Player Matchup

Pele
Pele
BroDinX
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
Hades Styx6250
Kukulkan
Level 127
God Stats
3W - 3L
1,505 SR
Queue Stats
250W - 241L
1,417 Elo+
Party 3
Achilles
Achilles
POPOFOSHOA
Achilles
Level 127
God Stats
1W - 9L
1,501 SR
Queue Stats
77W - 99L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
cdug2017
Cthulhu
Level 67
God Stats
1W - 3L
1,484 SR
Queue Stats
13W - 34L
1,318 Elo+
Party 1
Rama
Rama
ferrisrafraw
Rama
Level 81
God Stats
1W - 1L
1,682 SR
Queue Stats
162W - 169L
1,489 Elo+
Party 3
Team Averages
Level 105
1,534 SR
1,401 Elo+

VS

Team Averages
Level 99
1,537 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Angel_Lobo_PR
Gilgamesh
Level 109
God Stats
9W - 5L
1,735 SR
Queue Stats
204W - 193L
1,501 Elo+
Party 2
Nemesis
Nemesis
Luissilva8
Nemesis
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 167L
1,405 Elo+
Party 2
Cerberus
Cerberus
TS-Rayneos
Cerberus
Level 85
God Stats
4W - 2L
1,219 SR
Queue Stats
54W - 66L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
pacopuma2000
Kukulkan
Level 100
God Stats
2W - 0L
1,730 SR
Queue Stats
58W - 66L
1,415 Elo+
Solo
Ullr
Ullr
xTHEASSASSIN134x
Ullr
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 256L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BroDinX
Pele
14
8 / 4 / 0
8,829
552
10,471
12,972
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
1 / 3 / 1
8,430
527
6,501
6,969
2,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
POPOFOSHOA
Achilles
14
1 / 3 / 1
8,617
539
7,323
14,322
14,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
cdug2017
Cthulhu
10
1 / 5 / 7
6,852
428
8,904
14,643
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 7 / 3
6,421
401
6,090
10,906
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel_Lobo_PR
Gilgamesh
16
3 / 2 / 0
10,835
677
8,664
10,784
4,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Luissilva8
Nemesis
15
5 / 1 / 5
8,851
553
10,395
10,278
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TS-Rayneos
Cerberus
13
7 / 3 / 6
9,101
569
6,737
14,219
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
pacopuma2000
Kukulkan
15
2 / 3 / 3
9,007
563
4,703
7,483
2,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 9
8,382
524
11,521
13,502
4,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
22
22
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angel_Lobo_PR
Gilgamesh
3
2
0
1.5
L
Pele
BroDinX
Pele
8
4
0
2
L
Kukulkan
1
3
1
0.5
W
Nemesis
Luissilva8
Nemesis
5
1
5
7.5
L
Achilles
POPOFOSHOA
Achilles
1
3
1
0.5
W
Cerberus
TS-Rayneos
Cerberus
7
3
6
3.33
L
Cthulhu
cdug2017
Cthulhu
1
5
7
0.9
L
2
7
3
0.5
W
Kukulkan
pacopuma2000
Kukulkan
2
3
3
1.17
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,289
Damage
42,020
59,812
Taken
56,266
34,046
Mitigated
26,214
13,882
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angel_Lobo_PR
Gilgamesh
8,664
2,872
0
3,561
10,784
4,547
633
0
10,784
0
57,861
L
Pele
BroDinX
Pele
10,471
3,639
0
4,264
12,972
3,773
0
2,279
10,693
0
50,408
L
Kukulkan
6,501
399
0
929
6,969
2,250
1,475
1,886
5,083
55,314
0
W
Nemesis
Luissilva8
Nemesis
10,395
5,319
0
2,536
10,278
4,594
1,447
1,762
8,491
0
50,238
L
Achilles
POPOFOSHOA
Achilles
7,323
2,752
0
4,196
14,322
14,873
0
0
14,322
0
55,150
W
Cerberus
TS-Rayneos
Cerberus
6,737
248
0
2,378
14,219
9,840
514
6,731
7,213
26,896
0
L
Cthulhu
cdug2017
Cthulhu
8,904
456
335
1,754
14,643
10,216
315
5,447
9,196
28,778
0
L
6,090
4,653
356
2,048
10,906
2,934
2,149
1,828
9,078
0
20,551
W
Kukulkan
pacopuma2000
Kukulkan
4,703
623
882
1,628
7,483
2,516
1,829
1,287
6,121
56,212
0
W
11,521
5,553
330
1,252
13,502
4,717
0
5,050
8,252
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
46,176
396
Minions Killed
419
0
Camps Cleared
0
1,372,576
Distance Traveled
1,537,384
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,835
677
125
8
0
303,399
1
L
Pele
8,829
552
77
5
0
336,995
4
L
Kukulkan
8,430
527
132
8
0
276,958
4
W
Nemesis
8,851
553
84
5
0
343,738
0
L
Achilles
8,617
539
114
7
0
241,209
3
W
Cerberus
9,101
569
55
3
0
330,256
2
L
Cthulhu
6,852
428
41
3
0
283,169
1
L
Rama
6,421
401
32
2
0
234,245
2
W
Kukulkan
9,007
563
95
6
0
278,440
7
W
Ullr
8,382
524
60
4
0
281,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role