Player Matchup

Kuzenbo
Kuzenbo
Seamann22
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 127L
1,606 Elo+
Solo
Skadi
Skadi
ThaRealJoker314
Skadi
Level 154
God Stats
2W - 3L
1,613 SR
Queue Stats
73W - 74L
1,486 Elo+
Solo
Osiris
Osiris
ThreatBanner
Osiris
Level 127
God Stats
22W - 19L
1,584 SR
Queue Stats
573W - 559L
1,457 Elo+
Party 3
Thanatos
Thanatos
blqsed
Thanatos
Level 59
God Stats
25W - 27L
1,542 SR
Queue Stats
402W - 452L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
lAbsolut F
Nu Wa
Level 97
God Stats
8W - 10L
1,460 SR
Queue Stats
452W - 452L
1,451 Elo+
Party 3
Team Averages
Level 96
1,540 SR
1,484 Elo+

VS

Team Averages
Level 76
1,496 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnthOovalle44
Ah Muzen Cab
Level 66
God Stats
10W - 9L
1,290 SR
Queue Stats
443W - 403L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
PlayboiCardigan
Gilgamesh
Level 106
God Stats
7W - 6L
1,481 SR
Queue Stats
160W - 166L
1,495 Elo+
Party 2
Ymir
Ymir
ROCHY_11
Ymir
Level 66
God Stats
5W - 5L
1,406 SR
Queue Stats
253W - 236L
1,502 Elo+
Party 1
Tiamat
Tiamat
ToastDonger
Tiamat
Level 101
God Stats
7W - 5L
1,525 SR
Queue Stats
262W - 237L
1,518 Elo+
Party 2
Loki
Loki
oLd-Jango
Loki
Level 39
God Stats
8W - 5L
1,776 SR
Queue Stats
97W - 103L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Seamann22
Kuzenbo
17
4 / 3 / 6
10,738
488
14,379
19,952
24,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 7 / 6
9,122
415
8,775
16,326
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
18
5 / 3 / 0
10,936
497
12,201
19,782
21,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
blqsed
Thanatos
15
6 / 9 / 5
10,225
465
8,465
16,924
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
18
3 / 6 / 6
11,169
508
14,761
15,571
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnthOovalle44
Ah Muzen Cab
18
6 / 5 / 7
11,755
534
15,430
16,396
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
PlayboiCardigan
Gilgamesh
20
7 / 3 / 1
12,730
579
12,898
17,864
12,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
16
2 / 2 / 10
11,263
512
11,113
20,528
13,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
18
6 / 4 / 5
11,643
529
14,454
13,272
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
7 / 5 / 9
12,321
560
13,678
15,586
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
19
Kills
28
28
Deaths
19
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AnthOovalle44
Ah Muzen Cab
6
5
7
1.9
W
Gilgamesh
PlayboiCardigan
Gilgamesh
7
3
1
2.5
W
Ymir
2
2
10
3.5
L
Kuzenbo
Seamann22
Kuzenbo
4
3
6
2.33
L
1
7
6
0.57
L
Osiris
5
3
0
1.67
W
Tiamat
6
4
5
2.13
L
Thanatos
blqsed
Thanatos
6
9
5
0.94
L
Nu Wa
3
6
6
1
W
Loki
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
67,573
88,555
Taken
83,646
62,987
Mitigated
45,990
27,088
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AnthOovalle44
Ah Muzen Cab
15,430
7,969
0
4,056
16,396
6,231
1,404
6,782
9,495
0
83,577
W
Gilgamesh
PlayboiCardigan
Gilgamesh
12,898
3,731
0
4,278
17,864
12,916
153
2,675
15,046
45
87,346
W
Ymir
11,113
927
0
4,084
20,528
13,204
2
8,685
11,645
47,012
0
L
Kuzenbo
Seamann22
Kuzenbo
14,379
5,405
670
6,128
19,952
24,037
0
6,707
13,245
45,267
0
L
8,775
3,112
0
4,057
16,326
5,203
0
3,950
12,376
0
54,711
L
Osiris
12,201
3,779
0
5,939
19,782
21,496
0
4,572
15,210
166
72,426
W
Tiamat
14,454
1,572
0
5,536
13,272
7,187
1,156
6,830
6,168
76,324
0
L
Thanatos
blqsed
Thanatos
8,465
1,825
0
8,164
16,924
6,430
0
5,046
11,878
0
48,488
L
Nu Wa
14,761
4,536
0
2,130
15,571
5,821
130
5,332
10,239
85,797
0
W
Loki
13,678
3,225
0
1,024
15,586
6,452
0
3,517
11,986
0
105,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,190
Gold Earned
59,712
621
Minions Killed
634
0
Camps Cleared
0
1,966,048
Distance Traveled
2,006,148
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,755
534
131
6
0
394,055
5
W
Gilgamesh
12,730
579
165
8
0
393,982
6
W
Ymir
11,263
512
54
2
0
402,783
1
L
Kuzenbo
10,738
488
90
4
0
433,457
3
L
Skadi
9,122
415
98
4
0
368,546
4
L
Osiris
10,936
497
153
7
0
397,986
1
W
Tiamat
11,643
529
158
7
0
383,985
2
L
Thanatos
10,225
465
98
4
0
411,815
3
L
Nu Wa
11,169
508
182
8
0
354,244
1
W
Loki
12,321
560
126
6
0
431,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role