Player Matchup

Sun Wukong
Sun Wukong
CaptCardwell
Sun Wukong
Level 13
God Stats
17W - 20L
1,463 SR
Queue Stats
64W - 78L
1,488 Elo+
Solo
Hachiman
Hachiman
Cybersurge
Hachiman
Level 28
God Stats
1W - 1L
1,791 SR
Queue Stats
63W - 46L
1,538 Elo+
Solo
Geb
Geb
EliteVZ
Geb
Level 27
God Stats
1W - 3L
1,524 SR
Queue Stats
116W - 110L
1,481 Elo+
Solo
Susano
Susano
Flint970
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,411 Elo+
Solo
Chang'e
Chang'e
mr-stonky
Chang'e
Level 24
God Stats
11W - 8L
1,538 SR
Queue Stats
151W - 136L
1,669 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,517 Elo+

VS

Team Averages
Level 45
1,625 SR
1,623 Elo+
Janus
Janus
ALPHADOG639
Janus
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 150L
1,293 Elo+
Solo
Ullr
Ullr
GoatMomMilf
Ullr
Level 23
God Stats
1W - 1L
1,365 SR
Queue Stats
43W - 15L
1,765 Elo+
Party 1
Xing Tian
Xing Tian
seashánty2
Xing Tian
Level 17
God Stats
1W - 0L
1,704 SR
Queue Stats
34W - 9L
1,729 Elo+
Party 1
Hun Batz
Hun Batz
Ρikachu
Hun Batz
Level 140
God Stats
3W - 2L
1,543 SR
Queue Stats
71W - 54L
1,548 Elo+
Party 1
Odin
Odin
Ροggers
Odin
Level 23
God Stats
6W - 0L
2,011 SR
Queue Stats
81W - 31L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptCardwell
Sun Wukong
7
0 / 4 / 0
4,603
460
3,521
7,838
3,214
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Cybersurge
Hachiman
6
0 / 5 / 0
4,640
464
1,677
6,759
1,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
8
0 / 2 / 0
4,636
464
1,956
4,845
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Flint970
Susano
6
0 / 2 / 0
4,304
430
1,246
6,651
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
mr-stonky
Chang'e
10
2 / 2 / 0
6,101
610
4,555
7,735
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,047
505
2,886
3,809
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 3
6,593
659
5,975
4,580
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
seashánty2
Xing Tian
9
3 / 0 / 5
5,737
574
2,233
7,343
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Ρikachu
Hun Batz
11
3 / 0 / 0
6,192
619
2,614
6,279
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
11
3 / 0 / 1
6,174
617
6,512
6,596
2,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Sun Wukong
CaptCardwell
Sun Wukong
0
4
0
0
L
Hachiman
Cybersurge
Hachiman
0
5
0
0
L
Geb
0
2
0
0
L
Susano
Flint970
Susano
0
2
0
0
W
5
0
3
6.5
L
Chang'e
mr-stonky
Chang'e
2
2
0
1
W
Xing Tian
seashánty2
Xing Tian
3
0
5
5.5
W
Hun Batz
Ρikachu
Hun Batz
3
0
0
3
W
Odin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
20,220
33,828
Taken
28,607
11,483
Mitigated
10,358
10,664
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,886
187
0
330
3,809
1,077
0
2,406
1,195
22,666
0
L
Sun Wukong
CaptCardwell
Sun Wukong
3,521
1,169
0
1,693
7,838
3,214
0
0
7,838
0
19,737
L
Hachiman
Cybersurge
Hachiman
1,677
1,015
0
1,437
6,759
1,208
72
916
5,843
0
12,744
L
Geb
1,956
180
87
1,186
4,845
3,262
0
806
4,039
17,007
0
L
Susano
Flint970
Susano
1,246
280
0
2,606
6,651
1,587
0
799
5,776
0
14,285
W
5,975
2,884
0
2,865
4,580
1,380
205
1,219
3,361
0
39,850
L
Chang'e
mr-stonky
Chang'e
4,555
282
52
3,603
7,735
2,212
0
2,174
5,213
32,293
0
W
Xing Tian
seashánty2
Xing Tian
2,233
221
0
2,417
7,343
3,547
0
1,029
6,290
13,602
0
W
Hun Batz
Ρikachu
Hun Batz
2,614
1,397
0
480
6,279
1,927
0
1,517
4,654
0
38,690
W
Odin
6,512
1,977
0
2,327
6,596
2,427
0
0
6,596
0
34,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
29,743
193
Minions Killed
318
0
Camps Cleared
0
798,790
Distance Traveled
951,464
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,047
505
57
6
0
181,234
4
L
Sun Wukong
4,603
460
39
4
0
157,351
0
L
Hachiman
4,640
464
25
3
0
145,924
3
L
Geb
4,636
464
23
2
0
144,894
2
L
Susano
4,304
430
34
3
0
168,995
1
W
Ullr
6,593
659
96
10
0
156,969
2
L
Chang'e
6,101
610
72
7
0
181,626
3
W
Xing Tian
5,737
574
11
1
0
195,571
4
W
Hun Batz
6,192
619
85
9
0
218,212
1
W
Odin
6,174
617
69
7
0
199,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role