Player Matchup

Fenrir
Fenrir
Kilo Drop G
Fenrir
Level 43
God Stats
4W - 6L
1,217 SR
Queue Stats
7W - 16L
1,087 Elo+
Party 2
Danzaburou
Danzaburou
RedEzDoezIt
Danzaburou
Level 13
God Stats
6W - 12L
1,274 SR
Queue Stats
7W - 16L
1,087 Elo+
Party 2
Ra
Ra
Yfailvib3XD
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,330 SR
1,224 Elo+

VS

Team Averages
Level 73
1,388 SR
1,148 Elo+
Neith
Neith
DreamlessSleeps
Neith
Level 89
God Stats
8W - 7L
1,165 SR
Queue Stats
12W - 27L
1,099 Elo+
Party 1
Jormungandr
Jormungandr
Komedo
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,022 Elo+
Party 1
Merlin
Merlin
Xenomorphiq
Merlin
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 43L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 12 / 3
14,248
678
18,990
26,062
10,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
RedEzDoezIt
Danzaburou
12
1 / 4 / 5
11,171
532
3,441
9,871
3,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 10 / 8
13,868
660
13,222
18,738
7,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 13
14,849
707
14,719
15,514
6,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Komedo
Jormungandr
18
13 / 2 / 11
16,060
765
15,322
17,816
18,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
17
5 / 6 / 12
14,292
681
11,958
12,727
3,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
15
Kills
26
26
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
7
13
2.07
L
Fenrir
10
12
3
0.96
W
Jormungandr
Komedo
Jormungandr
13
2
11
9.25
L
Danzaburou
RedEzDoezIt
Danzaburou
1
4
5
0.88
W
Merlin
5
6
12
1.83
L
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
41,999
54,671
Taken
46,057
20,586
Mitigated
27,854
4,107
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,719
3,757
0
1,999
15,514
6,086
3,596
5,041
10,473
0
70,448
L
Fenrir
18,990
5,253
0
879
26,062
10,400
661
11,674
14,388
0
33,258
W
Jormungandr
Komedo
Jormungandr
15,322
3,302
582
1,513
17,816
18,332
385
6,469
11,347
47,294
0
L
Danzaburou
RedEzDoezIt
Danzaburou
3,441
884
0
628
9,871
3,103
42
3,226
6,645
0
24,379
W
Merlin
11,958
174
0
811
12,727
3,436
74
2,533
10,194
43,132
0
L
13,222
2,428
789
1,811
18,738
7,083
106
12,384
6,354
68,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
45,201
156
Minions Killed
191
0
Camps Cleared
0
859,003
Distance Traveled
927,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,849
707
87
4
0
292,897
2
L
Fenrir
14,248
678
35
2
0
336,983
0
W
Jormungandr
16,060
765
51
2
0
352,857
0
L
Danzaburou
11,171
532
25
1
0
204,636
2
W
Merlin
14,292
681
53
3
0
282,192
3
L
Ra
13,868
660
96
5
0
317,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role