Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Admigi
Geb
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
271W - 362L
1,277 Elo+
Party 1
Sol
Sol
HellLucifer666
Sol
Level 128
God Stats
1W - 0L
1,335 SR
Queue Stats
5W - 9L
1,221 Elo+
Solo
Danzaburou
Danzaburou
LazyDapan
Danzaburou
Level 65
God Stats
35W - 52L
1,377 SR
Queue Stats
83W - 129L
1,318 Elo+
Party 1
Arachne
Arachne
keusty_67
Arachne
Level 68
God Stats
48W - 37L
1,614 SR
Queue Stats
232W - 237L
1,491 Elo+
Solo
Team Averages
Level 87
1,465 SR
1,361 Elo+

VS

Team Averages
Level 93
1,557 SR
1,409 Elo+
Freya
Freya
Kuroka Nekomata
Freya
Level 50
God Stats
216W - 181L
1,519 SR
Queue Stats
452W - 474L
1,387 Elo+
Solo
Awilix
Awilix
LadyyNoire
Awilix
Level 84
God Stats
7W - 14L
1,469 SR
Queue Stats
253W - 265L
1,367 Elo+
Solo
Nu Wa
Nu Wa
TerryGoloh
Nu Wa
Level 156
God Stats
44W - 24L
1,774 SR
Queue Stats
479W - 481L
1,428 Elo+
Solo
King Arthur
King Arthur
Zajenty_46
King Arthur
Level 79
God Stats
6W - 5L
1,522 SR
Queue Stats
211W - 242L
1,386 Elo+
Solo
Sobek
Sobek
xabisala09
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 0
6,782
678
4,395
5,829
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
Admigi
Geb
9
0 / 0 / 4
5,266
527
2,737
4,655
1,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 3
5,849
585
2,457
4,733
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LazyDapan
Danzaburou
9
1 / 0 / 3
5,370
537
3,435
2,473
675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
keusty_67
Arachne
11
4 / 1 / 4
6,318
632
3,277
5,674
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,613
461
1,949
4,074
1,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
LadyyNoire
Awilix
10
2 / 5 / 1
6,006
601
4,468
7,724
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
10
1 / 2 / 1
5,982
598
2,512
3,575
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Zajenty_46
King Arthur
9
0 / 2 / 1
5,056
506
2,958
5,024
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
7
0 / 2 / 0
4,873
487
838
6,844
3,842
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
0
5
W
Geb
Admigi
Geb
0
0
4
2
W
2
1
3
3.5
L
0
1
0
0
L
Awilix
LadyyNoire
Awilix
2
5
1
0.5
W
Danzaburou
LazyDapan
Danzaburou
1
0
3
2.5
L
Nu Wa
1
2
1
0.75
L
King Arthur
Zajenty_46
King Arthur
0
2
1
0.25
W
Arachne
keusty_67
Arachne
4
1
4
6
L
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
12,725
23,364
Taken
27,241
9,131
Mitigated
12,882
7,270
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,395
1,435
0
1,362
5,829
3,482
0
248
5,222
0
32,358
W
Geb
Admigi
Geb
2,737
377
0
728
4,655
1,576
0
2,326
2,295
13,239
0
W
2,457
518
0
2,035
4,733
1,223
1,226
984
3,591
28,265
0
L
1,949
936
0
2,215
4,074
1,713
0
1,184
2,890
19,690
0
L
Awilix
LadyyNoire
Awilix
4,468
1,657
0
655
7,724
2,872
0
1,552
6,172
0
27,173
W
Danzaburou
LazyDapan
Danzaburou
3,435
1,479
0
1,167
2,473
675
0
866
1,573
0
26,429
L
Nu Wa
2,512
182
0
703
3,575
1,138
254
1,070
2,505
31,516
0
L
King Arthur
Zajenty_46
King Arthur
2,958
486
0
800
5,024
3,317
88
0
5,024
0
19,476
W
Arachne
keusty_67
Arachne
3,277
2,578
0
1,978
5,674
2,175
0
551
5,034
0
32,139
L
Sobek
838
35
0
2,066
6,844
3,842
0
1,388
5,456
11,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
26,530
275
Minions Killed
227
0
Camps Cleared
0
951,480
Distance Traveled
882,945
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,782
678
81
8
0
194,533
3
W
Geb
5,266
527
17
2
0
180,130
1
W
Sol
5,849
585
50
5
0
181,259
3
L
Freya
4,613
461
51
5
0
158,681
0
L
Awilix
6,006
601
57
6
0
207,641
1
W
Danzaburou
5,370
537
54
5
0
176,872
3
L
Nu Wa
5,982
598
62
6
0
161,833
1
L
King Arthur
5,056
506
47
5
0
183,859
1
W
Arachne
6,318
632
73
7
0
218,686
0
L
Sobek
4,873
487
10
1
0
170,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role