Player Matchup

Cthulhu
Cthulhu
JSQJ12
Cthulhu
Level 62
God Stats
8W - 3L
1,815 SR
Queue Stats
120W - 91L
1,571 Elo+
Party 1
Scylla
Scylla
REESACR123
Scylla
Level 81
God Stats
16W - 4L
1,693 SR
Queue Stats
44W - 23L
1,574 Elo+
Party 1
Rama
Rama
matthewfoel
Rama
Level 29
God Stats
6W - 7L
1,491 SR
Queue Stats
165W - 134L
1,563 Elo+
Party 1
Team Averages
Level 57
1,666 SR
1,569 Elo+

VS

Team Averages
Level 46
1,580 SR
1,463 Elo+
Chaac
Chaac
Big SL 5
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
CrazyLp892
Sol
Level 6
God Stats
1W - 3L
1,739 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 2
Thanatos
Thanatos
DeTrueRiehme
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JSQJ12
Cthulhu
12
3 / 3 / 8
9,460
788
6,990
7,731
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
REESACR123
Scylla
12
8 / 3 / 5
9,984
832
7,364
7,928
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 9
10,035
836
9,483
6,944
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Big SL 5
Chaac
10
1 / 5 / 3
7,631
636
8,040
11,215
6,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 7 / 3
8,248
687
4,245
9,656
3,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
DeTrueRiehme
Thanatos
10
3 / 5 / 2
7,965
664
5,958
11,513
4,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Big SL 5
Chaac
1
5
3
0.5
L
2
7
3
0.5
L
Thanatos
DeTrueRiehme
Thanatos
3
5
2
0.8
W
Cthulhu
JSQJ12
Cthulhu
3
3
8
2.33
W
Scylla
REESACR123
Scylla
8
3
5
3.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
18,243
22,603
Taken
32,384
10,643
Mitigated
14,461
4,895
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Big SL 5
Chaac
8,040
1,363
0
3,459
11,215
6,586
55
4,824
6,391
0
25,337
L
4,245
585
0
592
9,656
3,351
0
4,287
5,369
20,282
0
L
Thanatos
DeTrueRiehme
Thanatos
5,958
739
0
6,885
11,513
4,524
0
5,343
6,170
0
26,604
W
Cthulhu
JSQJ12
Cthulhu
6,990
629
94
689
7,731
6,503
228
2,373
5,358
25,571
0
W
Scylla
REESACR123
Scylla
7,364
305
0
837
7,928
1,944
273
1,498
6,430
27,024
0
W
9,483
7,948
0
3,275
6,944
2,196
2,332
442
6,502
0
40,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
23,844
145
Minions Killed
102
0
Camps Cleared
0
687,745
Distance Traveled
644,600
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,631
636
28
2
0
224,850
1
L
Sol
8,248
687
37
3
0
194,872
0
L
Thanatos
7,965
664
37
3
0
224,878
1
W
Cthulhu
9,460
788
40
3
0
262,475
4
W
Scylla
9,984
832
47
4
0
219,339
3
W
Rama
10,035
836
58
5
0
205,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role