Player Matchup

Heimdallr
Heimdallr
DerSamoaner
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,225 Elo+
Solo
Geb
Geb
ElMonstruoAzul
Geb
Level 18
God Stats
1W - 4L
1,285 SR
Queue Stats
49W - 53L
1,324 Elo+
Solo
Hades
Hades
ElSuperNuevo
Hades
Level 25
God Stats
0W - 2L
1,330 SR
Queue Stats
31W - 39L
1,305 Elo+
Solo
Da Ji
Da Ji
IceViking97
Da Ji
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,282 Elo+
Solo
Achilles
Achilles
harderonfire
Achilles
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 147L
1,372 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,302 Elo+

VS

Team Averages
Level 16
1,500 SR
1,384 Elo+
Susano
Susano
Djolflingeur
Susano
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LgangTurni
Ullr
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 56L
1,397 Elo+
Solo
Ah Puch
Ah Puch
VI Kaito IV
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,181 Elo+
Solo
Fenrir
Fenrir
wallahjtedechire
Fenrir
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 55L
1,342 Elo+
Solo
Geb
Geb
xxBlitzCrack
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DerSamoaner
Heimdallr
16
5 / 8 / 5
10,576
529
14,761
16,900
9,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 12
9,066
453
4,403
14,765
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 7 / 6
9,542
477
11,660
14,415
8,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 8 / 4
10,093
505
10,126
14,061
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
harderonfire
Achilles
16
7 / 6 / 1
10,567
528
10,868
15,982
22,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
6 / 5 / 5
10,918
546
10,589
12,941
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 5 / 9
10,933
547
8,572
15,525
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
VI Kaito IV
Ah Puch
15
7 / 6 / 9
10,411
521
13,472
14,612
5,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
13 / 7 / 4
11,482
574
14,218
18,237
8,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 3 / 15
8,954
448
6,890
14,534
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
26
Kills
33
35
Deaths
26
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DerSamoaner
Heimdallr
5
8
5
0.94
W
Susano
6
5
5
1.7
L
0
6
12
1
L
6
7
6
1.29
L
8
8
4
1.25
W
7
5
9
2.3
W
Ah Puch
VI Kaito IV
Ah Puch
7
6
9
1.92
L
Achilles
harderonfire
Achilles
7
6
1
1.25
W
13
7
4
2.14
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,818
Damage
53,741
76,123
Taken
75,849
56,299
Mitigated
41,204
10,440
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DerSamoaner
Heimdallr
14,761
8,160
0
2,393
16,900
9,014
2,257
2,895
13,955
0
60,497
W
Susano
10,589
3,197
0
858
12,941
6,974
3,267
2,944
9,767
0
47,954
L
4,403
166
0
2,661
14,765
12,225
623
5,428
9,287
23,811
0
L
11,660
1,543
345
2,931
14,415
8,033
122
4,934
9,356
23,881
0
L
10,126
2,223
0
1,572
14,061
4,826
0
5,119
8,942
0
28,519
W
8,572
5,880
0
4,564
15,525
5,894
1,832
2,847
12,678
0
55,754
W
Ah Puch
VI Kaito IV
Ah Puch
13,472
1,450
472
2,136
14,612
5,029
1,440
3,655
10,932
46,725
0
L
Achilles
harderonfire
Achilles
10,868
4,458
0
538
15,982
22,201
1,373
1,986
13,721
0
50,053
W
14,218
5,705
0
1,740
18,237
8,802
1,575
2,826
15,261
0
62,264
W
6,890
696
0
786
14,534
14,505
411
3,791
10,618
18,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
52,698
285
Minions Killed
362
0
Camps Cleared
0
1,634,097
Distance Traveled
1,812,393
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,576
529
95
5
0
336,585
0
W
Susano
10,918
546
104
5
0
403,959
3
L
Geb
9,066
453
24
1
0
361,951
0
L
Hades
9,542
477
38
2
0
252,321
0
L
Da Ji
10,093
505
41
2
0
336,818
0
W
Ullr
10,933
547
78
4
0
352,429
1
W
Ah Puch
10,411
521
73
4
0
298,575
0
L
Achilles
10,567
528
87
4
0
346,422
0
W
Fenrir
11,482
574
92
5
0
345,674
2
W
Geb
8,954
448
15
1
0
411,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role