
0
189,825
2
L
King Arthur
5,915
538
76
7
0
217,213
0
L
Xbalanque
4,904
446
19
2
0
184,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role