Player Matchup

Bellona
Bellona
Wreckit1010
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,344 Elo+
Solo
Fenrir
Fenrir
jessee3437
Fenrir
Level 9
God Stats
17W - 24L
1,374 SR
Queue Stats
101W - 94L
1,265 Elo+
Solo
Yemoja
Yemoja
monojoekimo
Yemoja
Level 8
God Stats
0W - 2L
1,237 SR
Queue Stats
11W - 19L
1,321 Elo+
Solo
Ravana
Ravana
vinimelo1987
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Medusa
Medusa
zZorilla
Medusa
Level 24
God Stats
4W - 6L
1,727 SR
Queue Stats
197W - 212L
1,535 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,383 Elo+

VS

Team Averages
Level 21
1,490 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kingston7227
Zeus
Level 29
God Stats
3W - 2L
1,185 SR
Queue Stats
126W - 134L
1,412 Elo+
Solo
Ra
Ra
RTB90sBABY
Ra
Level 13
God Stats
369W - 374L
1,411 SR
Queue Stats
371W - 375L
1,337 Elo+
Solo
Amaterasu
Amaterasu
TheyoungGod420
Amaterasu
Level 28
God Stats
7W - 1L
1,856 SR
Queue Stats
200W - 94L
1,715 Elo+
Solo
Yemoja
Yemoja
VicuQJH
Yemoja
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 26L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Wreckit1010
Bellona
14
1 / 12 / 4
8,848
885
3,367
22,435
11,525
Fenrir
jessee3437
Fenrir
14
1 / 7 / 3
8,842
884
5,553
19,006
6,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
14
0 / 3 / 1
8,328
833
2,105
9,580
4,379
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
13
0 / 7 / 3
8,292
829
598
6,841
2,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
zZorilla
Medusa
15
4 / 2 / 2
10,094
1,009
12,473
11,135
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 1 / 19
10,669
1,067
8,234
7,284
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 4 / 11
10,721
1,072
20,139
7,092
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 15
11,045
1,105
8,481
3,371
1,810
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
TheyoungGod420
Amaterasu
17
13 / 0 / 10
11,799
1,180
21,927
13,073
9,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
VicuQJH
Yemoja
17
1 / 0 / 19
10,959
1,096
3,672
3,040
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
6
Kills
30
31
Deaths
6
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
19
10.5
W
9
4
11
3.63
W
6
1
15
13.5
W
Amaterasu
TheyoungGod420
Amaterasu
13
0
10
18
W
Yemoja
VicuQJH
Yemoja
1
0
19
10.5
L
Bellona
Wreckit1010
Bellona
1
12
4
0.25
L
Fenrir
jessee3437
Fenrir
1
7
3
0.36
L
Yemoja
0
3
1
0.17
L
Ravana
0
7
3
0.21
L
Medusa
zZorilla
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
62,453
68,997
Taken
33,860
29,198
Mitigated
25,337
2,158
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,234
386
0
669
7,284
6,882
0
37
7,247
26,514
0
W
20,139
3,089
0
304
7,092
2,896
0
376
6,716
36,074
0
W
8,481
1,418
2,238
934
3,371
1,810
0
345
3,026
20,199
0
W
Amaterasu
TheyoungGod420
Amaterasu
21,927
16,438
0
7,467
13,073
9,928
0
914
12,159
0
37,117
W
Yemoja
VicuQJH
Yemoja
3,672
610
2,467
1,440
3,040
3,821
0
433
2,283
11,467
0
L
Bellona
Wreckit1010
Bellona
3,367
802
0
65
22,435
11,525
0
14,680
7,755
0
5,401
L
Fenrir
jessee3437
Fenrir
5,553
1,491
0
999
19,006
6,947
0
7,259
11,747
0
10,838
L
Yemoja
2,105
303
193
157
9,580
4,379
0
8,362
1,218
10,298
0
L
Ravana
598
268
0
42
6,841
2,568
0
4,200
2,641
0
3,720
L
Medusa
zZorilla
Medusa
12,473
6,561
0
702
11,135
3,779
0
6,025
5,110
0
31,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
55,193
64
Minions Killed
174
4
Camps Cleared
6
687,420
Distance Traveled
890,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,669
1,067
49
5
1
219,450
0
W
Zeus
10,721
1,072
45
5
3
137,844
0
W
Ra
11,045
1,105
41
4
0
154,857
0
W
Amaterasu
11,799
1,180
28
3
2
214,686
0
W
Yemoja
10,959
1,096
11
1
0
163,925
0
L
Bellona
8,848
885
5
1
0
137,400
0
L
Fenrir
8,842
884
9
1
1
208,729
0
L
Yemoja
8,328
833
13
1
1
98,407
0
L
Ravana
8,292
829
2
0
0
70,908
0
L
Medusa
10,094
1,009
35
4
2
171,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role