Player Matchup

Yemoja
Yemoja
L2Pclown
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LVRx8
Chaac
Level 27
God Stats
20W - 25L
1,487 SR
Queue Stats
665W - 635L
1,389 Elo+
Solo
Cernunnos
Cernunnos
PwN3dRz
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,642 Elo+
Party 1
Nemesis
Nemesis
SldFanatiC
Nemesis
Level 29
God Stats
33W - 23L
1,598 SR
Queue Stats
50W - 45L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
VerylGarleth
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,056 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,433 Elo+

VS

Team Averages
Level 19
1,353 SR
1,377 Elo+
Scylla
Scylla
BigKaktus94
Scylla
Level 23
God Stats
5W - 17L
1,078 SR
Queue Stats
112W - 227L
1,301 Elo+
Party 2
Medusa
Medusa
GoldPatii
Medusa
Level 27
God Stats
20W - 20L
1,446 SR
Queue Stats
173W - 295L
1,326 Elo+
Party 2
Achilles
Achilles
Wilgor
Achilles
Level 27
God Stats
8W - 12L
1,242 SR
Queue Stats
167W - 287L
1,330 Elo+
Party 2
Ravana
Ravana
kronozzero
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
百事可乐c
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
L2Pclown
Yemoja
17
3 / 4 / 22
13,427
559
10,543
20,037
22,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
LVRx8
Chaac
18
1 / 5 / 8
12,482
520
7,326
17,416
13,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
PwN3dRz
Cernunnos
20
15 / 4 / 8
15,114
630
33,237
26,097
12,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SldFanatiC
Nemesis
20
16 / 4 / 8
15,099
629
22,681
24,668
13,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VerylGarleth
Kukulkan
17
4 / 4 / 9
12,453
519
11,022
11,683
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 5 / 1
10,234
426
16,163
11,475
3,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
GoldPatii
Medusa
13
2 / 7 / 3
8,651
360
10,334
20,702
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Wilgor
Achilles
16
9 / 8 / 5
11,426
476
17,789
27,363
33,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
kronozzero
Ravana
17
4 / 9 / 5
10,672
445
7,635
17,278
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 11 / 6
10,082
420
9,430
25,485
24,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
39
Kills
19
21
Deaths
40
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
5
1
0.7
L
Medusa
GoldPatii
Medusa
2
7
3
0.5
W
Yemoja
L2Pclown
Yemoja
3
4
22
3.5
W
Chaac
LVRx8
Chaac
1
5
8
1
W
Cernunnos
PwN3dRz
Cernunnos
15
4
8
4.75
W
Nemesis
SldFanatiC
Nemesis
16
4
8
5
W
Kukulkan
VerylGarleth
Kukulkan
4
4
9
2.13
L
Achilles
Wilgor
Achilles
9
8
5
1.44
L
Ravana
kronozzero
Ravana
4
9
5
0.72
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,809
Damage
61,351
99,901
Taken
102,303
65,828
Mitigated
76,841
37,751
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,163
726
0
480
11,475
3,711
0
3,009
8,151
55,361
0
L
Medusa
GoldPatii
Medusa
10,334
4,544
222
7,252
20,702
6,762
41
5,409
15,149
0
34,961
W
Yemoja
L2Pclown
Yemoja
10,543
1,840
4,941
6,514
20,037
22,123
1,046
5,179
14,858
20,969
0
W
Chaac
LVRx8
Chaac
7,326
2,052
0
6,749
17,416
13,067
1,679
3,190
14,101
0
73,227
W
Cernunnos
PwN3dRz
Cernunnos
33,237
23,634
0
13,680
26,097
12,898
2,210
5,417
20,680
0
128,102
W
Nemesis
SldFanatiC
Nemesis
22,681
15,724
0
4,296
24,668
13,358
3,562
5,935
17,596
0
136,621
W
Kukulkan
VerylGarleth
Kukulkan
11,022
693
0
1,571
11,683
4,382
2,086
6,785
4,898
56,881
0
L
Achilles
Wilgor
Achilles
17,789
4,694
153
5,053
27,363
33,841
462
3,594
23,607
0
44,826
L
Ravana
kronozzero
Ravana
7,635
2,215
0
3,498
17,278
7,613
11
1,529
15,680
0
68,530
L
9,430
1,369
417
2,432
25,485
24,914
0
7,007
18,151
31,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,575
Gold Earned
51,065
566
Minions Killed
322
0
Camps Cleared
0
2,224,844
Distance Traveled
1,988,714
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,234
426
82
3
0
411,191
0
L
Medusa
8,651
360
45
2
0
453,849
0
W
Yemoja
13,427
559
28
1
0
444,798
9
W
Chaac
12,482
520
115
5
0
437,547
2
W
Cernunnos
15,114
630
168
7
0
414,097
0
W
Nemesis
15,099
629
157
7
0
482,939
5
W
Kukulkan
12,453
519
98
4
0
445,463
0
L
Achilles
11,426
476
58
2
0
399,868
4
L
Ravana
10,672
445
99
4
0
396,895
2
L
Ymir
10,082
420
38
2
0
326,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role