Player Matchup

Fenrir
Fenrir
Ghostlinkrock
Fenrir
Level 28
God Stats
4W - 2L
1,737 SR
Queue Stats
89W - 84L
1,560 Elo+
Solo
Ymir
Ymir
Kioleaf
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 3
Anubis
Anubis
MoistTurbo
Anubis
Level 8
God Stats
1W - 1L
1,746 SR
Queue Stats
17W - 13L
1,454 Elo+
Party 4
Neith
Neith
NoachBR2K2
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 3
Bacchus
Bacchus
VioletMoonshine
Bacchus
Level 5
God Stats
1W - 2L
1,759 SR
Queue Stats
1W - 5L
1,511 Elo+
Party 4
Team Averages
Level 10
1,648 SR
1,603 Elo+

VS

Team Averages
Level 15
1,546 SR
1,685 Elo+
Guan Yu
Guan Yu
Amonics
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 1
Thanatos
Thanatos
Boricua32
Thanatos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Goobbie
Cthulhu
Level 25
God Stats
21W - 13L
1,730 SR
Queue Stats
24W - 13L
1,841 Elo+
Solo
Anhur
Anhur
KumbhasKumSock
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,836 Elo+
Party 2
Ra
Ra
MisterSweggy
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,122
456
7,927
18,297
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kioleaf
Ymir
11
0 / 8 / 3
6,970
349
5,587
13,224
8,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
MoistTurbo
Anubis
18
4 / 5 / 0
10,841
542
11,911
13,442
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
1 / 7 / 1
7,896
395
6,092
11,018
2,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 5 / 2
9,055
453
6,062
14,023
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amonics
Guan Yu
18
3 / 4 / 6
10,969
548
7,805
15,296
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Boricua32
Thanatos
18
11 / 3 / 9
11,819
591
15,921
16,749
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Goobbie
Cthulhu
16
2 / 0 / 18
9,984
499
9,226
11,034
10,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
10 / 1 / 4
14,259
713
12,094
15,230
6,470
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 1 / 6
12,599
630
8,796
8,758
3,484
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
9
Kills
32
32
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Amonics
Guan Yu
3
4
6
1.5
W
Thanatos
Boricua32
Thanatos
11
3
9
5.17
L
2
7
4
0.57
W
Cthulhu
Goobbie
Cthulhu
2
0
18
11
L
Ymir
Kioleaf
Ymir
0
8
3
0.19
W
10
1
4
12
W
6
1
6
9
L
Anubis
MoistTurbo
Anubis
4
5
0
0.8
L
Neith
1
7
1
0.21
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,579
Damage
53,842
70,004
Taken
67,067
35,075
Mitigated
42,067
15,091
Healing
41,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Amonics
Guan Yu
7,805
2,293
1,104
5,349
15,296
15,045
776
6,195
9,101
0
51,734
W
Thanatos
Boricua32
Thanatos
15,921
7,125
0
15,527
16,749
6,704
912
5,325
11,424
0
71,546
L
7,927
1,415
0
4,758
18,297
6,263
0
4,107
14,165
0
53,624
W
Cthulhu
Goobbie
Cthulhu
9,226
552
300
2,235
11,034
10,364
499
3,761
7,273
28,089
0
L
Ymir
Kioleaf
Ymir
5,587
329
0
337
13,224
8,590
0
5,311
7,892
17,820
0
W
12,094
7,532
0
9,131
15,230
6,470
3,428
3,352
11,878
0
136,703
W
8,796
37
3,078
4,780
8,758
3,484
0
4,927
3,831
108,387
0
L
Anubis
MoistTurbo
Anubis
11,911
284
0
5,199
13,442
7,098
0
5,414
8,028
84,095
0
L
Neith
6,092
2,990
0
1,712
11,018
2,550
0
2,759
8,238
0
34,269
L
6,062
1,191
0
3,085
14,023
10,574
381
431
13,116
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
59,630
424
Minions Killed
685
0
Camps Cleared
0
1,636,613
Distance Traveled
1,895,150
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,969
548
91
5
0
401,185
2
W
Thanatos
11,819
591
140
7
0
397,902
0
L
Fenrir
9,122
456
99
5
0
377,657
12
W
Cthulhu
9,984
499
35
2
0
358,457
7
L
Ymir
6,970
349
20
1
0
354,070
0
W
Anhur
14,259
713
207
10
0
340,857
1
W
Ra
12,599
630
212
11
0
396,749
10
L
Anubis
10,841
542
157
8
0
319,926
5
L
Neith
7,896
395
76
4
0
310,068
0
L
Bacchus
9,055
453
72
4
0
274,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role