Player Matchup

Bacchus
Bacchus
Addyisnotgey
Bacchus
Level 28
God Stats
8W - 13L
1,459 SR
Queue Stats
42W - 64L
1,278 Elo+
Party 1
Artemis
Artemis
Emirsilverwind
Artemis
Level 26
God Stats
16W - 14L
1,454 SR
Queue Stats
20W - 31L
1,347 Elo+
Party 1
Bellona
Bellona
Joeyleen
Bellona
Level 44
God Stats
13W - 23L
1,306 SR
Queue Stats
25W - 49L
1,297 Elo+
Party 1
Scylla
Scylla
NotBoiley
Scylla
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,196 Elo+
Party 1
Fenrir
Fenrir
wallahjtedechire
Fenrir
Level 26
God Stats
5W - 4L
1,691 SR
Queue Stats
56W - 55L
1,352 Elo+
Solo
Team Averages
Level 26
1,482 SR
1,294 Elo+

VS

Team Averages
Level 21
1,363 SR
1,320 Elo+
Arachne
Arachne
FonTom_Hanter
Arachne
Level 28
God Stats
2W - 3L
1,308 SR
Queue Stats
13W - 15L
1,247 Elo+
Solo
Ra
Ra
IceViking97
Ra
Level 23
God Stats
1W - 2L
1,241 SR
Queue Stats
40W - 40L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Mattathor25
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2
Izanami
Izanami
Poseidon2635
Izanami
Level 15
God Stats
31W - 33L
1,267 SR
Queue Stats
46W - 52L
1,231 Elo+
Party 2
Mercury
Mercury
Vorobey20
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 142L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Addyisnotgey
Bacchus
13
5 / 1 / 17
10,011
589
7,308
8,599
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
15 / 0 / 4
10,992
647
10,174
6,964
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Joeyleen
Bellona
15
3 / 1 / 3
9,576
563
1,271
10,010
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
NotBoiley
Scylla
17
17 / 0 / 14
11,693
688
14,697
7,135
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 1 / 12
10,395
611
9,189
11,847
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 8 / 0
6,510
383
4,132
14,093
4,078
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 12 / 0
5,814
342
3,806
10,281
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Mattathor25
Kukulkan
11
0 / 6 / 1
6,586
387
1,856
7,219
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

Izanami
Poseidon2635
Izanami
9
0 / 13 / 1
6,154
362
4,615
13,696
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Vorobey20
Mercury
13
2 / 8 / 0
7,934
467
5,683
14,523
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
4
47
Kills
2
3
Deaths
47
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Addyisnotgey
Bacchus
5
1
17
13.5
W
15
0
4
17
L
Arachne
0
8
0
0
L
0
12
0
0
W
Bellona
Joeyleen
Bellona
3
1
3
4.5
L
Kukulkan
Mattathor25
Kukulkan
0
6
1
0.08
W
Scylla
NotBoiley
Scylla
17
0
14
24
L
Izanami
Poseidon2635
Izanami
0
13
1
0.04
L
Mercury
Vorobey20
Mercury
2
8
0
0.25
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
20,092
44,555
Taken
59,812
29,292
Mitigated
17,472
7,560
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Addyisnotgey
Bacchus
7,308
731
0
917
8,599
10,628
963
1,162
7,249
22,827
0
W
10,174
4,820
0
345
6,964
3,126
8,826
901
5,955
0
62,562
L
Arachne
4,132
3,083
0
1,705
14,093
4,078
0
4,998
8,940
0
37,968
L
3,806
290
128
256
10,281
2,760
0
4,787
5,410
17,594
0
W
Bellona
Joeyleen
Bellona
1,271
47
0
1,461
10,010
7,749
2,702
781
9,207
0
39,451
L
Kukulkan
Mattathor25
Kukulkan
1,856
214
0
441
7,219
2,343
0
2,754
4,355
26,531
0
W
Scylla
NotBoiley
Scylla
14,697
2,161
350
2,677
7,135
2,513
3,670
695
6,296
64,396
0
L
Izanami
Poseidon2635
Izanami
4,615
2,831
0
403
13,696
3,248
36
4,469
9,124
0
29,402
L
Mercury
Vorobey20
Mercury
5,683
2,810
0
2,710
14,523
5,043
0
4,539
9,828
0
48,273
W
9,189
2,445
0
1,810
11,847
5,276
1,108
1,489
10,186
0
66,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
32,998
468
Minions Killed
304
0
Camps Cleared
0
1,613,902
Distance Traveled
1,372,619
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,011
589
28
2
0
361,191
0
W
Artemis
10,992
647
102
6
0
306,084
1
L
Arachne
6,510
383
63
4
0
281,831
0
L
Ra
5,814
342
18
1
0
279,893
0
W
Bellona
9,576
563
100
6
0
306,644
4
L
Kukulkan
6,586
387
68
4
0
236,933
1
W
Scylla
11,693
688
134
8
0
313,751
2
L
Izanami
6,154
362
58
3
0
265,262
1
L
Mercury
7,934
467
97
6
0
308,700
1
W
Fenrir
10,395
611
104
6
0
326,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role