Player Matchup

Ra
Ra
Fl31sch3rh4k3n
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,409 Elo+
Solo
Mercury
Mercury
HolyPala
Mercury
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,621 Elo+
Party 2
Nox
Nox
Trujpez
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,620 Elo+
Party 2
Loki
Loki
TvojaDebelaMaika
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,572 Elo+
Party 2
Eset
Eset
Utkezabanje
Eset
Level 7
God Stats
3W - 3L
1,960 SR
Queue Stats
7W - 10L
1,572 Elo+
Party 2
Team Averages
Level 56
1,592 SR
1,559 Elo+

VS

Team Averages
Level 34
1,584 SR
1,556 Elo+
Cupid
Cupid
LadyKathi02
Cupid
Level 18
God Stats
3W - 0L
1,729 SR
Queue Stats
22W - 16L
1,544 Elo+
Party 1
Chang'e
Chang'e
Menôs
Chang'e
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NeekoPhantom
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,597 Elo+
Party 1
Nike
Nike
Steven11112222
Nike
Level 29
God Stats
13W - 10L
1,691 SR
Queue Stats
329W - 341L
1,560 Elo+
Solo
Ra
Ra
iDuaLTIRix
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 14 / 5
10,479
1,048
14,318
18,784
7,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HolyPala
Mercury
16
5 / 10 / 3
11,555
1,156
9,706
21,436
8,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
16
1 / 5 / 5
10,021
1,002
11,366
13,154
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 13 / 5
10,090
1,009
13,515
21,071
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 7
9,693
969
12,632
14,145
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 21
12,836
1,284
18,304
9,538
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Menôs
Chang'e
19
14 / 5 / 21
12,287
1,229
19,480
13,883
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NeekoPhantom
Kumbhakarna
18
5 / 1 / 28
11,875
1,188
9,883
14,916
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 1 / 22
11,374
1,137
13,020
18,953
17,011
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 2 / 26
13,115
1,312
17,822
9,894
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
167
11
Kills
49
50
Deaths
11
25
Assists
118
Player
Kills
Deaths
Assists
KDA
L
3
14
5
0.39
L
Mercury
HolyPala
Mercury
5
10
3
0.65
W
14
2
21
12.25
W
Chang'e
Menôs
Chang'e
14
5
21
4.9
W
Kumbhakarna
NeekoPhantom
Kumbhakarna
5
1
28
19
W
7
1
22
18
L
Nox
1
5
5
0.7
L
2
13
5
0.35
L
0
8
7
0.44
W
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,537
Damage
78,509
88,590
Taken
67,184
35,237
Mitigated
45,904
2,712
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,318
2,787
440
303
18,784
7,316
0
10,316
8,468
34,462
0
L
Mercury
HolyPala
Mercury
9,706
3,078
463
704
21,436
8,159
0
11,562
9,874
0
22,664
W
18,304
10,927
319
2,436
9,538
4,420
0
6,096
3,442
0
28,799
W
Chang'e
Menôs
Chang'e
19,480
1,587
5,197
5,173
13,883
5,344
0
7,915
5,822
41,823
0
W
Kumbhakarna
NeekoPhantom
Kumbhakarna
9,883
1,313
0
890
14,916
14,885
0
8,388
6,459
12,961
0
W
13,020
4,413
0
301
18,953
17,011
0
11,071
7,710
0
32,889
L
Nox
11,366
1,773
0
0
13,154
6,820
0
5,386
7,768
29,446
0
L
13,515
3,413
0
0
21,071
7,470
0
12,112
8,959
0
28,698
L
12,632
986
213
589
14,145
5,472
0
7,809
6,336
23,215
0
W
17,822
436
1,448
3,085
9,894
4,244
0
4,459
5,435
39,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,838
Gold Earned
61,487
145
Minions Killed
177
3
Camps Cleared
6
875,509
Distance Traveled
971,345
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,479
1,048
45
5
1
152,130
1
L
Mercury
11,555
1,156
25
3
2
224,570
0
W
Cupid
12,836
1,284
22
2
0
175,544
0
W
Chang'e
12,287
1,229
55
6
2
179,755
0
W
Kumbhakarna
11,875
1,188
9
1
2
190,815
1
W
Nike
11,374
1,137
30
3
0
216,968
0
L
Nox
10,021
1,002
30
3
0
160,821
0
L
Loki
10,090
1,009
22
2
0
182,795
0
L
Eset
9,693
969
23
2
0
155,193
2
W
Ra
13,115
1,312
61
6
2
208,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role