Player Matchup

Ymir
Ymir
Autizm U Rs
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Party 3
Arachne
Arachne
ELl0yd
Arachne
Level 136
God Stats
0W - 2L
1,550 SR
Queue Stats
368W - 318L
1,702 Elo+
Party 3
Izanami
Izanami
InnerMostMoon
Izanami
Level 27
God Stats
71W - 76L
1,515 SR
Queue Stats
142W - 152L
1,432 Elo+
Party 1
Poseidon
Poseidon
NoSoulGinger189
Poseidon
Level 48
God Stats
4W - 4L
1,681 SR
Queue Stats
39W - 44L
1,577 Elo+
Party 3
Neith
Neith
Zoretta
Neith
Level 46
God Stats
139W - 102L
1,659 SR
Queue Stats
270W - 263L
1,445 Elo+
Party 1
Team Averages
Level 58
1,581 SR
1,591 Elo+

VS

Team Averages
Level 68
1,568 SR
1,600 Elo+
Geb
Geb
FredricoGlizzy
Geb
Level 34
God Stats
2W - 2L
1,536 SR
Queue Stats
199W - 113L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
LinkedToaster50
Danzaburou
Level 67
God Stats
10W - 9L
1,693 SR
Queue Stats
210W - 197L
1,598 Elo+
Solo
Mercury
Mercury
NikkaLikka
Mercury
Level 26
God Stats
14W - 7L
1,500 SR
Queue Stats
208W - 122L
1,559 Elo+
Party 2
Persephone
Persephone
PreppyChimp
Persephone
Level 126
God Stats
13W - 14L
1,484 SR
Queue Stats
568W - 474L
1,656 Elo+
Party 2
King Arthur
King Arthur
Sven ll
King Arthur
Level 89
God Stats
77W - 45L
1,628 SR
Queue Stats
490W - 348L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,418
442
1,640
5,477
1,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ELl0yd
Arachne
7
0 / 3 / 1
4,768
477
3,037
8,794
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
9
0 / 1 / 0
5,368
537
2,360
5,016
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
11
1 / 4 / 0
6,266
627
2,675
6,545
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Zoretta
Neith
9
2 / 0 / 0
5,382
538
4,801
5,624
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,644
564
3,882
6,451
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
LinkedToaster50
Danzaburou
9
1 / 1 / 2
5,454
545
2,273
5,054
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NikkaLikka
Mercury
10
3 / 1 / 3
6,022
602
3,937
6,339
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
PreppyChimp
Persephone
11
4 / 1 / 1
6,494
649
5,428
3,675
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sven ll
King Arthur
11
1 / 0 / 0
6,154
615
4,788
6,787
3,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Arachne
ELl0yd
Arachne
0
3
1
0.17
W
2
0
5
4.5
L
Izanami
0
1
0
0
W
Danzaburou
LinkedToaster50
Danzaburou
1
1
2
2
W
Mercury
NikkaLikka
Mercury
3
1
3
4.5
L
Poseidon
1
4
0
0.25
W
Persephone
PreppyChimp
Persephone
4
1
1
4.5
W
King Arthur
Sven ll
King Arthur
1
0
0
1
L
Neith
Zoretta
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,513
Damage
20,308
31,456
Taken
28,306
9,273
Mitigated
10,491
10,498
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,640
68
0
206
5,477
1,978
0
2,307
3,100
5,450
0
L
Arachne
ELl0yd
Arachne
3,037
2,024
0
3,252
8,794
2,475
0
1,250
7,532
0
18,608
W
3,882
788
0
2,452
6,451
2,832
0
983
5,450
16,758
0
L
Izanami
2,360
1,711
0
1,108
5,016
1,400
0
0
5,016
0
29,735
W
Danzaburou
LinkedToaster50
Danzaburou
2,273
1,363
111
2,513
5,054
1,419
253
969
4,039
0
25,860
W
Mercury
NikkaLikka
Mercury
3,937
1,809
0
440
6,339
2,073
0
609
5,684
0
34,980
L
Poseidon
2,675
83
0
1,882
6,545
1,814
0
3,358
3,039
39,184
0
W
Persephone
PreppyChimp
Persephone
5,428
280
0
1,447
3,675
1,156
100
1,533
2,031
42,378
0
W
King Arthur
Sven ll
King Arthur
4,788
639
0
2,077
6,787
3,011
0
0
6,787
0
40,631
L
Neith
Zoretta
Neith
4,801
2,169
118
3,932
5,624
1,606
0
2,099
3,459
0
30,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
29,768
271
Minions Killed
298
0
Camps Cleared
0
965,281
Distance Traveled
1,043,311
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,418
442
11
1
0
188,871
0
L
Arachne
4,768
477
41
4
0
210,403
1
W
Geb
5,644
564
24
2
0
216,095
0
L
Izanami
5,368
537
80
8
0
181,107
2
W
Danzaburou
5,454
545
41
4
0
186,905
0
W
Mercury
6,022
602
68
7
0
229,629
0
L
Poseidon
6,266
627
82
8
0
196,033
2
W
Persephone
6,494
649
88
9
0
197,007
2
W
King Arthur
6,154
615
77
8
0
213,675
2
L
Neith
5,382
538
57
6
0
188,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role