Player Matchup

Ne Zha
Ne Zha
BYULI
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 103L
1,674 Elo+
Party 1
Tiamat
Tiamat
ElJuan246
Tiamat
Level 26
God Stats
6W - 3L
1,678 SR
Queue Stats
96W - 79L
1,661 Elo+
Party 1
Ymir
Ymir
JustJunk
Ymir
Level 4
God Stats
7W - 4L
1,530 SR
Queue Stats
74W - 69L
1,649 Elo+
Party 3
Rama
Rama
Zanjikins
Rama
Level 69
God Stats
1W - 1L
1,193 SR
Queue Stats
76W - 77L
1,565 Elo+
Party 3
Nike
Nike
tarbeit00
Nike
Level 28
God Stats
2W - 1L
1,718 SR
Queue Stats
122W - 97L
1,617 Elo+
Solo
Team Averages
Level 31
1,524 SR
1,633 Elo+

VS

Team Averages
Level 20
1,639 SR
1,477 Elo+
Chaac
Chaac
CreamCheesé
Chaac
Level 26
God Stats
5W - 1L
1,569 SR
Queue Stats
67W - 57L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Skeet58
Tsukuyomi
Level 17
God Stats
1W - 1L
1,832 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 23
God Stats
35W - 19L
1,544 SR
Queue Stats
37W - 29L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Zeebezz
Nu Wa
Level 19
God Stats
127W - 128L
1,580 SR
Queue Stats
154W - 164L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
mrbrickley
Hou Yi
Level 13
God Stats
5W - 2L
1,673 SR
Queue Stats
7W - 4L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BYULI
Ne Zha
16
5 / 1 / 10
9,491
593
10,137
12,011
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
ElJuan246
Tiamat
16
6 / 1 / 5
9,758
610
5,687
6,031
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 2 / 9
7,913
495
3,813
11,554
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
15
6 / 0 / 8
9,435
590
7,398
10,533
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
15
6 / 3 / 7
9,195
575
15,077
13,675
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,172
511
9,629
16,572
7,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Skeet58
Tsukuyomi
11
1 / 4 / 3
7,002
438
2,982
8,142
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
XnmL
Cthulhu
11
2 / 6 / 3
7,531
471
7,153
16,685
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Zeebezz
Nu Wa
12
1 / 5 / 1
7,240
453
5,264
8,750
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
mrbrickley
Hou Yi
11
1 / 5 / 1
6,569
411
7,111
9,895
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
24
Kills
7
7
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BYULI
Ne Zha
5
1
10
10
L
2
5
2
0.6
W
Tiamat
ElJuan246
Tiamat
6
1
5
8.5
W
Ymir
1
2
9
2.75
L
Tsukuyomi
Skeet58
Tsukuyomi
1
4
3
0.63
L
Cthulhu
XnmL
Cthulhu
2
6
3
0.58
W
Rama
6
0
8
10
L
Nu Wa
Zeebezz
Nu Wa
1
5
1
0.3
L
Hou Yi
mrbrickley
Hou Yi
1
5
1
0.3
W
Nike
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
32,139
53,804
Taken
60,044
31,739
Mitigated
22,578
21,610
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BYULI
Ne Zha
10,137
3,437
0
6,864
12,011
7,422
528
2,594
9,273
0
79,645
L
9,629
3,160
0
5,767
16,572
7,451
806
1,351
14,656
0
47,067
W
Tiamat
ElJuan246
Tiamat
5,687
590
0
2,443
6,031
3,980
773
2,317
3,495
60,654
0
W
Ymir
3,813
863
0
2,068
11,554
8,178
321
2,257
9,209
21,197
0
L
Tsukuyomi
Skeet58
Tsukuyomi
2,982
698
0
2,450
8,142
2,249
0
786
7,199
0
23,552
L
Cthulhu
XnmL
Cthulhu
7,153
251
248
5,003
16,685
7,740
0
3,458
13,031
24,919
0
W
Rama
7,398
4,452
0
5,932
10,533
3,590
1,336
2,664
7,777
0
66,700
L
Nu Wa
Zeebezz
Nu Wa
5,264
853
0
719
8,750
2,477
0
2,620
6,002
36,501
0
L
Hou Yi
mrbrickley
Hou Yi
7,111
3,020
0
1,461
9,895
2,661
114
1,419
8,476
0
37,809
W
Nike
15,077
3,624
0
4,303
13,675
8,569
882
1,954
11,633
876
50,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
36,514
512
Minions Killed
348
0
Camps Cleared
0
1,555,466
Distance Traveled
1,395,076
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,491
593
130
8
0
345,438
2
L
Chaac
8,172
511
103
6
0
290,418
5
W
Tiamat
9,758
610
146
9
0
310,172
3
W
Ymir
7,913
495
35
2
0
318,577
3
L
Tsukuyomi
7,002
438
54
3
0
303,183
4
L
Cthulhu
7,531
471
25
2
0
315,066
4
W
Rama
9,435
590
113
7
0
286,340
4
L
Nu Wa
7,240
453
99
6
0
246,678
1
L
Hou Yi
6,569
411
67
4
0
239,731
3
W
Nike
9,195
575
88
6
0
294,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role