Player Matchup

Nu Wa
Nu Wa
AidosEupheme
Nu Wa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 1
Guan Yu
Guan Yu
Da_WATERWOMAN23
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,796 Elo+
Party 1
Pele
Pele
RE-Girl_SENPAI
Pele
Level 19
God Stats
7W - 11L
1,532 SR
Queue Stats
55W - 46L
1,556 Elo+
Party 1
Athena
Athena
Shinn_OfDestiny
Athena
Level 159
God Stats
6W - 5L
1,645 SR
Queue Stats
185W - 192L
1,569 Elo+
Party 1
Khepri
Khepri
WvlfKami
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 54L
1,826 Elo+
Party 1
Team Averages
Level 45
1,535 SR
1,704 Elo+

VS

Team Averages
Level 20
1,544 SR
1,663 Elo+
Nemesis
Nemesis
DinhoBFC
Nemesis
Level 29
God Stats
9W - 9L
1,421 SR
Queue Stats
134W - 136L
1,603 Elo+
Solo
Medusa
Medusa
Obscene Path
Medusa
Level 26
God Stats
8W - 7L
1,538 SR
Queue Stats
105W - 82L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Super_Rata_63
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Solo
Hel
Hel
UwUbigboiz
Hel
Level 29
God Stats
1W - 2L
1,742 SR
Queue Stats
145W - 98L
1,587 Elo+
Solo
Fenrir
Fenrir
jake97
Fenrir
Level 13
God Stats
1W - 2L
1,521 SR
Queue Stats
8W - 15L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,547
655
5,091
4,213
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
8 / 0 / 7
6,184
618
6,188
6,721
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 0 / 2
6,331
633
2,918
4,982
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
5,861
586
4,355
6,568
4,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
WvlfKami
Khepri
11
0 / 0 / 4
5,931
593
899
2,336
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DinhoBFC
Nemesis
12
1 / 1 / 0
6,437
644
3,005
6,495
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
10
1 / 2 / 1
5,951
595
4,452
6,442
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Super_Rata_63
Kukulkan
6
1 / 7 / 0
4,398
440
976
5,461
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,712
471
2,844
5,809
1,156
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
jake97
Fenrir
5
0 / 5 / 0
3,997
400
797
5,014
1,760
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
3
3
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
8
0
7
11.5
L
Nemesis
DinhoBFC
Nemesis
1
1
0
1
L
Medusa
1
2
1
0.75
W
5
0
2
6
W
2
2
1
1.25
L
Kukulkan
Super_Rata_63
Kukulkan
1
7
0
0.14
L
0
6
1
0.08
W
Khepri
WvlfKami
Khepri
0
0
4
2
L
Fenrir
jake97
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
12,074
24,820
Taken
29,221
10,966
Mitigated
8,337
7,728
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,091
1,383
0
1,889
4,213
1,250
52
767
3,406
36,656
0
W
6,188
1,304
253
2,280
6,721
2,960
0
1,171
5,550
0
19,592
L
Nemesis
DinhoBFC
Nemesis
3,005
1,007
0
3,314
6,495
2,295
0
3,369
3,126
0
38,233
L
Medusa
4,452
2,211
0
1,745
6,442
1,851
0
1,915
4,527
0
35,575
W
2,918
717
0
1,657
4,982
1,424
0
716
4,226
0
28,164
W
4,355
1,673
0
600
6,568
4,293
0
532
5,954
25,974
0
L
Kukulkan
Super_Rata_63
Kukulkan
976
360
99
449
5,461
1,275
0
1,897
3,564
7,998
0
L
2,844
397
34
1,434
5,809
1,156
0
1,542
4,267
18,734
0
W
Khepri
WvlfKami
Khepri
899
233
0
1,049
2,336
1,039
759
472
1,864
33,270
0
L
Fenrir
jake97
Fenrir
797
264
0
282
5,014
1,760
0
1,622
3,392
0
8,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
25,495
288
Minions Killed
247
0
Camps Cleared
0
1,026,152
Distance Traveled
878,543
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,547
655
67
7
0
171,034
7
W
Guan Yu
6,184
618
25
3
0
205,506
3
L
Nemesis
6,437
644
90
9
0
213,808
4
L
Medusa
5,951
595
84
8
0
163,202
0
W
Pele
6,331
633
71
7
0
225,834
0
W
Athena
5,861
586
57
6
0
210,145
1
L
Kukulkan
4,398
440
17
2
0
153,761
2
L
Hel
4,712
471
43
4
0
173,134
0
W
Khepri
5,931
593
68
7
0
213,633
0
L
Fenrir
3,997
400
13
1
0
174,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role