Player Matchup

Sun Wukong
Sun Wukong
GutishGod
Sun Wukong
Level 42
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
JS NicoGod
Neith
Level 57
God Stats
1W - 1L
1,591 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
Terril Gamer
Thor
Level 28
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
lZaricl
Vulcan
Level 121
God Stats
0W - 1L
1,716 SR
Queue Stats
14W - 8L
1,560 Elo+
Party 1
Team Averages
Level 62
1,584 SR
1,515 Elo+

VS

Team Averages
Level 106
1,455 SR
1,547 Elo+
Athena
Athena
Henla
Athena
Level 117
God Stats
3W - 0L
1,170 SR
Queue Stats
113W - 86L
1,550 Elo+
Solo
Sol
Sol
Stiffylube
Sol
Level 160
God Stats
94W - 139L
1,460 SR
Queue Stats
297W - 361L
1,427 Elo+
Solo
Heimdallr
Heimdallr
ZVX11
Heimdallr
Level 18
God Stats
1W - 0L
1,344 SR
Queue Stats
5W - 3L
1,710 Elo+
Solo
Hercules
Hercules
mickster255
Hercules
Level 127
God Stats
1W - 2L
1,846 SR
Queue Stats
84W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GutishGod
Sun Wukong
16
1 / 3 / 3
9,971
665
7,267
15,284
10,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
16
1 / 6 / 1
10,582
705
12,970
12,204
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 7 / 1
10,705
714
6,457
14,531
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
lZaricl
Vulcan
18
4 / 7 / 1
11,087
739
10,131
15,448
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Henla
Athena
20
13 / 1 / 6
13,977
932
18,770
22,984
19,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 2 / 2
11,636
776
9,909
7,932
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ZVX11
Heimdallr
17
2 / 5 / 8
11,620
775
9,075
15,353
7,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
mickster255
Hercules
18
4 / 2 / 5
11,899
793
7,916
18,094
10,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
23
23
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GutishGod
Sun Wukong
1
3
3
0.83
W
Athena
Henla
Athena
13
1
6
16
L
Neith
1
6
1
0.25
W
4
2
2
2.5
L
4
7
1
0.64
W
Heimdallr
ZVX11
Heimdallr
2
5
8
1.2
L
Vulcan
lZaricl
Vulcan
4
7
1
0.64
W
Hercules
mickster255
Hercules
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
45,670
57,467
Taken
64,363
29,502
Mitigated
39,838
5,416
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GutishGod
Sun Wukong
7,267
1,489
0
2,342
15,284
10,183
140
8,494
6,790
0
31,549
W
Athena
Henla
Athena
18,770
4,354
230
6,364
22,984
19,659
374
2,770
19,354
48,285
0
L
Neith
12,970
6,900
0
843
12,204
4,793
81
7,727
4,477
0
39,646
W
9,909
1,916
0
1,321
7,932
2,945
3,020
2,039
5,893
50,033
0
L
6,457
905
0
701
14,531
7,527
0
7,370
7,161
0
22,349
W
Heimdallr
ZVX11
Heimdallr
9,075
3,044
0
2,605
15,353
7,209
1,775
4,922
9,099
0
37,438
L
Vulcan
lZaricl
Vulcan
10,131
1,387
256
1,274
15,448
6,999
74
6,017
9,428
42,937
0
W
Hercules
mickster255
Hercules
7,916
1,805
0
6,577
18,094
10,025
506
989
15,609
291
37,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
49,132
200
Minions Killed
274
9
Camps Cleared
13
1,008,945
Distance Traveled
1,092,034
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,971
665
30
2
1
291,701
0
W
Athena
13,977
932
64
4
3
335,216
1
L
Neith
10,582
705
75
5
3
214,986
0
W
Sol
11,636
776
69
5
8
232,665
1
L
Thor
10,705
714
29
2
3
258,484
0
W
Heimdallr
11,620
775
73
5
1
246,048
0
L
Vulcan
11,087
739
66
4
2
243,774
1
W
Hercules
11,899
793
68
5
1
278,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role