Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Ristau34
Guan Yu
Level 59
God Stats
8W - 7L
1,548 SR
Queue Stats
684W - 713L
1,386 Elo+
Party 1
Ravana
Ravana
krispy_b0i453
Ravana
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 116L
1,319 Elo+
Party 3
Mercury
Mercury
liquidbiowaste
Mercury
Level 40
God Stats
1W - 1L
1,201 SR
Queue Stats
122W - 162L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
saucyskyy25
Aphrodite
Level 35
God Stats
6W - 3L
1,150 SR
Queue Stats
49W - 60L
1,303 Elo+
Party 3
Team Averages
Level 50
1,380 SR
1,355 Elo+

VS

Team Averages
Level 46
1,450 SR
1,329 Elo+
Mercury
Mercury
Braves4180
Mercury
Level 45
God Stats
3W - 5L
1,780 SR
Queue Stats
178W - 186L
1,359 Elo+
Solo
Tyr
Tyr
Chefblackboy2000
Tyr
Level 42
God Stats
5W - 5L
1,436 SR
Queue Stats
63W - 98L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
RememberParagon
Nu Wa
Level 60
God Stats
1W - 5L
1,307 SR
Queue Stats
134W - 166L
1,325 Elo+
Party 2
Geb
Geb
sebastianHomero1
Geb
Level 37
God Stats
0W - 2L
1,267 SR
Queue Stats
26W - 31L
1,410 Elo+
Solo
Xbalanque
Xbalanque
waddyDaGoat-_-
Xbalanque
Level 46
God Stats
9W - 7L
1,460 SR
Queue Stats
65W - 97L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
6 / 1 / 7
11,822
622
13,492
17,828
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Ristau34
Guan Yu
16
2 / 2 / 1
9,909
522
4,154
21,468
14,261
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 1 / 5
9,720
512
7,778
12,264
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 4 / 0
10,793
568
5,338
15,432
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
saucyskyy25
Aphrodite
16
3 / 4 / 1
10,322
543
13,456
18,086
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Braves4180
Mercury
13
3 / 5 / 4
8,693
458
12,602
16,024
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 2
9,173
483
7,510
14,245
13,461
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 4
9,622
506
20,090
13,771
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 3
7,784
410
5,875
15,996
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
waddyDaGoat-_-
Xbalanque
3
0 / 0 / 0
5,540
292
884
851
123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
11
12
Deaths
17
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
7
9.5
L
Mercury
Braves4180
Mercury
3
5
4
1
L
4
2
2
2.5
L
4
4
4
1.5
W
Guan Yu
Ristau34
Guan Yu
2
2
1
1.25
W
4
1
5
6.5
W
1
4
0
0.25
W
Aphrodite
saucyskyy25
Aphrodite
3
4
1
0.88
L
0
6
3
0.25
L
Xbalanque
waddyDaGoat-_-
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
46,961
85,078
Taken
60,887
48,083
Mitigated
34,965
38,409
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,492
2,495
0
5,616
17,828
14,567
1,620
5,216
12,420
74,391
0
L
Mercury
Braves4180
Mercury
12,602
5,989
0
3,470
16,024
5,168
0
7,605
8,066
0
51,951
L
7,510
1,070
0
2,777
14,245
13,461
72
4,186
9,947
0
33,514
L
20,090
5,010
1,136
3,059
13,771
4,238
1,455
7,571
5,738
67,777
0
W
Guan Yu
Ristau34
Guan Yu
4,154
770
1,778
9,812
21,468
14,261
1,881
4,928
16,262
264
61,212
W
7,778
3,345
222
3,973
12,264
6,683
1,150
4,522
7,496
0
52,645
W
5,338
3,566
0
1,859
15,432
5,470
830
1,745
13,551
0
81,444
W
Aphrodite
saucyskyy25
Aphrodite
13,456
2,514
4,397
10,752
18,086
7,102
1,359
8,224
9,384
72,972
0
L
5,875
1,325
563
3,439
15,996
11,975
189
6,761
8,982
27,337
0
L
Xbalanque
waddyDaGoat-_-
Xbalanque
884
622
0
288
851
123
0
259
567
0
3,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,566
Gold Earned
40,812
641
Minions Killed
300
0
Camps Cleared
0
1,733,163
Distance Traveled
1,377,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,822
622
183
10
0
385,834
1
L
Mercury
8,693
458
78
4
0
366,617
0
L
Tyr
9,173
483
64
3
0
350,639
1
L
Nu Wa
9,622
506
120
6
0
311,254
2
W
Guan Yu
9,909
522
99
5
0
277,841
0
W
Ravana
9,720
512
87
5
0
365,770
1
W
Mercury
10,793
568
140
7
0
378,355
1
W
Aphrodite
10,322
543
132
7
0
325,363
0
L
Geb
7,784
410
30
2
0
305,722
0
L
Xbalanque
5,540
292
8
0
0
43,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role