Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Maiki47
Chaac
Silver II
Level 145
God Stats
23W - 21L
1,478 SR
Queue Stats
234W - 250L
911 MMR
Solo
Tiamat
Tiamat
Gold III
SSouryuu
Tiamat
Gold III
Level 108
God Stats
13W - 3L
1,701 SR
Queue Stats
294W - 297L
1,604 MMR
Solo
Apollo
Apollo
Gold V
SateIla
Apollo
Gold V
Level 48
God Stats
7W - 4L
1,670 SR
Queue Stats
53W - 27L
1,600 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
bobbinsancho
Zhong Kui
Silver V
Level 59
God Stats
76W - 52L
1,475 SR
Queue Stats
422W - 443L
580 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,565 SR
1,239 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,520 SR
1,348 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Patria--O--Vida
Ao Kuang
Silver V
Level 60
God Stats
10W - 8L
1,520 SR
Queue Stats
47W - 68L
607 MMR
Solo
Khepri
Khepri
Gold II
SloppyMcFloppyU
Khepri
Gold II
Level 79
God Stats
49W - 56L
1,623 SR
Queue Stats
165W - 162L
1,581 MMR
Party 1
Danzaburou
Danzaburou
Gold I
comic0
Danzaburou
Gold I
Level 160
God Stats
2W - 4L
1,456 SR
Queue Stats
219W - 206L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 10
10,544
555
4,592
17,587
11,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Maiki47
Chaac
16
3 / 1 / 8
11,332
596
12,785
17,840
14,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tiamat
SSouryuu
Tiamat
17
7 / 2 / 6
11,807
621
11,945
12,238
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SateIla
Apollo
20
8 / 1 / 6
14,778
778
15,245
14,115
5,245
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
bobbinsancho
Zhong Kui
17
5 / 0 / 4
11,508
606
8,559
9,700
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetCerberusAthenaKing ArthurScylla

VS

Bans
AnhurFenrirJanusAwilixGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
1 / 5 / 1
8,879
467
8,283
16,593
10,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
13
0 / 2 / 2
7,972
420
11,625
9,652
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
15
4 / 2 / 0
9,369
493
6,930
15,632
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 1
6,838
360
3,760
12,425
7,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
comic0
Danzaburou
13
0 / 7 / 2
8,444
444
7,474
14,590
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
6
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
10
2.5
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Chaac
Maiki47
Chaac
3
1
8
7
L
Ao Kuang
4
2
0
2
W
Tiamat
SSouryuu
Tiamat
7
2
6
5
W
Apollo
SateIla
Apollo
8
1
6
11
L
0
7
1
0.07
W
Zhong Kui
bobbinsancho
Zhong Kui
5
0
4
7
L
Danzaburou
comic0
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,126
Damage
38,072
71,480
Taken
68,892
45,270
Mitigated
31,365
33,601
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,592
806
0
3,572
17,587
11,163
670
4,898
12,459
22,154
0
L
Tsukuyomi
 
Tsukuyomi
8,283
1,904
0
5,948
16,593
10,316
0
4,771
11,822
0
55,547
L
Nu Wa
 
Nu Wa
11,625
2,824
0
929
9,652
3,423
212
6,257
3,395
46,377
0
W
Chaac
Maiki47
Chaac
12,785
1,365
0
7,685
17,840
14,267
1,215
4,709
13,001
0
68,278
L
Ao Kuang
6,930
1,399
0
3,928
15,632
5,428
0
3,376
12,256
63,149
0
W
Tiamat
SSouryuu
Tiamat
11,945
929
0
5,411
12,238
8,154
178
4,634
7,413
73,919
0
W
Apollo
SateIla
Apollo
15,245
11,209
0
10,908
14,115
5,245
8,813
3,053
10,614
0
132,297
L
3,760
437
363
1,074
12,425
7,603
0
5,669
6,756
26,151
0
W
Zhong Kui
bobbinsancho
Zhong Kui
8,559
386
0
6,025
9,700
6,441
4,055
5,314
4,018
65,830
0
L
Danzaburou
comic0
Danzaburou
7,474
3,593
0
2,659
14,590
4,595
80
5,515
9,075
0
52,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,969
Gold Earned
41,502
592
Minions Killed
444
0
Camps Cleared
0
1,860,330
Distance Traveled
1,780,564
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,544
555
24
1
0
408,789
6
L
Tsukuyomi
8,879
467
107
6
0
388,810
6
L
Nu Wa
7,972
420
103
5
0
324,929
2
W
Chaac
11,332
596
115
6
0
366,933
7
L
Ao Kuang
9,369
493
113
6
0
365,638
1
W
Tiamat
11,807
621
118
6
0
375,436
5
W
Apollo
14,778
778
212
11
0
359,732
4
L
Khepri
6,838
360
24
1
0
365,876
8
W
Zhong Kui
11,508
606
123
6
0
349,440
2
L
Danzaburou
8,444
444
97
5
0
335,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role