Player Matchup

Neith
Neith
AidosEupheme
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 1
Olorun
Olorun
Da_WATERWOMAN23
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,722 Elo+
Party 1
Artemis
Artemis
RE-Girl_SENPAI
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,563 Elo+
Party 1
Ullr
Ullr
Shinn_OfDestiny
Ullr
Level 159
God Stats
1W - 4L
1,148 SR
Queue Stats
185W - 192L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
WvlfKami
Danzaburou
Level 29
God Stats
1W - 1L
1,364 SR
Queue Stats
72W - 54L
1,789 Elo+
Party 1
Team Averages
Level 46
1,402 SR
1,667 Elo+

VS

Team Averages
Level 26
1,505 SR
1,630 Elo+
Rama
Rama
Fatalbert845
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 87L
1,660 Elo+
Solo
Nu Wa
Nu Wa
Hi Im Stevo8937
Nu Wa
Level 21
God Stats
3W - 5L
1,612 SR
Queue Stats
94W - 95L
1,562 Elo+
Solo
Sobek
Sobek
LionsSinOfPride-
Sobek
Level 29
God Stats
1W - 3L
1,504 SR
Queue Stats
11W - 10L
1,637 Elo+
Solo
Tsukuyomi
Tsukuyomi
Run_thy_fade
Tsukuyomi
Level 23
God Stats
9W - 10L
1,640 SR
Queue Stats
267W - 205L
1,655 Elo+
Solo
Susano
Susano
TORROTHEGREAT
Susano
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
129W - 104L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
9,148
704
11,933
9,792
3,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 0 / 3
7,330
564
3,657
6,984
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 2
5,947
457
2,433
6,710
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 4 / 0
7,369
567
5,602
10,807
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
WvlfKami
Danzaburou
14
7 / 0 / 5
9,133
703
8,675
8,108
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,265
559
4,870
7,852
2,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 8 / 0
6,627
510
4,590
7,858
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

7
1 / 6 / 1
5,375
413
2,899
12,941
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Run_thy_fade
Tsukuyomi
10
0 / 2 / 0
6,122
471
6,580
10,613
3,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 0
6,736
518
5,750
9,476
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
8
8
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
1
0
3
2.5
L
1
1
6
4
L
2
8
0
0.25
L
1
6
1
0.25
W
1
3
2
0.67
L
Tsukuyomi
Run_thy_fade
Tsukuyomi
0
2
0
0
W
3
4
0
0.75
L
4
4
0
1
W
Danzaburou
WvlfKami
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
24,689
42,401
Taken
48,740
13,897
Mitigated
22,413
15,620
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,933
4,675
0
4,189
9,792
3,606
0
2,780
7,012
0
57,693
W
3,657
1,508
52
4,477
6,984
2,818
0
1,141
5,843
46,270
3,979
L
4,870
4,513
0
4,895
7,852
2,730
186
0
7,852
0
50,141
L
4,590
674
0
780
7,858
3,313
0
248
7,610
27,278
0
L
2,899
183
0
3,370
12,941
9,280
52
1,261
11,680
11,524
0
W
2,433
1,218
0
1,029
6,710
1,596
640
1,558
5,152
0
19,925
L
Tsukuyomi
Run_thy_fade
Tsukuyomi
6,580
1,186
0
3,296
10,613
3,825
0
1,443
9,170
0
36,888
W
5,602
3,220
0
4,410
10,807
3,193
0
693
10,114
0
48,461
L
5,750
869
0
3,270
9,476
3,265
0
481
8,995
0
37,431
W
Danzaburou
WvlfKami
Danzaburou
8,675
4,663
0
1,463
8,108
2,684
150
1,317
6,791
0
55,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
32,125
450
Minions Killed
296
0
Camps Cleared
0
1,187,969
Distance Traveled
1,176,051
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,148
704
114
9
0
246,732
7
W
Olorun
7,330
564
94
7
0
249,901
4
L
Rama
7,265
559
95
7
0
221,031
3
L
Nu Wa
6,627
510
46
4
0
201,685
2
L
Sobek
5,375
413
17
1
0
237,189
0
W
Artemis
5,947
457
44
3
0
226,533
2
L
Tsukuyomi
6,122
471
65
5
0
264,320
4
W
Ullr
7,369
567
84
6
0
215,286
0
L
Susano
6,736
518
73
6
0
251,826
1
W
Danzaburou
9,133
703
114
9
0
249,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role