Player Matchup

Danzaburou
Danzaburou
anakin3haman
Danzaburou
Level 27
God Stats
47W - 41L
1,887 SR
Queue Stats
133W - 142L
1,432 Elo+
Solo
Geb
Geb
eccococo
Geb
Level 47
God Stats
35W - 35L
1,508 SR
Queue Stats
179W - 200L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
xophert
Baron Samedi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 80L
1,357 Elo+
Party 1
Team Averages
Level 34
1,632 SR
1,366 Elo+

VS

Team Averages
Level 105
1,565 SR
1,416 Elo+
Zeus
Zeus
Drizzy BOE 417
Zeus
Level 43
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 3L
1,209 Elo+
Solo
Izanami
Izanami
Tsuintawa-1
Izanami
Level 145
God Stats
4W - 3L
1,880 SR
Queue Stats
211W - 174L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Tsuintawa-2
Cthulhu
Level 128
God Stats
4W - 5L
1,536 SR
Queue Stats
142W - 113L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
anakin3haman
Danzaburou
15
4 / 7 / 6
11,921
662
15,570
16,328
6,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 10
10,282
571
5,827
22,870
19,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
xophert
Baron Samedi
13
8 / 7 / 5
11,734
652
13,897
18,436
10,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 8
12,136
674
13,938
14,477
11,215
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tsuintawa-1
Izanami
18
13 / 2 / 5
13,993
777
20,168
11,864
5,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tsuintawa-2
Cthulhu
16
2 / 3 / 13
12,604
700
13,115
20,295
19,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
13
Kills
21
21
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
8
8
1.25
W
Izanami
Tsuintawa-1
Izanami
13
2
5
7.75
W
Cthulhu
Tsuintawa-2
Cthulhu
2
3
13
2.83
L
Danzaburou
anakin3haman
Danzaburou
4
7
6
1
L
1
7
10
0.86
L
Baron Samedi
xophert
Baron Samedi
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
47,221
57,634
Taken
46,636
36,442
Mitigated
36,402
14,772
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,938
3,626
219
1,914
14,477
11,215
676
8,228
6,249
33,458
0
W
Izanami
Tsuintawa-1
Izanami
20,168
17,122
0
1,430
11,864
5,271
2,196
6,417
5,447
0
104,193
W
Cthulhu
Tsuintawa-2
Cthulhu
13,115
130
91
4,073
20,295
19,916
260
5,720
14,575
40,905
0
L
Danzaburou
anakin3haman
Danzaburou
15,570
7,559
928
1,787
16,328
6,207
1,034
8,836
7,492
0
54,957
L
5,827
703
684
3,097
22,870
19,788
116
11,149
11,721
18,857
0
L
Baron Samedi
xophert
Baron Samedi
13,897
607
2,864
5,412
18,436
10,447
176
7,116
11,320
35,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
38,733
147
Minions Killed
226
0
Camps Cleared
0
835,963
Distance Traveled
795,287
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,136
674
36
2
0
210,966
0
W
Izanami
13,993
777
138
8
0
292,530
1
W
Cthulhu
12,604
700
52
3
0
291,791
4
L
Danzaburou
11,921
662
89
5
0
255,962
4
L
Geb
10,282
571
12
1
0
303,791
1
L
Baron Samedi
11,734
652
46
3
0
276,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role