Player Matchup

Thor
Thor
DwightReeves
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,135 Elo+
Party 1
Kukulkan
Kukulkan
Juulez2208
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,082 Elo+
Party 1
Cupid
Cupid
Mal1bu69
Cupid
Level 5
God Stats
2W - 2L
1,306 SR
Queue Stats
16W - 16L
1,170 Elo+
Party 1
Jormungandr
Jormungandr
Zhiraslan
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,096 Elo+
Party 1
Guan Yu
Guan Yu
janki10
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,151 Elo+
Party 1
Team Averages
Level 12
1,461 SR
1,127 Elo+

VS

Team Averages
Level 27
1,592 SR
1,346 Elo+
Bellona
Bellona
Cottnz
Bellona
Level 18
God Stats
20W - 13L
1,621 SR
Queue Stats
53W - 55L
1,408 Elo+
Party 2
Vulcan
Vulcan
Eisenherz9034
Vulcan
Level 29
God Stats
7W - 5L
1,865 SR
Queue Stats
34W - 44L
1,291 Elo+
Solo
Ymir
Ymir
Hondhunter2
Ymir
Level 25
God Stats
27W - 22L
1,546 SR
Queue Stats
85W - 86L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
diskobox0205
Danzaburou
Level 33
God Stats
31W - 29L
1,514 SR
Queue Stats
71W - 78L
1,342 Elo+
Party 2
Nemesis
Nemesis
iStrikeStyle_
Nemesis
Level 28
God Stats
18W - 16L
1,415 SR
Queue Stats
62W - 83L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,202
354
5,299
19,192
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Juulez2208
Kukulkan
17
2 / 8 / 2
11,335
436
17,093
16,058
7,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Mal1bu69
Cupid
16
6 / 10 / 1
11,088
426
13,620
18,536
7,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Zhiraslan
Jormungandr
12
0 / 13 / 5
9,125
351
7,315
32,072
33,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
janki10
Guan Yu
16
1 / 7 / 1
10,715
412
13,355
27,911
31,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cottnz
Bellona
20
4 / 1 / 13
15,354
591
17,021
25,887
23,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 3 / 4
12,270
472
6,792
8,065
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 3 / 16
12,750
490
7,722
26,919
27,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
diskobox0205
Danzaburou
20
25 / 2 / 7
18,774
722
40,558
25,269
12,530
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
16 / 1 / 6
15,119
582
18,421
17,622
9,410
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
10
Kills
47
47
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cottnz
Bellona
4
1
13
10.5
L
1
9
2
0.22
W
0
3
4
0.67
W
2
3
16
3.33
L
Kukulkan
Juulez2208
Kukulkan
2
8
2
0.38
L
Cupid
Mal1bu69
Cupid
6
10
1
0.65
L
Jormungandr
Zhiraslan
Jormungandr
0
13
5
0.19
W
Danzaburou
diskobox0205
Danzaburou
25
2
7
14.25
W
Nemesis
16
1
6
19
L
Guan Yu
janki10
Guan Yu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
90,514
113,769
Taken
103,762
88,544
Mitigated
76,160
11,855
Healing
31,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cottnz
Bellona
17,021
3,869
65
7,784
25,887
23,293
771
3,299
22,588
15,438
49,248
L
5,299
1,240
0
2,649
19,192
7,882
0
3,666
15,526
0
33,589
W
6,792
1,906
267
1,085
8,065
3,669
246
4,050
4,015
60,410
0
W
7,722
530
0
5,218
26,919
27,258
505
5,787
21,132
49,938
0
L
Kukulkan
Juulez2208
Kukulkan
17,093
2,235
0
1,021
16,058
7,711
294
2,432
13,626
80,012
0
L
Cupid
Mal1bu69
Cupid
13,620
7,319
295
1,476
18,536
7,746
25
2,343
16,193
0
67,731
L
Jormungandr
Zhiraslan
Jormungandr
7,315
1,751
0
928
32,072
33,378
90
3,850
28,222
31,600
0
W
Danzaburou
diskobox0205
Danzaburou
40,558
30,814
0
16,437
25,269
12,530
11,018
8,415
16,854
0
192,244
W
Nemesis
18,421
13,179
0
1,048
17,622
9,410
0
5,895
11,727
0
123,336
L
Guan Yu
janki10
Guan Yu
13,355
2,326
1,053
4,433
27,911
31,827
796
4,987
22,924
0
59,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,465
Gold Earned
74,267
478
Minions Killed
590
0
Camps Cleared
0
2,190,522
Distance Traveled
2,508,137
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,354
591
84
3
0
520,197
0
L
Thor
9,202
354
70
3
0
455,339
0
W
Vulcan
12,270
472
97
4
0
444,806
0
W
Ymir
12,750
490
70
3
0
446,642
2
L
Kukulkan
11,335
436
177
7
0
444,563
0
L
Cupid
11,088
426
94
4
0
461,633
0
L
Jormungandr
9,125
351
40
2
0
384,878
0
W
Danzaburou
18,774
722
189
7
0
479,611
0
W
Nemesis
15,119
582
150
6
0
616,881
0
L
Guan Yu
10,715
412
97
4
0
444,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role