Player Matchup

Discordia
Discordia
JohhnyCisco
Discordia
Level 29
God Stats
4W - 8L
2,034 SR
Queue Stats
71W - 70L
1,345 Elo+
Party 3
Athena
Athena
KushJohnson33
Athena
Level 108
God Stats
2W - 2L
1,396 SR
Queue Stats
15W - 10L
1,707 Elo+
Party 2
Loki
Loki
Roguesnrobes
Loki
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
118W - 99L
1,295 Elo+
Party 3
Rama
Rama
Sharkbone0120
Rama
Level 128
God Stats
1W - 3L
1,466 SR
Queue Stats
17W - 19L
1,451 Elo+
Party 2
Chaac
Chaac
marz2534
Chaac
Level 26
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Team Averages
Level 76
1,632 SR
1,515 Elo+

VS

Team Averages
Level 59
1,622 SR
1,548 Elo+
Arachne
Arachne
ItsDokkaebae
Arachne
Level 106
God Stats
6W - 0L
1,829 SR
Queue Stats
470W - 417L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
Monke The m8
Ne Zha
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 71L
1,608 Elo+
Party 1
Hades
Hades
Nauhao
Hades
Level 45
God Stats
2W - 1L
1,688 SR
Queue Stats
364W - 450L
1,315 Elo+
Solo
Chiron
Chiron
Txtli
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 51L
1,647 Elo+
Party 1
Yemoja
Yemoja
nyqtophobia
Yemoja
Level 104
God Stats
28W - 17L
1,594 SR
Queue Stats
456W - 421L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JohhnyCisco
Discordia
14
3 / 7 / 2
9,162
458
6,085
9,100
2,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 2
8,665
433
8,215
18,995
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 7 / 4
8,866
443
4,620
15,552
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
9,180
459
5,678
13,999
4,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
marz2534
Chaac
12
0 / 8 / 0
7,801
390
4,528
18,265
14,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsDokkaebae
Arachne
19
15 / 1 / 9
12,175
609
17,797
13,735
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
20
7 / 0 / 5
12,129
606
10,331
9,907
9,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Nauhao
Hades
14
5 / 5 / 6
9,848
492
8,243
14,920
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Txtli
Chiron
19
3 / 3 / 2
11,689
584
8,056
11,638
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
11
1 / 0 / 5
8,075
404
2,226
6,821
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
31
33
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
ItsDokkaebae
Arachne
15
1
9
19.5
L
Discordia
JohhnyCisco
Discordia
3
7
2
0.57
L
3
7
2
0.57
W
Ne Zha
7
0
5
9.5
W
Hades
Nauhao
Hades
5
5
6
1.6
L
2
7
4
0.57
L
0
4
2
0.25
W
Chiron
Txtli
Chiron
3
3
2
1.33
L
Chaac
marz2534
Chaac
0
8
0
0
W
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
46,653
75,911
Taken
57,021
39,033
Mitigated
31,068
11,919
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ItsDokkaebae
Arachne
17,797
14,353
0
2,926
13,735
5,635
0
4,874
8,861
0
88,682
L
Discordia
JohhnyCisco
Discordia
6,085
601
0
0
9,100
2,852
510
2,542
6,558
41,186
0
L
8,215
1,999
0
2,232
18,995
11,596
0
3,546
15,449
39,276
0
W
Ne Zha
10,331
2,377
0
2,860
9,907
9,826
0
1,009
8,898
0
89,941
W
Hades
Nauhao
Hades
8,243
472
284
2,764
14,920
6,399
627
6,608
8,312
43,605
0
L
4,620
933
0
4,908
15,552
5,213
0
1,542
14,010
0
56,671
L
5,678
4,844
0
3,377
13,999
4,517
471
904
13,095
0
67,261
W
Chiron
Txtli
Chiron
8,056
5,110
548
6,423
11,638
4,470
1,830
2,325
9,313
0
83,415
L
Chaac
marz2534
Chaac
4,528
803
0
1,402
18,265
14,855
532
1,935
16,330
0
40,999
W
Yemoja
2,226
287
424
1,900
6,821
4,738
85
3,539
3,282
14,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
53,916
415
Minions Killed
562
0
Camps Cleared
0
1,660,822
Distance Traveled
1,872,613
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,175
609
124
6
0
445,661
1
L
Discordia
9,162
458
61
3
0
302,779
5
L
Athena
8,665
433
57
3
0
350,462
0
W
Ne Zha
12,129
606
184
9
0
399,101
6
W
Hades
9,848
492
64
3
0
348,295
4
L
Loki
8,866
443
96
5
0
367,352
7
L
Rama
9,180
459
131
7
0
326,854
0
W
Chiron
11,689
584
165
8
0
349,772
1
L
Chaac
7,801
390
70
4
0
313,375
0
W
Yemoja
8,075
404
25
1
0
329,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role